Applied Energistics 2: Difference between revisions

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Encoded Patterns hold recipes inside them. Inserting this pattern into an ME Interface will allow one to autocraft that recipe from any terminal of the ME network. To create an Encoded Pattern, a blank pattern and a pattern terminal is needed. Inside the terminal, it is possible to toggle between creating crafting patterns or creating processing patterns. Blank patterns can be inserted into the slot on the bottom right side. Encoded patterns can be overwritten with new recipes (insert it into the output slot and encode a new recipe).
 
Crafting patterns are for 3x3 shaped crafting recipes. If a valid 3x3 combination of items is set in a crafting pattern, the corresponding item will automatically show up in the output slot (which allows you to actually encode the pattern; an empty output is not a valid pattern and cannot be encoded yet). Crafting patterns should be inserted into ME Interfaces that are connected to a Molecular Assembler. Note that any tools used in a shaped crafting recipe will be inserted back into the ME network after the recipe is finished.
 
Processing patterns are for every other non-shaped crafting recipe, most notably for machines. The left 3x3 grid represents the input items for the recipe, which is user configurable and the right 3 slots represent the output items for the recipe, which are also user configurable. Just like in crafting patterns, a recipe with an empty output is not a valid pattern. Remember that quantity of items matters here, unlike for a crafting pattern. Processing patterns should be inserted into ME Interfaces that are not connected to a Molecular Assembler.
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