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==== The inactive issues will be stalled, then closed ====
==== The inactive issues will be stalled, then closed ====
When an issue is inactive for 90 days, it gets a "Status : Stale" label. Then if no activity is seen for the next 3 days. The issue gets closed. We do that because given the popularity of the pack, we have hundreds of tickets to process. We are all doing voluntering work on our free time, and it can demotivate us if we have to face 1k issues. So that decision was made to reduce the amount of open tickets. Keep in mind that "open" and "closed" are only states of an issue, so if there is any interest from other players or dev, we can reopen it at any time.
When an issue is inactive for 90 days, it gets a "Status : Stale" label. Then if no activity is seen for the next 3 days, the issue gets closed. We do that because given the popularity of the pack, we have hundreds of tickets to process. We are all doing voluntering work on our free time, and it can demotivate us if we have to face 1k issues. So that decision was made to reduce the amount of open tickets. Keep in mind that "open" and "closed" are only states of an issue, so if there is any interest from other players or dev, we can reopen it at any time.


==== An issue with the label "Status : FixedInDev" will be closed ====
==== An issue with the label "Status : FixedInDev" will be closed ====