Tinkers Tools: Difference between revisions
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== Modifiers == |
== Modifiers == |
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Modifiers are special abilities independent of material traits. |
Modifiers are special abilities independent of material traits. A tool requires Modifier slots to gain modifiers; these are gained by increasing [[#Tool Level|Tool Level]] or through one-time-only combinations with specific items in the Tool Station/Tool Forge. |
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=== Adding Modifiers === |
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Once-per-tool Add Modifier Combos |
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All tools start with zero modifier slots unless one of their materials gives modifier slots as an attribute (Thaumium - Thaumic/Paper - Writable). Up to three modifier slots can be added to any tool using the items below by combining them with a tool in a Crafting Station, Adventure Backpack, Tool Station, or Tool Forge; each combination can only be used once. Some [[Enhanced Lootbags]] have a chance to drop a Creative Tool Modifier for an additional modifier slot. Creative modifiers are unlimited in uses per tool. |
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* Diamond + Gold Block |
* Diamond + Gold Block |
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* Golden Apple |
* Enchanted Golden Apple + Diamond Block |
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* Nether Star |
* Nether Star |
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=== Pickaxe/Shovel/Axe === |
=== Pickaxe/Shovel/Axe/Mattock === |
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* Redstone |
* Redstone |
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* Diamond |
* Diamond |
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* Lapis |
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Redstone increases mining speed. Diamond boosts Mining Level by one and adds a flat 500 durability. Emerald adds 50% durability. Lapis/Luck adds Fortune, which increases yield from [[Ore Generation#Small Ores|small ores]]. Note that Auto Miners have a greater fortune bonus in the later game. Reinforced (Durability Save chance) or Moss (Auto-Repair) modifiers are generally not worth putting on these tools, as they're easy to repair (typically 1-3 ingots to full durability). Save Ball of Moss for crossbow bolts and Reinforced for making unbreakable tools for [[Automated Farming]] later. |
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=== Hammer === |
=== Hammer === |
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* Redstone |
* Redstone |
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* Lapis |
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Hammers tremendously benefit from mining speed, because they typically start with lower mining speed than pickaxes. Extra mining speed can help clear ore veins more quickly. Hammers already have a large amount of durability, so Reinforced and Moss are not recommended. |
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The only modifier you will be putting on your hammer is Redstone. This is non-negotiable - hammers tremendously benefit from mining speed, which helps with fast-clearing veins. Hammers are already fat in durability and therefore don't really need any other modifiers. |
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Lapis adds Fortune, which increases yield from small ores. Note that Auto Miners have a greater fortune bonus in the later game. |
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Lapis is optional, however they only affect small ores from mining, which is probably good for very very few ores like Silver, though they spawn as ore in Twilight Forest and later on. Since miners later on will have in-built Fortune bonus, this modifier is effectively pointless once you get there and you'll only use it for base building. |
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=== Lumberaxe === |
=== Lumberaxe === |
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* Reinforced |
* Reinforced |
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Lumberaxes should eventually be made unbreakable for farming use; refer to the Netherrack levelling tip in the Hammer/Lumberaxe/Excavator materials section above. |
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The general strategy with lumberaxe (as mentioned above) is making them out of Netherrack (due to lower speed and ease of repairing) and then cutting as many trees as possible to level them up before making them Unbreakable. After that you can put on whatever you want with it. |
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=== Excavator === |
=== Excavator === |
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* Reinforced |
* Reinforced |
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At 22 mining speed, excavators can dig blocks in one tick. After hitting that benchmark, use Reinforced/Moss. |
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=== Broadsword/Rapier/Cleaver/any melee weapon === |
=== Broadsword/Rapier/Cleaver/any melee weapon === |
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* Quartz |
* Quartz |
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* Lapis |
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* Beheading |
* Beheading |
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Quartz for more damage. Lapis for looting. Beheading for better chances of head drops (e.g., wither skulls). Other modifiers not recommended. |
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Virtually every other modifier is terrible in comparison to Quartz for more damage on these weapons. Beheading is only an option if you want to improve chance on Cleavers for heads if you do not want to bother with Thaumcraft for Skullfire Sword. |
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=== Crossbow === |
=== Crossbow === |
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* Redstone |
* Redstone |
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* Lapis |
* Lapis |
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* Diamond |
* Diamond |
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* Reinforced |
* Reinforced |
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In that order. |
In that order. Redstone until 0.25s minimum draw speed. Lapis for Looting bonus. Diamonds, Reinforceds, and Moss for durability. |
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After the modifiers, you can add a Diamond if you are using a Carbon limb to help with durability, or stack Reinforceds on it after everything else. |
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Note that every other modifier (such as Quartz) only works |
Note that every other modifier (such as Quartz) only works for using the crossbow as a melee weapon. |
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=== Bolt === |
=== Bolt === |
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* Quartz |
* Quartz |
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2x Moss recommended for faster regen. Moss can be acquired as a quest reward or through a [[Thaumcraft]] infusion recipe (New Horizons tab). Alternatively, opening early game loot bags has a chance to give a Pierce bolt with Moss, Diamond, and extra modifier slots. |
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Quartz for damage; note that this extra damage does not multiply with arrow speed. |
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== Auto Leveling == |
== Auto Leveling == |
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Dynamism |
The [[Dynamism Tablet]] from [[Thaumcraft]] can automatically level some Tinker's tools. Melee weapons will gain XP from killing mobs, mining/digging/woodcutting tools can level by either killing mobs or breaking automatically placed blocks. Shurikens gain XP by killing mobs too, but require switching to right-click mode and rapidly consume ammo. Other ranged weapons and ammo can't be leveled this way. |
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== Troubleshooting == |
== Troubleshooting == |