Server Setup: Difference between revisions

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m →‎Hardware and Specs: platters impact on performance.
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* 6GB of RAM +0.5GB per extra player (early game)
* 6GB of RAM +0.5GB per extra player (early game)
* 6GB of RAM +1GB per extra player (~UV [[tier]]+)
* 6GB of RAM +1GB per extra player (~UV [[tier]]+)
* 20GB+ storage. Platter is feasible, SSD is preferred
* 20GB+ storage. Minimum depends on number of worlds, range of exploration and frequency of backups. Figure ~1-2GB for an early game world, more as other dimensions get explored, and another 1-2GB for the pack/server files. Each backup is going to be a similar size, so having too many of these will quickly balloon the storage requirements. While a SSD is faster and will significantly cut load times, Minecraft runs in RAM and slower platter drives shouldn't be a bottleneck during actual play.

Minimum storage needs depends on number of worlds, range of exploration and frequency of backups. Figure ~1-2GB for an early game world, more as other dimensions get explored, and another 1-2GB for the pack/server files. Each backup is going to be a similar size, so having too many of these will quickly balloon the storage requirements. A SSD is faster and will reduce load/save times for chunks and player inventories. Most of Minecraft runs in RAM and slower platter drives should still be usable if nothing better is available.


== Server Files ==
== Server Files ==