Applied Energistics 2: Difference between revisions
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==Autocrafting==
When a valid pattern is inserted into an ME Interface, the recipe will be auto-craftable from a terminal. Once the autocraft for that recipe is initiated, all "input" items will be dumped into whatever inventory the
The key thing to know is that, for processing patterns, the ME network will simply dump all the "input" items of the encoded pattern into the interface's attached inventory and will expect the "output" item to be inserted into the network at some later point in time. If there isn't enough space to dump items into, the ME network will wait until space frees up; it will not send parts of a recipe, it will send it all at once. The output item doesn't have to be inserted into the same ME Interface that started the recipe; it can inserted from anywhere in the network, through any means (import buses work too), and it will satisfy the recipe. With this in mind, autocrafting in AE2 is actually very simple. The ME network has no idea what kind of inventory you are dumping the input items to, it simply dumps items
Let's theorycraft an example. Let's say you want to autocraft 1x tin cables. We need a processing pattern with: 1 1x tin wire and 1 rubber sheet. This can't be dumped directly into an assembler
Note that you would probably also need to set up autocrafting for the 1x tin wires as well: 1 tin ingot->2 1x tin wires. This recipe could be hooked up directly to a Gregtech wiremill. But note if you do this, you will literally have a limit of 4x9 wiremill recipes. This is because interfaces can only hold 9 recipes each and only 4 of the 6 faces of a Gregtech machine can have an interface attached to it:
=Applied Energistics 2 Energy Usage in GT:NH=
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