Applied Energistics 2: Difference between revisions

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[[Category:Guides]][[Category:Automation]][[Category:Applied Energistics 2]][[Category:Mods]]
[[Category:Automation]]
=A Quick Guide to AE2=
This guide will only focus on item storage and autocrafting through AE2 and the foundations of a simple Matter Energy (ME) network, but please note that AE2 is not limited to just this purpose. It is possible to transport energy, fluids, vis, redstone signals, light, and even space. It can do all these things cross-dimensionally on top of this!
 
A guide to [[Chemistry_Automation_using_Applied_EnergisticsChemistry Automation]] exists as well.
==Channels==
Most, but not all, AE2 devices require a channel before it will turn on.
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1 EU = 2 AE
 
Right clicking with an AE2 Network Tool onto any part of your ME system gives a detailed overview about the components in your system and their energy drain. Clicking the top-left button will further convert the default AE units into EU for ease of reading (since this pack mainly deals with Gregtech EU). OneThe thinglist tobelow notegives isan thatapproximate GT:NH alters the energyEU drain reportedfor by the AE network tool overview. Because of this, anyeach component in the tool's UI overview list actually has an EU drain multiplied by 10. The total drain listed at the bottom of the tool UI, however, is correct and does not need any extra multiplicationAE2.
 
[[File:Energydrain.png|thumb|The UI when right clicking with an AE2 network tool. The bottom correctly lists the total energy drain of your AE network. Notice the drain reported for the individual Controller. It is actually 30 EU/t, not 3 EU/t]]
 
The list below gives an approximate EU drain for each component in AE2.
==Devices==
* Controller = 15 EU/t
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