Wiki TODO

This wiki is in need of contributors!

If you are going to copy anything from the FTB Gregtech wiki, please insert this notice where-ever relevant Template:FTB_Attribution.

These are not listed in any particular order. Please add to the list if you think of something that should be added.

No Page Exists

 * Category:GT_Tools All GT tools, possibly splitting up GT Tools.
 * Galacticraft Oxygen setups, how to produce oxygen in space and what the player should bring with them. (probably in the form of a guide/tutorial, and include pictures)
 * Cleanup / updating of many articles in Category:Guides
 * All Multiblock Machines from GregTech and now GT++
 * Category:GT Multiblock Machines All GT and GT++ multiblocks that don't have their own page yet.
 * Pyrolyse Oven multiblock.
 * Oil Drilling Rig has placeholder topics, no content yet.
 * A page on Wallsharing and what blocks can and cannot be wallshared, as well as which multiblocks support wallsharing
 * Transportation - Faster ways of getting around, that aren't teleport-y.
 * Teleportation - All the ways of getting from Point A to Point B, instantly or near instantly. info here
 * Flight - all the things that let you glide or fly, organized by tier they become available, various pros/cons (such as wings requiring Mantle of the Raven to not die.) Glider/Copterpack/Coal Jetpack/Electric Jetpack/GraviChestPlate/Thaumic Harness/etc.
 * Magnets - the various magnet options in the pack. Item Dislocator, Botania Ring of Magnetization, Electromagnet (EnderIO), Mysterious Magnet (Magic Bees), any others?
 * Item Storage Overview of what storage options are in this pack, any quirks (like Compressed Chest keeps contents when broken and doesn't play nice with Crafting Station, Drawer Controller has # chests and range nerfed), what things can be moved with Dollies, any special traits like blast resistant, benefits of JABBA barrels vs Storage Drawers... possibly Portable Storage as well, either as its own page or a subsection - backpacks and other types of storage that can be carried by the player.
 * Fluid Storage Same as above, but for fluids. BC Tanks, Seared Tanks, RC Multiblock tanks, GT Tanks/Supertanks, Adventure Backpack with Hose, ye humble bucket, milk/terrawart to clear supertank debuffs & auto-pickup w/backpack, etc.  Things that can pick up/place fluids.
 * Automated Crafting Overview - Crafting Station w/inventory, Worktables, EnderIO Inventory Panel, Logistic Pipes, Project Red Transport and of course AE2. All but the first two probably need their own in-depth page/guide as well if it doesn't exist yet.
 * Repairs - Mending Moss, how to fix TiCon tools, Thaumic Restorer, void putty(?), Thaum & Void Anvils (Void caps level cost of repairs), Repair enchant (Thaum stuff only), Life Infuser (Blood Magic), any others.
 * Enchanting, including Enchanter, Vanilla Enchanting Table, Magic Wood, Typesetting Table/Printing Press, etc.
 * Cosmetic Blocks (better name?) - The various mods and tools for making things look good. ArchitectureCraft, Chisel, Carpenter's Blocks, ZTones, Botany, etc.  Toss in some base design principles if you feel like it.
 * Automatic Placement - Schematica, Better Builders Wands, Extra Utilities Wands. Might be best a subsection of Cosmetic Blocks.
 * Automated Farming - MultiFarm, EnderIO Farming station (+how to make/get unbreakable tools for it), Crop Matron, Crop Manager, Steve Cart.
 * Trawling tips-and-tricks for useful info, and finding or making a page to slot it into.
 * Spawn Prevention - base lighting, Chandelier, Magnum Torch, blocks that mobs can't spawn on, Aversion Obelisk, Monster Repellators, etc.
 * Recycling - Turning unwanted items back into usable materials. Forge Hammer, Arc Furnace, Pulverizer, Fluid Extractor, etc.  Disassemblers depreciated.
 * Long Distance Fluid Pipe Setup & trouble shooting, good uses for, limitations of. Possibly as part of a bigger page on transporting items/fluids?  Dimensional Transcievers, Ender Chests, Ender Tanks, etc.
 * AE2 Best Practices Good network design, how to encode patterns properly, cable / P2P management, et. al. (don't make all your patterns with substitutions kids, or it'll take 9,000 years for the system to calculate late game stuff.)
 * Explosions - things that go boom, and why.
 * Experience - ways of getting it (mob farms, XP berries), ways of storing it (drain/tank, XP obelisk, others?) things you can do with it (inc. the various XP bucket trades).
 * Warp from Thaumcraft. Both warp effects and ways of mitigating/removing warp, esp. the pack exclusive stuff.
 * Logistics - probably too big a category, but stuff like:
 * Distribution - how to split fluids/items to multiple outputs. Round Robinators, Item Distributors, Item Conduits on Round Robin, etc.
 * Polyethylene Processing - page is just an image. Needs actual content.
 * Water - which blocks/machines can make water, and those that are decoys (like Pam's Sink).


 * A basic style guide, or a link to what sort of format/style is expected on the wiki for novice writers.

Needs more Info/Updating/Images

 * Blood Magic Altar additions/clean up
 * Steve's Factory Manager - programming and automating systems using the Machine Inventory Manager / cables / blocks from this mod.
 * Biome Needs screenshots of all GT:NH biomes, and external links when possible to relevant wiki pages like BoP.

Claimed Projects

 * GT Pipes/Covers - Can find most info about this here (and more info in link above)  . Information about use of covers and pipes is being worked on at GT Interface and GT Logistics, as of 2023/05/19 (yyyy/mm/dd).

- Thanks to everyone who helps!