Upcoming Features

This page lists details regarding upcoming updates. Since the updates described here have not been released yet, and many of these details are only conjectured based on discussions on Discord and the forum or activity on Github. All items here may be subject to change, or may not end up in a future update at all.

Changes in dev (unreleased)

 * [In progress] Better NEI bookmarks
 * Dyson swarm multi-block to generate power
 * Fuel rebalancing to bring other options more in line with diesel
 * Oil cracker buffed to be more competitive
 * Copy/paste cover settings
 * Volumetric cells stack too 64
 * Botania recipes adjusted
 * Significant tooltip improvements
 * Robot can use toolbox to fix maintenance problems
 * Recipe filter block. Can filter item stacks based on recipe maps, e.g. whether an item can be processed in electrolyzer, centrifuge, sifter, etc. Expected to lag less than an item filter that enumerate all possible inputs
 * Adjusted creation costs of the Earth Space Station
 * Mars and Venus Space Stations readded with adjusted costs
 * Added Space Stations around Jupiter, Saturn, Uranus and Neptune
 * Minor changes to the rendering of some celestial bodies
 * Increased drop chance of Barnarda C Saplings (1/20 -> 1/14)
 * Tooltips now further the high-tier agenda
 * Planetary Gas Siphon multi-block to pump fluids from gas planets
 * OC Configurator Upgrade, for robots, controllers and adapters. Can set up EIO conduits
 * GT ME Output bus doesn't void stuff if network is down
 * AE Interface terminal gets new GUI, also interfaces can be highlighted in world
 * Added Backbone ME cables (128 channels)
 * New OC Crafting CPU API
 * Rework of legacy GT++ aspects ("Custom1" to "Custom5"): unique icons, names and descriptions
 * Add system information to the F3 overlay
 * Removal of Enhanced Portals
 * Various localizations
 * Move BiomesOPlenty fixes to HodgePodge