Farming Station: Difference between revisions

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station sometimes drops items, cleanup
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[[File:FarminngStation.png|thumb|alt=A seven by seven farmland plot with four different crops. In the center is a greyish green block with purple core, connected to an overhead cable and battery buffer.]]
[[File:FarmingStationGUI.png|thumb|alt=Machine GUI with red vertical power bar on the left, capacitor slot below, slots for tools and fertilizer across the top center, and slots for seeds and harvest below.|Farming Station GUI]]
The '''Farming Station''' from EnderIO is an automated crop and lumber management block. It can be configured to automatically plant and harvest when supplied with power and tools; a Hoe for crops and Axe for wood. Any enchantments applied to the tools also work, such as Looting/Fortune to increase drop rates. Every time the Farming Station harvests it costs tool durability, eventually requiring replacement or unbreakable tools such as the Healing Axe or Tinker's Construct Unbreakable trait. Capacitors can be used to increase the range, power use, and power storage of the Farming Station. IC2 Crops do not work with the Farming Station. Up to four different plants can be managed in separate quadrants.
 
== Usage ==
Opening the Farming Station's GUI gives access to its internal slots. A capacitor can be added to the bottom left, below the red power bar. Capacitors increase the range, power use, and power storage of the Farming Station. Tools and fertilizer go in the top row, while seeds are placed in the center four slots with padlock icons. Up to four different plants can be managed in separate quadrants. Locking a seed will prevent any other from being used in that quadrant. The six slots in the bottom right are output. The Farming Station can automatically push/pull items when configured using the white gear icon interface. As a RF machine, it can be powered with RF or EU from a GregTech power source. In its smallest configuration (7x7), the Farming Station passively consumes ~225 EU/s even when not actively working, and significantly more when harvesting or planting. Conduits can be used to provide power and item logistics with a minimal footprint.
 
It is highly recommended to get an Unbreakable tool to minimize upkeep.
 
== Limitations ==
Every time the Farming Station harvests it costs tool durability, eventually requiring replacement or unbreakable tools such as the Healing Axe or Tinker's Construct Unbreakable trait. IC2 Crops do not work with the Farming Station. The Farming Station does not collect 100% of drops automatically, sometimes dropping items into the world. Vacuum Hoppers or Item Collectors are recommended to collect these loose entities.
 
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