Shaders: Difference between revisions

351 bytes added ,  3 months ago
m
added fix for botania mana pool shader glitch
m (→‎Optifine: ofLazyChunkLoading:false)
m (added fix for botania mana pool shader glitch)
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*See [[Textures]] for some options to show off your shaders.
*Who needs FPS anyways when your game looks '''this''' good!
*The mana pool from botania can cause incorrect shadows. To fix the bugged out shadows, disable it in the botania mod config file. The entry is <code>B:shaders.enabled</code>
 
= Shaders =
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* Advanced OpenGL can cause issues with chunks rendering within your distance, and should be set to OFF.
* To preserve hardcore darkness, Lighting- > Overworld Light Colors -> Night Lighting Settings -> Night Brightness should be set to 0.00.
* The mana pool from botania can cause incorrect shadows. To fix the bugged out shadows, disable it in the botania mod config file. The entry is <code>B:shaders.enabled</code>
<gallery widths="160" heights="90">
File:CS 1.png|Landscape shot using Complementary Shaders v4.7.1 Extreme