Bee Breeding Guide: Difference between revisions

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===== 2.2.3 Bee Traits =====
===== 2.2.3 Bee Traits =====
Each bee has a meager 15 traits.
* Each bee has fifteen distinct traits.
Each trait has a primary and secondary value ("allele").
* Each trait has a primary and secondary value ("allele").
Almost all traits are separately heritable.
* Almost all traits are separately heritable.


Preferred temperature and humidity are the exceptions: these depend on the species and cannot be changed.
Preferred temperature and humidity are the exceptions: these depend on the species and cannot be changed. The appearance, name, further mutations, and produce are also tied to the species. For every other trait (including species itself), they arise in one of three ways:
The appearance, including name, and produce are also tied to the species.
For every other trait (including species itself), they arise in one of three ways:


# For bees you get from hives, chests, villagers, questbook, hivecynth, etc, all of their alleles in all of their traits are set to the default value.
# For bees you get from hives, chests, villagers, questbook, Hivecynth, etc, all of their alleles in all of their traits are set to the default value.
#* However, some bees from hives/hivecynth have a chance to be tolerant flyers, see [[#Appendix: Hive Spawning and Drops]] and [[#5 Botanical Bees|Botanical Bees]].
#* However, some bees from hives/Hivecynth have a chance to be tolerant flyers, see [[#Appendix: Hive Spawning and Drops]] and [[#5 Botanical Bees|Botanical Bees]].
# When you breed a princess with a drone, the offspring bees (princess and all drones) have one allele in each trait randomly taken from each parent. For example, if you breed Forest-Meadows with Meadows-Meadows, each offspring will be either Forest-Meadows or Meadows-Meadows (or Meadows-Forest since order is random too).
# When you breed a princess with a drone, the offspring bees (princess and all drones) have one allele in each trait randomly taken from each parent. For example, if you breed Forest-Meadows with Meadows-Meadows, each offspring will be either Forest-Meadows or Meadows-Meadows (or Meadows-Forest since order is random too).
# Finally, if a mutation happens, one or both of the parents is replaced with a default bee of the mutated species.
# Finally, if a mutation happens, one or both of the Active/Inactive sides is completely replaced with a default genes for the mutated species.
#* The chance and conditions (if any) can be seen in [[NEI]]. There are two relevant nei pages: the "bee breeding tree", and "bee breeding".
#* The chance and conditions (if any) can be seen in [[NEI]]. There are two relevant nei pages: the "bee breeding tree", and "bee breeding".
#** "Bee breeding tree" is good if you want to get an overview of all the steps needed to get a species
#** "Bee breeding tree" is good if you want to get an overview of all the steps needed to get a species
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#* Each offspring is calculated independently, meaning in particular that each one has a separate opportunity to get a mutation.
#* Each offspring is calculated independently, meaning in particular that each one has a separate opportunity to get a mutation.


You can find all the bees that have some trait or all the possible values for a trait by looking at the gendustry gene samples in NEI.
All bees that have some trait or all the possible values for a trait can be found by looking at the Gendustry Gene Sample items in [[NEI]]. For example, to see all production speeds, search "production", and to see all bees that give blinding, look at recipes for the gene for "blinding". When searching for genes be aware that Forestry saplings, flowers, and butterflies also have genetics and make sure to pick the item that says "Taken from a Bee".
For example, to see all production speeds, search "production:", and to see all bees that give blinding, look at recipes for the gene for blinding.


You can also see most of the traits for a species in its shift tooltip in [[NEI]], and all of them by looking at its uses in the gendustry genetic extractor NEI page.
Most traits for a species can be viewed in its shift tooltip in [[NEI]], and all of them by looking at its uses in the Gendustry Genetic Extractor NEI page.


Some methods directly modify an existing bee/larva's stats, but (besides the creative only imprinter) these are not from forestry and are explained in their own section, mainly [[#7 Genetics: Gendustry lite|Genetics]] and [[#8 Gendustry| Gendustry]].
Some methods directly modify an existing bee/larva's stats, but (besides the creative only Imprinter) these are not from Forestry and are explained in their own section, mainly [[#7 Genetics: Gendustry lite|Genetics]] and [[#8 Gendustry| Gendustry]].
If both slots (primary and secondary) for a trait are the same, we say it is "homogeneous" or "purebred", otherwise, we say it is "heterogeneous" or "hybrid".
If both slots (primary and secondary) for a trait are the same, we say it is "homogeneous" or "purebred", otherwise, we say it is "heterogeneous" or "hybrid". Heterogeneous traits are bad because identical drones stack but every heterogeneous trait increases the number of possible offspring drones. Heterogeneous traits also mean that dominant/recessive traits affect how the bee will actually behave with respect to that trait.
Heterogeneous traits are bad because identical drones stack but every heterogeneous trait increases the number of possible offspring drones.
Heterogeneous traits also mean that dominant/recessive traits affect how the bee will actually behave with respect to that trait.


Dominant/recessive traits will sometimes make breeding slightly harder, because a bee with one good allele and one bad allele in a trait might exhibit the behavior of the bad allele with probability 100% rather than 50% or 0% if it is dominant and the good allele is recessive.
Dominant/recessive traits will sometimes make breeding slightly harder, because a bee with one good allele and one bad allele in a trait might exhibit the behavior of the bad allele with probability 100% rather than 50% or 0% if it is dominant and the good allele is recessive.
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All traits and their mechanics and values are listed in the Appendix: Traits.
All traits and their mechanics and values are listed in the Appendix: Traits.



===== 2.2.4 Producing Offspring: In Depth =====
===== 2.2.4 Producing Offspring: In Depth =====