Official Servers: Difference between revisions

Added some basic info about jobs and towns more should be added like a breakdown of each job and some better info about towns.
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(Added some basic info about jobs and towns more should be added like a breakdown of each job and some better info about towns.)
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- Try to claim your base as soon as possible, this avoids mobs getting stuck in caves and causing lag. (If you need a mob farm you can use /mytown plot to designate an area)
 
- Cows/pigs/horses/chickens/sheep/pets are limited to 5 per base to avoid lag (AI for the mobs can be CPU intensive) Villagers are likewise limited to 10 per base.
 
- Do not use the charm of Keeping, it's bugged, use the Soulbound I enchantment instead.
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can use color and format in chat
 
== Jobs ==
In order to rank up, set homes, and claim town chunks your going to need to make money, and the best way to do that is getting a job. You can browse the job list with the command: "/jobs browse". You may have up to 3 professions with the most common mix being Digger, Miner, and Woodcutter. As you work you will earn xp for the relevant profession witch will increase the daily salary cap as well as unlock unique job related kits at level 20. As you progress in the pack and get better tools it will become easier to make money.
 
== Town ==
One of the biggest advantages to playing on the servers is the ability to protect your stuff by incorporating it into a town. To access the town commands start with "/mytown" or simply "/town" typing that in and nothing else will bring back the full list of town commands. One item of note is the bank. After founding the town all subsequent claims will require money in the town bank. You can freely deposit or withdraw from your personal balance witch you can check with the command "/bal"
 
Chunks that are part of the town are protected according to flags set by the mayor (you). By default (?) mob spawn is disabled for hostiles and any that cross into your town will despawn instantaneously. Other protection are some explosions are disabled as well as the maximum warp a player might have while in your town. All of these and other flags can be toggled and changed with commands
 
Lastly, it is possible for teams to share a town. This can be done equally with all players having the same rights or with leader(s) giving out plots to lower rank residences that act as mini towns
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