Upcoming Features: Difference between revisions
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==Changes in 2.1.1.4QF2== |
==Changes in 2.1.1.4QF2== |
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* Rails and other train-related items are now cheaper/produce more |
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* Large cells now work with machines better, and show their contents |
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* You can directly drain fuel from a generator, a super tank or a input hatch by clicking on the fluid display with cells now |
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* NEI has many improvements, including a complete ore processing overview |
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* Wonderful new aluminum line - check NEI or search the Twilight Forest for cryolite - spawns with galena (need to find new veins not found before) |
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* The Naquadah power line has been reworked |
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* Autoclaves have a new slot - if you want, you can remove everything from before update to prevent a fluid spill |
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* Oxygen canisters can no longer be directly filled from LOX canisters - use the oxygen compressor |
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* Cleanroom now supports elevator / travel anchor in floor, and more glass types in walls |
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* Fixed upgrading of Tinker's bolts and arrows. If you have a broken bolt from before, upgrade it again to fix it |
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* Vacuum freezer now works on fluids |
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* New UI to lock output hatches with a fluid cell |
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* New Thaumcraft research UI |
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* Added a new tier of Ender IO fluid conduit, which is 5x as fast as the ender fluid conduit |
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==Changes in dev (unreleased)== |
==Changes in dev (unreleased)== |
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* Added covered dense AE cable (doesn't show how many channels are used). This will help reduce lag. |
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* Added GregTech cell support for (Railcraft) steam, bacterial sludge, mutagen, ender goo |
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* Miners (single- and multi-block) now replace ores that they mine with cobble, avoiding leaving air gaps |
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* Brewery now has 6000 fluid capacity (can now fill with cells) |
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* Distillery now has increased fluid capacity: 8000 per tier |
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* Nanosuit Boots of the Traveller now work with elevators |