Additional Mods: Difference between revisions

m
Added Forge essentials and how to install and get it working on a GTNH server
m (→‎Mod-List: Added additional crash info for SoundFilters)
m (Added Forge essentials and how to install and get it working on a GTNH server)
Line 69:
| - The HUD is positioned in the top left corner so it might overlap with InGameInfoXML.
- The information about health doubles with WAILA so you might want to change the WAILA config.
|-
![https://github.com/ForgeEssentials/ForgeEssentials/actions/workflows/cicd.yaml?query=branch%3A1.7.10%2Fdevelop Forge Essentials]
|The ForgeEssentials project consists many server features,
especially a powerful permissions and protection system:
 
Permission management
Protection (WorldGuard)
Automatic backup management
Multiworld support(in bukkit aka. multiverse)
Deathchests
Huge collection of utility commands
Remote server access and management with a versatile API
WorldEdit with permission integration already included
And many more!
|If your using java 17+ make sure you are using the most up to date version of forge essentials. You can find this on either the forgeessentials discord in the dev builds channel https://discord.gg/FNRQjmr or through the github page, but you need to be logged in.
Make sure to rename the GTNHMixins jar file to start with a number or a dash. (Future versions replace that mod with unimixins, make sure you do the same thing there).
 
If you are using a previous version of forge essentials then make sure to include the launch argument -Dnet.glease.healer.patch_stage=POSTINIT before the -jar (or @java9args.txt)
|-
![https://www.curseforge.com/minecraft/mc-mods/dynamic-surroundings Dynamic Surroundings]
15

edits