Assembly Line Automation

Once you reach the end of IV you'll make your first assembly line. Starting out you won't need to make a lot of parts in it, however towards the end of LuV this will ramp up. Eventually it will become a hassle to input all of the fluids and items manually, bringing automation up as a solution. You have many ways to do this, with varying levels of simplicity and reward to them. SFM is an easy pick to start with, however the downsides are that adding each new recipe will take a while and never gets easier. Open computers can do this as well, however you will find a similar issue with trying to turn an AE recipe into assembly line recipes. Most methods for automation require you to setup each new recipe in a specific way, which is usually not very fun to do. Here we will go over the basics of SFM automation, as well as an alternative to SFM/OC which makes additional recipes much simpler and faster to add.

SFM
If you haven't used SFM before, but don't know any Lua, this is a good place to start for assembly line automation. The process is fairly straight forward, and intuitive as you use it more and more. SFM is a good option as it posses specific item/fluid transfer, with condensed conditions for doing so. The general idea is to define the recipe ingredients within SFM, and tell it where to put each item/fluid. When it comes to the assembly line, you'll want to start by making a group for each item, if not each tier.