Oil Cracking Unit: Difference between revisions

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{{Infobox Test
{{cleanup}}
|name=Oil Cracking Unit
|image=OilCrackingUnit.png|alt= A five block long, three block deep, three block tall multiblock made from light grey-blue metallic blocks with rivets. The second and fourth row are copper blocks with diagonal stripes instead. Front and center is an electronic panel with red light, and a light grey hatch marked with a wrench directly below. On the left and right sides are two hatches with four blue arrows pointing in and out. Another hatch with arrows pointing in is centered on the top, between the copper coils.
|mod=Gregtech 5
|type=Tile Entity
|tooltip= Controller Block for the Oil Cracking Unit
|quest=Oil Cracker<div/>Let's Get Crackin!
|tier=HV
|machinesize=5x3x3
|pollutionoutput= None
|blastresistance= 6
|hardness= 1-5
|gteuusage=240+ eu/t
|gtvoltagein= As Energy Hatch
|gtamperage=1-2A per Energy Hatch
}}
== Introduction ==
The '''Oil Cracking Unit''' is a specialized [[multiblock]] that uses Steam or Hydrogen to crack oil-based fuels. Compared to a [[Chemical Reactor]], an Oil Cracking Unit gets an additional 25-50% output bonus for the same recipes but runs them at a higher [[tier]] with similar EU cost/speed. Steam has a 50% bonus output, Hydrogen 25% bonus and 20% less Hydrogen compared to a Chemical Reactor. The Oil Cracking Unit can be further upgraded with improved [[coil]]s and has an advanced variant in the [[Mega Oil Cracker]]. Beyond power production, this multiblock can make Toluene, a component of [[Rocket]] fuel, crack Radox, and break down Naquadah into various noble gasses / radioactive elements.
The Gregtech Oil Cracking Unit is a multi-block that thermally cracks heavy hydrocarbons into lighter fractions. Unlike cracking with a chemical reactor, which cracks with 80% efficiency, an Oil Cracking Unit will quickly crack with 100% efficiency.
 
== How to BuildConstruction ==
An Oil Cracking Unit is a hollow 5x3x3 (WxHxD) structure that requires:
-1* x1 Controller block; front, centered along one of the 5 block wide sides
-1* x1 Maintenance Hatch; anywhereany casing
-1* x1+ Energy hatch; anywhereany casing
-1* x1+ Input Bus/Hatch for the hydrocarbonoil to be crackedproduct; any left/right side (1x3x3) ring casings. This must be on the ringside opposite of the ringproduct withOutput the cracked hydrocarbon output hatchHatch
-1* x1+ Output Hatch for the crackedoil hydrocarbonproduct; any left/right side (1x3x3) ring casings. This must be on the ringside opposite of the ringproduct withInput the hydrocarbon input hatch.Hatch
-1* x1+ Input Hatch for Steam/Hydrogen input; any middle ring (1x3x3) casings
-2* Setsx16 of 8x Cupronickelidentical Coil Blocks,blocks; forming atwo hollow ringvertical onrings eachtouching immediateeither side of the controller
* x18-21 Clean Stainless Steel Machine Casings; everywhere else
 
Note that theThe Oil Cracking Unit, like many other multiblocks, can [[Wallsharing|share walls]] with other Oil Cracking Units, or technically with anything that uses the same parts. A single input/output block of each type is recommended as there is very little allowance for extra non-casing blocks. Coils must all be of the same type or an incomplete structure will result.
 
== Usage ==
The Oil Cracking Unit must have a steady supply of Steam or Hydrogen to work. If there are no [[Steam_Age#Boilers|Steam Boiler]]s available, a [[Fluid Heater]] can make steam from EU and water. IC2 steam is not compatible with this multiblock. Lacking an Input Bus, circuits must be set with a Programmed Circuit item, which is placed in the bottom-right slot of the Controller. Upgraded [[coil]]s reduce power consumption by 10% per tier, up to a maximum discount of 50% with HSS-G Coil Blocks. In practice, this overclocks and will make recipes run faster for about the same power consumption.
 
== Maximizing Output Calculation and Conclusion ==
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It needs Python to run. Feel free to manipulate the parameters in the code and derived the result you want by yourself.
 
[[Category:Multiblocks]][[Category:Gregtech]]
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