Cleanroom: Difference between revisions
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* x1 Cleanroom Controller; top-most layer, perfectly centered
* x0-168 Filter Machine Casings; entire top layer except controller and edges
* x1 Maintenance Hatch<ref name=south>Attempting to place non-plascrete blocks along the top or right edges of the cleanroom's southern face prevents formation of a valid multiblock.</ref>
* x1 Energy hatch; anywhere<ref
*Up to 1 Reinforced Door<ref>Despite the tooltip making the Reinforced Door sound mandatory, it is indeed optional.</ref>
*Up to 1 Elevator block, in the floor
*Up to 1 Travel Anchor, in the floor
*Up to 10 Machine Hulls; anywhere that is not an edge. This can power the machines inside a cleanroom.
*Plascrete Blocks everywhere else (up to five percent of these can be replaced with reinforced glass - note that it is very hard to move reinforced glass without breaking it)
{{Caution| It seems that the door and optional elevator block/anchor count against the 5% not plascrete calculation, so reducing the amount of Reinforced Glass may be necessary to get the Cleanroom to form.}}
<references />
== Usage ==
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