Tinkers Tools

This page provides data and information about the tinkers tools.

If you want to look at spreadsheet data yourself, look at this part of the spreadsheet.

The following lists recommended materials over some tiers for some tools, more should follow over time.

Pickaxe
General rule of thumb for picks is "get the best mining level you can get".

STEAM

 * bronze head
 * any binding (any material you want, this only adds the trait and has NO other effect)
 * slime tool rod

put as much redstone on there as you can, I'd still recommend not going over 30 mining speed tho (it will become annoying later and you'll probably not want to make a second pickaxe until MV when you can make a Vanadium Steel head, mostly because you'd have to put more redstone on the new pickaxe to make it fast again and a pickaxe that's too fast will be annoying while doing stuff in the base)

LV

 * Alumite head (cobalt if you have an EBF)
 * any binding, maybe you found a paper one in a village by now, or use thaumium if you can already make that (binding is made in the part builder)
 * slime tool rod OR use thaumium for the tool rod if you found a paper binding, thaumium doesn't stack.

MV

 * cobalt head, make one if you haven't already. (you can now use the extruder, fun!)
 * paper or thaumium binding
 * reinforced tool rod (not the trait, the metal "reinforced ingot") (before that you could use Damascus Steel (quest reward) or even Vanadium Steel)

After that
Use whatever you want, at this point you only need the tools for base building anyways.

Crossbow
BINDINGS are weird, I recommend using a thaumium tough binding and nothing else, until that use anything you want.

"WHY?" you might ask, crossbows, for whatever reason, don't inherit reinforced or the durability multiplier from the tough binding, so wood or obsidian doesn't matter.

Paper adds a modifier.

Thaumium adds a modifier.

Magical wood doesn NOT add a modifier.

Get wood or whatever until thaumium.

Anyways, here's the list.

STEAM

 * You can only make a crossbow once you have access to the tool forge, at that point you should be more or less close to LV anyways, make a hammer instead of a cross bow
 * If you still want one, make one from:
 * Don't make one in steam.
 * Bowstring doesn't matter, don't make one in steam.
 * ANY binding
 * slime body, don't make one in steam.
 * Make the LV one below, oh, that's LV stuff ... how about you don't make one in steam and get to LV.
 * I used my axe until I got the crossbow, use anything until you are in LV and don't make one in steam.

LV

 * carbon head
 * fiery bowstring (normal bowstring would be fine too)
 * ANY binding, get thaumium once you have it (use the part builder to make the tough binding)
 * slime body

MV

 * carbon head
 * fiery bowstring (if you don't have it by now you're doing this wrong, why are you looking at this, go get some fiery bowstring, it's better in any way)
 * thaumium (feel SHAME if you haven't made someone else do magic for you, why don't have have thaumium by now?)
 * reinforced body (not the trait, the metal "reinforced ingot") (before that you could use Damascus Steel (quest reward) or even Vanadium Steel)

HV

 * energetic alloy head
 * fiery bowstring
 * thaumium
 * reinforced body

IV

 * Osmiridium head
 * fiery bowstring
 * thaumium
 * reinforced body

After that

 * Upgrade the head to Infinity.


 * Upgrade body to:


 * 1) Neutronium
 * 2) Draconium
 * 3) Trinium
 * 4) Awakened Draconium
 * 5) Infinity  In that order at any point when you feel like it and have access to the material, only changes durability. (durability multiplication modifier)

Crossbot Bolts
Rule of thumb is "highest damage tip material, any fletching you can make, lightest rod"

STEAM
You don't have a crossbow, why are you reading this?

LV

 * slime rod
 * tipped with alumite
 * slimeleaf fletching

MV

 * carbon rod
 * tipped with Vanadium Steel
 * slimeleaf fletching

HV

 * energetic alloy rod
 * tipped with Meteoric Steel
 * slimeleaf fletching

EV

 * energetic alloy rod
 * tipped with Tungsten Steel
 * slimeleaf fletching

After that
Energetic alloy rod, tipped with Infinity, of course, do NOT get Neutronium, weight is way too high to be usefull, look at the spreadsheet.

To be extended at some point in the future.