Beginner Tips: Difference between revisions

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* Any LV+ machine hooked up to power can charge items/batteries of its tier.
* Most secondary outputs from processing in machines (ex. Macerator) are gated to HV.
* Take a look over on [[Electricity|this page]] forat a general overview on GT electricity[[Electricity]]. For the purposes of being "safe", '''never, ever''' over-volt your machines or your cables. Over-volting machines result in explosions, and over-volting/over-amping your cables and wires result in fires, which in turn may lead to more explosions. This not only applies to cables and machines, but also to energy and dynamo hatches. Plan your machine layout and designs thoroughly (preferably in single-player first!).
* Certain multiblocks have their own set of rules, some of which may not be fully documented in the tooltip shown in [[NEI]]. Following the multiblock's rules could save you from an explosion. For every new multiblock you build, it is best to either check this wiki for documentation on how that multiblock works, look it up on the [https://ftb.fandom.com/wiki/FTB_Wiki gamepediaFTB pageWiki], or ask the friendly people over on the [[Discord]] help channel.
* Spread apart: GT power generation and smelting will generate pollution. Mostly it's not enough to matter, but when you have multiple blast furnaces operating continuously it can really build up. Put them a chunk or two away from the rest of your production and/or house unless you like wearing hazmat suits. Worst pollution sources are EBF, Pyrolyse Oven, Implosion Compressor.
* Blast proofing: Everybody eventually does something to cause an explosion. Mis-wiring a transformer, forgetting to cover a machine, putting water into a hot boiler, etc. Try and localize the damage by using tougher, more blast proof materials. Marble, basalt, granite, concrete help.
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