Rocket: Difference between revisions

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Use bullet list indentation for categorization instead of headings
(Departure checklist categorization & formatting)
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=== Departure Checklist ===
 
====* Equipment ====
** All your [[Oxygen Guide|oxygen gear]] - 3 light tanks at least, 4 recommended
*** Moon monsters can occasionally drop extra tanks
** Equipment with nightvision
*** The nights are LONG and dark. nanosuit comes with it, if you have one or you can add nightvision to Darksteel armor
** At least 16 stacks of light sources (more if you do not use automated miners)
*** GC torches or other non-vanilla torch light source
*** Ztones lamps are also good
** Food
*** At least 8 stacks of tin cans depending on how much mining you plan to do
*** Or bring the healing axe if you already got it
** Mining tools
** Weapons (A sword to break webs inside the dungeon)
** Repair materials
** Tool station
** Good armor, you'll have to go into the dungeon there at some point
** Charging/repair station for the armor
** [[Jetpack]] and [[Hang Glider]] of choice, coal works fine if you bring a bunch of water and coal blocks, [[Copter Pack]] is better, for movement
** Enough fuel to run miners and jetpacks
** Optional: Waystones and their stuff, if you want to get into that
 
====* Base components ====
* All your [[Oxygen Guide|oxygen gear]] - 3 light tanks at least, 4 recommended
**An oxygen collector
** Moon monsters can occasionally drop extra tanks
** An oxygen compressor
* Equipment with nightvision
** Some oxygen tubes to get the oxygen from the collector to the compressor
** The nights are LONG and dark. nanosuit comes with it, if you have one or you can add nightvision to Darksteel armor
*** Note that if you bring LOX you will ''still'' need an oxygen collector/compressor to transfer it to your tanks
* At least 16 stacks of light sources (more if you do not use automated miners)
** A couple stacks of sheared leaves, to collect oxygen
** GC torches or other non-vanilla torch light source
** A power source
** Ztones lamps are also good
*** Galacticraft machines use TINY amounts of power, just bring a couple fully-charged large lithium batteries and you'll be fine for a LONG damn time
* Food
** Storage
** At least 8 stacks of tin cans depending on how much mining you plan to do
*** Compressed chests are good for bringing back loot, or get lots of backpacks.
** Or bring the healing axe if you already got it
*** Also bring some throwaway chests for garbage loot you might want to bring back later.
* Mining tools
** Oxygen bubble distributor, if you intend to set up a long-term base there
* Weapons (A sword to break webs inside the dungeon)
** HV monster repellator to keep 40 block radius around moon base clear (even without power), or a magnum torch
* Repair materials
* Tool station
* Good armor, you'll have to go into the dungeon there at some point
* Charging/repair station for the armor
* [[Jetpack]] and [[Hang Glider]] of choice, coal works fine if you bring a bunch of water and coal blocks, [[Copter Pack]] is better, for movement
* Enough fuel to run miners and jetpacks
* Optional: Waystones and their stuff, if you want to get into that
 
====* Mining outpost components ====
==== Base components ====
** MV miner
*** Better to bring HV - covers more area, and also can recharge your nanosuit!
*** Don't forget: generator, chunk loader, mining pipes, output chests.
*** Stop when they hit a vein or reach Y 50, collect small meteoric iron
** Hand prospector or seismic prospector + incidentals. Digging on vein centers is so LV era!
 
====* Return trip ====
*An oxygen collector
** Parachute
* An oxygen compressor
** A fuel loader and canisters of fuel, to get yourself back
* Some oxygen tubes to get the oxygen from the collector to the compressor
** A few cells of fuel-just in case. Bring a few empty ones to empty the extra fuel out of your rocket.
** Note that if you bring LOX you will ''still'' need an oxygen collector/compressor to transfer it to your tanks
** Plenty of storage to take all your ores and stuff back with you (Spectral Key is going to be gated with titanium) - Keep the tuft, dirt, and rock for centrifuging
* A couple stacks of sheared leaves, to collect oxygen
* A power source
** Galacticraft machines use TINY amounts of power, just bring a couple fully-charged large lithium batteries and you'll be fine for a LONG damn time
* Storage
** Compressed chests are good for bringing back loot, or get lots of backpacks.
** Also bring some throwaway chests for garbage loot you might want to bring back later.
* Oxygen bubble distributor, if you intend to set up a long-term base there
* HV monster repellator to keep 40 block radius around moon base clear (even without power), or a magnum torch
 
==== Mining outpost components ====
 
* MV miner
** Better to bring HV - covers more area, and also can recharge your nanosuit!
** Don't forget: generator, chunk loader, mining pipes, output chests.
** Stop when they hit a vein or reach Y 50, collect small meteoric iron
* Hand prospector or seismic prospector + incidentals. Digging on vein centers is so LV era!
 
==== Return trip ====
* Parachute
* A fuel loader and canisters of fuel, to get yourself back
* A few cells of fuel-just in case. Bring a few empty ones to empty the extra fuel out of your rocket.
* Plenty of storage to take all your ores and stuff back with you (Spectral Key is going to be gated with titanium) - Keep the tuft, dirt, and rock for centrifuging
 
=== Arrival checklist ===
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