Upcoming Features: Difference between revisions
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**'''Note that the first time loading a world this will process all existing dimensions and may appear hung!''' |
**'''Note that the first time loading a world this will process all existing dimensions and may appear hung!''' |
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* Added covered dense AE cable (doesn't show how many channels are used). This will help reduce lag. |
* Added covered dense AE cable (doesn't show how many channels are used). This will help reduce lag. |
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* Added GregTech cell support for |
* Added GregTech cell support for a bunch more fluids: |
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** https://github.com/GTNewHorizons/GT5-Unofficial/pull/698 |
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** https://github.com/GTNewHorizons/GT5-Unofficial/pull/710 |
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* Miners (single- and multi-block) now replace ores that they mine with cobble, avoiding leaving air gaps |
* Miners (single- and multi-block) now replace ores that they mine with cobble, avoiding leaving air gaps |
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** Known bug with this in 2.1.1.4QF2: https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8737 |
** Known bug with this in 2.1.1.4QF2: https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8737 |