Infernal Mob
Prefix | Effects | HP Buff |
---|---|---|
Rare[1] | 2-4 | x2 - x4 |
Ultra | 7 | x7 |
Infernal | 10-11 | x10 - x11 |
Infernal Mobs are added by the mod of the same name, and serve as more difficult combat encounters with variable traits and increased hit points. They are identifiable by a blue, red and purple potion effect as well as a custom HP bar and title when looked at. The first prefix determines how many modifiers and HP buffs a mob receives. Certain mobs will always spawn Infernal; Blazes, Brainy Zombies, Brutish Zombie Pigman, Cultist Clerics, Eldritch Guardians, Ghasts, Magma Cubes, Death Tomes, Skeleton Druids, Thaumic Slimes, Wisps and Witches. This increases the danger of Hazards that use their spawners. Individual mobs and modifiers can be disabled/enabled via the config, found at /your_instance/config/InfernalMobs.cfg
.
Rewards
Infernal mobs drop additional treasure and 4x Experience. They also have custom loot tables. Rares drop potions, iron/gold/chainmail armor and iron tools, pistons, dispensers, droppers, iron/gold ingots, magma cream, glistering melon and bows. Ultras can drop potions, ender pearls, diamonds, blaze powder, ghast tears, glistering melon, golden tools, chainmail armor, glowstone, iron doors, magma cream, fire charges, enchanted books, bows, and golden apples. Infernals drop potions, blaze powder, ghast tears, diamonds, ender pearls, diamond armor & tools, blocks of gold/diamond/emerald and enchanted books.
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Infernal Furious Zombies
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Particle effect
Modifier[2] | Effect |
---|---|
1UP | Mobs heals fully, once, upon getting to low HP |
Alchemist | Throws random potions at the player, may throw a positive potion effect |
Berserk | Mob deals double damage, but hurts itself upon attacking |
Blastoff | Tosses players into the air |
Bulwark | Mob has 50% damage resistance |
Choke | Causes drowning on land, hit mob to breathe for a moment |
Cloaking | Invisibility buff on mob |
Darkness | Blindness debuff on player, can set time to night |
Ender | Teleports dodge attacks, reflects damage back to the player |
Exhaust | Removes positive effects/buffs on player |
Fiery | Sets player on fire, immune to fire-damage |
Ghastly | Shoots Ghast fireballs |
Gravity | Knocks back or pulls players |
Poisonous | Poison debuff player |
Quicksand | Slowness debuff on player |
Regen | Heals 2 HP every second |
Sapper | Hunger debuff on player |
Sprint | High movement speed bursts |
Storm | Calls down lightning nearby, may set fires |
Twin | Respawns at full health after dying |
Undying | Has a chance to respawn with full HP |
Vengeance | Reflects a portion of all damage done. Reflected damage will apply other on-damage abilities |
Weakness | Weakness debuff on player |
Webber | Spawns cobwebs at the player's feet |
Wither | Wither debuff on player |
Tips
- Vanilla mobs can reroll the Infernal check by capturing them in a Soul Vial and releasing again. Once Infernal, the mob's modifiers are fixed.