Oil Generation

= Oil Generation = There are two basic ways oil generates in GT:NH
 * Spouts visible from the surface
 * Underground (below bedrock) oil pools

Spouts
Spouts are a great source of oil at the start of your game. There are a couple of key things to know:
 * They are very dangerous. Once you fall in, you'll probably die. Don't fall in.
 * They can catch on fire from mobs or lightning. Put a cobble or dirt cover above any in range until you're ready to extract
 * The higher the spout, the larger the amount of oil available. Large ones can have 4000+ buckets of oil

You will need a GT pump, generator and some kind of tank above the pump for the oil to collect. A chunkloader is also recommended so that the stuff works while you are away. Pumps don't dig through dirt/rock, so make sure it is centered exactly over the oil spout. They also don't recover mining pipe when completed. It can be risky to retrieve them, esp. since they will be in a large dark room, potentially with dangerous oil puddles left.

Don't forget to cover up the top of your machines, or rain will cause them to explode. Build a cobble hut or whatever.

Underground pools
Underground pools require the multiblock drilling rigs. Use the seismic prospector to locate chunks with large amounts of oil. The spawning is done in an 8x8 grid. Within the 8x8 chunks, the oil can be +- 25% the designated value.

The algoritm is heavily skewed to generate lower quantities of oil, but theoretically the max is ~781 L/t.

(insert picture of sample oil generation with 1250)

Any oil amount above ~200 L/t is a good place to begin drilling.

Higher tier oil derricks will drill a wider area around it, gathering oil from multiple chunks.