Upcoming Features: Difference between revisions

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This page lists details regarding '''upcoming updates'''. Since the updates described here have not been released yet, and many of these details are only conjectured based on discussions on Discord and the forum or activity on Github. All items here may be subject to change, or may not end up in a future update at all.
This page lists details regarding '''upcoming updates'''. Since the updates described here have not been released yet, and many of these details are only conjectured based on discussions on Discord and the forum or activity on Github. All items here may be subject to change, or may not end up in a future update at all.

Planned features for the next stable update, 2.1.2.0, are tracked here: https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8791


==Changes in 2.1.1.4QF2==
==Changes in 2.1.1.4QF2==
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** https://github.com/GTNewHorizons/GT5-Unofficial/pull/698
** https://github.com/GTNewHorizons/GT5-Unofficial/pull/698
** https://github.com/GTNewHorizons/GT5-Unofficial/pull/710
** https://github.com/GTNewHorizons/GT5-Unofficial/pull/710
* Increased machine fluid capacities
* [In progress] Standardized single-block machine and multi-block hatch fluid capacities
** More details here: https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8751
**Brewery now has 6000 fluid capacity (can now fill with cells)
** Distillery now has increased fluid capacity: 8000 per tier
** In particular, the brewery now has >1000 fluid capacity, so it can now be filled with cells in the UI
** Cutting machine will have increased fluid capacity
* Nanosuit Boots of the Traveller now work with elevators
* Nanosuit Boots of the Traveller now work with elevators
* Slime tree trunks can now be harvested with axes
* Slime tree trunks can now be harvested with axes
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* New multiblock to automatically do Thaumcraft research
* New multiblock to automatically do Thaumcraft research
* Circuit component (resistor, diode, etc.) recipes now include a programmed circuit. Check your automation setups!
* Circuit component (resistor, diode, etc.) recipes now include a programmed circuit. Check your automation setups!
* [In progress] Handcrafting recipes for mixing some alloy dusts have been removed. This will now require a mixer. See: https://github.com/GTNewHorizons/GT5-Unofficial/pull/716
* Thaumcraft's wand charging pedestal now works with centi-vis (energized nodes)
* [In progress] Better NEI bookmarks!
** PR: https://github.com/GTNewHorizons/NotEnoughItems/pull/174
* [In progress] EV motor recipe changed.
** PR: https://github.com/GTNewHorizons/GT5-Unofficial/pull/718
* [In progress] View mode button in quest book, which will show most quests. This is currently disabled as some quests need to be marked secret, but once that's done we can re-enable it.
* [In progress] Dyson swarm multi-block to generate power.
** PR: https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/7
* [In progress] Warp effects rebalance.
** Proposed rebalance; not finalized: https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8611#issuecomment-958003423
* A few EnderIO materials have had wires added. This may affect recipes for fine wire (no longer one-step in wiremill), so check your automation setups!
** See: https://github.com/GTNewHorizons/NewHorizonsCoreMod/commit/91e9e4984505565b922c39c4011c68fdbf8934f4