Challenge Run: Difference between revisions

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A '''Challenge Run''' is a playthrough of GregTech: New Horizons with extra player-imposed rules. These may be something as simple as "No [[Healing Axe]]" or as complex as [https://github.com/cubic-chariot/gtnh/blob/master/garden-of-grind.md skyblock]. Challenge runs use artificially imposed limits to make the game harder or avoid mechanics the player doesn't want to interact with. Some typical challenges are listed below, the most well known examples being No Rocket Run (NRR) and Garden of Grind (GoG). Other common challenges include peaceful, no magic, [[tier]]-locked, no bees, harder [[pollution]] and speedruns. Many challenge types may make the full pack progression impossible to complete.


Challenge runs can benefit even players using standard progression, as they often map out alternate [[resource]] acquisition methods and use a greater variety of novel machine setups.
This page is a collection of guides to run "challenge" versions of GTNH - artificially imposed limits that make the game harder, or allow you to bypass mechanics you don't like (eg. IC2 crop breeding).


== '''No IC2 Crop Breeding''' ==
== '''No IC2 Crop Breeding''' ==