Ore Processing Concepts: Difference between revisions

→‎[EV/IV+] Applied Energistics 2: Added notes on overflow for lower-tier players that cant throw a ton of power on thermal centrifuges.
(Added AE setup "walkthrough")
(→‎[EV/IV+] Applied Energistics 2: Added notes on overflow for lower-tier players that cant throw a ton of power on thermal centrifuges.)
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# ME Storage Cell. Place inside the ME Drive. You will need at least 1.
# ME Interfaces (the full block type). These will serve as the import blocks, from which the outputs of your machines will be pushed into to enter the AE network. How many you need depends on how creative you are with your GT piping.
# ME Storage Buses. You will need 1 for each input bus of your multiblock machines, and one extra to handle overflow (optional).
# ME Oredictionary Filter Cards. This is the magic that makes AE amazing for ore processing. You will need at least 1 per storage bus, with some exceptions.
 
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# Setup the ME Interfaces to collect back the outputs from the multiblock machines. No extra fiddling with the interfaces is required besides initial placement and hooking up to the network. For the player on a channel budget, you can use GT pipes with large throughputs (platinum or quantium) to funnel outputs from multiple output buses into a single ME Interface.
# Setup an Output. This involves ME Storage Buses with the appropriate definitions as above, facing towards a Chest Buffer (ideally IV-tier) pushing into an ME interface linked to your '''main AE Network.'''
# (Optional) Setup an Overflow. The overflow should be a storage bus with minimum priority but with no definitions at all. Any items that is not supposed to go to output but does not have anywhere else to go (because all the input busses are full) should go here, and should be pushed back into the '''Input.''' (This is only needed if your system cannot process all the materials fast enough, and if you usually have some downtime between ore-processing batches, which is common in EV/IV. Note that having an overflow buffer is a lot less useful with VMs as you don't have any downtime to process the items in the overflow. Get more machines.)
 
And like this, you now have an AE-linked ore processing machine capable of:
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