Additional Mods: Difference between revisions

Add GregtorioOverlays (my mod) to the additional mods list.
(Add advice to fix compatibility issue with Smooth Font and BetterQuesting)
(Add GregtorioOverlays (my mod) to the additional mods list.)
 
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This page is about mods you can add to your GT New Horizons instance. They are all client-side mods, meaning you don't have to install them on a server when you are playing multiplayer. Exceptions to this are Aroma Backup and FTB Utilities, both of them can be installed on a server. You are most likely not going to want to install all of them because their features overlap to some extend. '''Important:''' you don't have to install any of these mods, the modpack runs just fine without them.
 
See also [[TexturesResource Packs]].<br />
 
== Mod-List ==
'''Note:''' '''This is not a list of mods contained in GT New Horizons nor a list of officially recommended mods. They may stop working at any time.'''
 
All mods must be put in the mods folder inside your modpack directory (see below).
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![https://github.com/embeddedt/ArchaicFix Archaicfix]
|A number of bugfixes, tweaks, and optimizations for Minecraft 1.7.10.
|Crucible/Thermos/etc. are not supported.<div style="color:#FF0000">Possible crash with GTNH v.2.3.0 has been reported.</div>
|-
![https://www.curseforge.com/minecraft/mc-mods/better-foliage Better Foliage]
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| - The HUD is positioned in the top left corner so it might overlap with InGameInfoXML.
- The information about health doubles with WAILA so you might want to change the WAILA config.
|-
![https://github.com/Drathonix/DEConfig-Integration DE Config Integration]
|Integrates many items with the Draconic Evolution tool and armor configuration GUI.
|Required on the serverside for MP.
|-
![https://www.curseforge.com/minecraft/mc-mods/dynamic-surroundings Dynamic Surroundings]
|A compilation of [https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/2134067-better-rain-v0-15-bug-fixes Better Rain], [https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1287376-1-4-7-aurora-rubealis-v1-0-1-auroras-in-minecraft Aurora Rubealis] and [https://minecraft.ha3.eu/presencefootsteps Presence Footsteps].
|Rendering issue when Optifine is installed aswell. See Issue [https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8374 #8374].
|-
![https://www.curseforge.com/minecraft/mc-mods/extreme-sound-muffler-legacy Extreme Sound Muffler: Legacy]
|Client-side mod that allows you to muffle (almost) any sound selectively, allowing you to choose the volume of the sound you want between 0% and 100%.
|
|-
![https://www.curseforge.com/minecraft/mc-mods/fancy-block-particles Fancy Block Particles]
|Breaking a block now creates 3D particles.
|Incompatible with the Twilight Forest [[dimension]].
Change fancyRain and fancy Snow in config to false.
|-
![https://github.com/ForgeEssentials/ForgeEssentials/actions/workflows/cicd.yaml?query=branch%3A1.7.10%2Fdevelop Forge Essentials]
|The ForgeEssentials project consists of many server features,
especially a powerful permissions and protection system:
 
Permission management.
 
Protection (WorldGuard).
 
Automatic backup management.
 
Multiworld support(in bukkit aka. multiverse).
 
Huge collection of utility commands.
 
Remote server access and management with a versatile API.
 
WorldEdit with permission integration already included.
 
And many more!
|If your using java 17+ make sure you are using the most up to date version of forge essentials. You can find this on either the forgeessentials discord in the dev builds channel https://discord.gg/FNRQjmr or through the github page, but you need to be logged in.
Make sure to rename the GTNHMixins jar file to start with a number or a dash. (Future versions replace that mod with unimixins, make sure you do the same thing there).
 
If you are using a previous version of forge essentials (1373 and below) then make sure to include the launch argument
-Dnet.glease.healer.patch_stage=POSTINIT before the -jar (or @java9args.txt).
|-
![https://www.curseforge.com/minecraft/mc-mods/fps-reducer FPS Reducer]
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|-
![https://github.com/GTNewHorizons/FTB-Utilities/releases FTB Utilities] [FL]
|''Replaced by Server Utilities, see below.'' Backup your world scheduled or via command. Add other players as friends and give them permissions to your claimed chunks which also can be chunkloaded. Don't forget [https://github.com/GTNewHorizons/FTB-Library/releases FTB libs].
| Needs to be installed on the server and client-side for MP.
|-
! [https://github.com/ah-OOG-ah/GregtorioOverlays Gregtorio Overlays]
| Adds a overlay to Journeymap displaying polluted chunks.
|
|-
![https://github.com/TowdiumGTNewHorizons/JustEnoughCalculation/treereleases/tag/1.7.10-4.0 Just Enough CalculationsCalculation]
|Store recipes and get a "total material cost" for a given over-all recipe. Client-side only, so can be run against a server. Note the keybind comments. [https://github.com/GTNewHorizons/JustEnoughCalculation/blob/master/README.md Documenation]
|
|-
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|-
![https://optifine.net/downloads OptiFine]
|OptiFine is an optimization-mod that increases the performance of the game. AdditionalyAdditionally, it provides a lot of features like shader support, VSync, connected textures and a lot of video-settings. '''If you consider using this, read [https://gtnh.miraheze.org/wiki/Shaders#Optifine this] before installation'''. Otherwise you are likely to encounter problems. E7 is better for shaders, but version D6 may be better without shaders.
| - Note: Optifine D6 does not work with the Java 17-20 version of GTNH.
| - Fastcraft 1.23 conflicts with Optifine, you have to upgrade to 1.25 or remove it.
- Fastcraft 1.25 has non-critical conflicts with Optifine E7 when shaders are enabled. Some shadows may be rendered incorrectly (flicker).</br>- Depending on your hardware "Chunk Loading" in the Video Settings has to be set to "Default". If it does not, your game can crash if you join a world/server.
|-
![https://www.curseforge.com/minecraft/mc-mods/dynamic-lights/ Dynamic Lights]
|This mod adds more realistic lighting mechanics such as torches glowing while you hold them in your hand, throwing a glowing object on the ground will light up the area, mobs on fire will emmit light, XP orbs glow as well ect. Since GTNH has hardcore darkness, this mod will ease your life in caves and at night.
|Optifine has built in dynamic lighting so this mod isn't needed if you have already installed Optifine. Causes certain [https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/15428 NEI related bugs].
|-
![https://minecraft.ha3.eu/presencefootsteps/download Presence Footsteps] [LL]
|Alters the way footstep-sounds are played when sprinting, jumping or walking on two different blocks at the same time.
|
|-
![https://github.com/GTNewHorizons/ServerUtilities/releases Server Utilities]
|Replaces and updates both FTB Utilities and FTB Libs and will migrate existing configs. Includes Journeymap integration for chunk loading.
|
|-
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|Optimizes the way text is rendered and provides options to scale the text and change the font.
|When using FastCraft "enableFontRendererTweaks" has to be set to false.
In order to make your new font choice compatible with BetterQuesting, make sure to configure BetterQuestionBetterQuesting (Pause -> Mod Options -> BetterQuesting -> general) and set Text Width Correction to something like 1.1 or 1.2 ([https://github.com/GTNewHorizons/BetterQuesting/pull/64 Source])
|-
![https://www.curseforge.com/minecraft/mc-mods/sound-filters Sound Filters]
|Adds reverb to caves and muffles soundsources when you are behind a wall or under water.
|Possible incompatibility with Java 19 and/or the [http://downloads.gtnewhorizons.com/Multi_mc_downloads/ Java17-20] version of the pack. More testing required for Java 17, 18, and 20. Crashes when loading world on Java 19. Also crashes when loading world on Java 17.0.8.1_1
|-
![https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/2181597-tabbychat-2-smp-chat-overhaul-new-maintainer TabbyChat 2] [LL]
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![https://www.curseforge.com/minecraft/mc-mods/voxelmap VoxelMap] [LL]
|A minimap. It has the same basic functionality as JourneyMap but with some addtions: choose icons for your waypoints, share waypoints and have a monster-radar even in multiplayer (technicaly JourneyMap has a radar aswell but not in the version shipped with GTNH).
|-
! [https://github.com/GTNewHorizons/worldedit-gtnh WorldEdit for GTNH]
| GTNH fork of WorldEdit, which allows copy, cut, paste, alteration of blocks on a massive scale, easy terrain painting and more.
|
|}
 
== LiteLoader ==
LiteLoader is a modloader like forge however it supports mods with the <code>.liteloader</code> file extension. The installation is similar to Forge but if Forge is already installed (which it is because all mods within GTNH work with Forge) that does not work. In this case you can install LiteLoader as a Forge mod (<code>.jar</code> file extension). To do that run the LiteLoader installer and select "Extract LiteLoader jar". Then choose the mods-folder inside your modpack-directory (see "Finding the modpack-directory") as the extraction-directory.
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[[File:LiteLoader Installer.png|none|thumb|537x537px|How to extract the LiteLoader <code>.jar</code> for use with Forge.]]
== Finding the modpack-directory ==
<gallery>
[[File:Technic launcher options menu.png|alt=Technic Launcher - "Modpack Options" - window|right|thumb|359x359px|Technic Launcher - "Modpack Options" window]]
[[File:Technic Laucher menu.png|thumb|359x359px|Technic Launcher - "MODPACKS" tab|alt=|none]]Technic Launcher - MODPACKS Tab
File:ATLauncher Interface.png|ATLauncher - Instances Tab
</gallery>
 
=== Technic Launcher ===
[[File:Technic launcher options menu.png|alt=Technic Launcher - "Modpack Options"-window|right|thumb|359x359px|Technic Launcher - "Modpack Options" window]]
[[File:Technic Laucher menu.png|thumb|359x359px|Technic Launcher - "MODPACKS" tab|alt=|none]]
 
# Start the Technic Launcher.
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# Right-click on the "GT New Horizons" profile.
# Click on "open folder".
=== MultiMC/Prism Launcher ===
 
# Start MultiMC. or Prism Launcher
# Select your instace of GT New Horizons.
# Click on "(Minecraft) Folder" at the right side or right-click on the instance and then "(Minecraft) Folder".
 
=== ATLauncher ===
# Start ATLauncher.
# Click on the large "Instances" button/tab on the right.
# Find the "GT New Horizons" instance and click on the "Open Folder" button.
 
{{Navbar GTNH}}
[[Category:Guides]][[Category:Troubleshooting]]