Kinetic Generator: Difference between revisions

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m (clarify which iridium rotor because there are multiple)
m (category)
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{{cleanup|needs pictures and checking that this information is still correct in current versions.}}
Water Kinetics are a powerful renewable option for power generation that need four things to work:
Water Kinetics are a powerful renewable option for power generation that need four things to work:


1. Water
# Water
# Right Biome

# Rotors
2. Right Biome
# Space

3. Rotors

4. Space


The space requirements differ depending on rotor tier: For futureproofing, assume each kinetic just requires a 11x11 area (Maximum tier rotor space) Right, water: This is easy, you just need to cover every block inside the rotor radius with water, can be either flowing or source block.
The space requirements differ depending on rotor tier: For futureproofing, assume each kinetic just requires a 11x11 area (Maximum tier rotor space) Right, water: This is easy, you just need to cover every block inside the rotor radius with water, can be either flowing or source block.
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Min and Max Rotor stats in MCW. Efficiency is KU generated per MCW wind strength. Days until break assumes unchanged durability consumption from vanilla IC2. Data from GTNH 2.1.2.1
Min and Max Rotor stats in MCW. Efficiency is KU generated per MCW wind strength. Days until break assumes unchanged durability consumption from vanilla IC2. Data from GTNH 2.1.2.1
[[Category:GT_Energy_Generators]]
[[Category:GT_Energy_Generators]][[Category:GT_Multiblock_Machines]][[Category:Energy]]
[[Category:GT_Multiblock_Machines]]