Rocket: Difference between revisions

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* parachute
* A fuel loader and canisters of fuel, to get yourself back
* a few cells of fuel-just in case. Bring a few empty ones to empty the extra fuel out of your rocket.
* a power source- galacticraft machines use TINY amounts of power, just bring a couple fully-charged large lithium batteries and you'll be fine for a LONG damn time
* nightvision, the nights are LONG and dark. nanosuit comes with it, if you have one, or you can add nightvision to Darksteel armor
* GC torches or other non-vanilla torch light source - ztones lamps are good. At least 16 stacks! More if you do not use automated miners.
* food ofc - At least 8 stacks of tin cans depending on how much mining you plan to do
* your mining tools and weapons
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* good armor, you'll have to go into the dungeon there at some point - charging/repair station for the armor
*A sword to break webs inside the dungeon
*Storage containers - compressed chests are good for bringing back loot, or get lots of backpacks. Also bring some throwaway chests for garbage loot you might want to bring back later.
* waystones and their stuff, if you want to get into that, optional though
* Jetpack and glider of choice, coal works fine if you bring a bunch of water and coal blocks, copterpack is better, for movement
* plenty of storage to take all your ores and stuff back with you (spectral key is going to be gated with titanium) - Keep the tuft, dirt, and rock for centrifuging
* Oxygen bubble distributor, if you intend to set up a long-term base there
* MV miner and related incidentals - generator, chunk loader, mining pipes, output chests. Stop when they hit a vein or reach Y 50, collect small meteoric iron - better to bring HV - covers more area, and also can recharge your nanosuit!
*Hand prospector or seismic prospector + incidentals. Digging on vein centers is so LV era!
* enough fuel to run miners and jetpacks
* HV monster repellator to keep 40 block radius around moon base clear (even without power), or a magnum torch
 
=== Arrival checklist ===
 
* Setup base with walls around landing location - will be same in the future.
* Setup lighting and monster repellator/magnum torch. For the servers, you will need to light up the area. Make sure you keep any monsters well away from your launchpad! A lightning infernal *can* destroy your rocket!
* Wall in an area large enough for a launchpad and other items like oxygen generators
* Build up walls. Make sure you put an anti-spider overhang. Lunar spiders can jump pretty high!
* Setup launchpad and fuel loader.
* Extract fuel and rocket from your lander. Place the rocket in safe place - obsidian chest for example. You can place the fuel in your fuel loader.
* Find and complete lunar dungeon. Pretty easy overall.
* Locate and harvest minerals
 
=== Departure checklist ===
 
* Get at least 64 meteoric iron. Meteors hit the surface near players (anchors won't work). Find small meteoric iron ores between 50-70 height, mine manually or use an automated miner. You want at least enough for 64 meteoric iron for the T2 rocket. Medium air tanks take 21 meteoric iron apiece so if you want to upgrade, you will need at least another stack.
* Harvest the titanium and chrome from at least 1 vein, maybe more.
* Harvest bauxite and aluminium from at least 1 vein
* Harvest some neodymium (Can also get it from rare earths so not super important)
* <br />
== Tier 2 Rocket and onward ==
[[File:Moon Dungeon.png|thumb|Entrance to a Moon Dungeon]]