Smeltery: Difference between revisions

Content added Content deleted
m (link)
m (→‎Usage: clay casts)
Line 40: Line 40:
Items to be melted can be manually placed into the Controller, or added via a Hopper, pipe or conduit. To change what fluid is output if there are multiple, open the Controller's GUI and right-click on the desired fluid in the tank. Hold shift to see quantities displayed in mb instead of ingots/nuggets. To output fluid, right-click on a Faucet with a valid cast or basin recipe for the bottom-most liquid in the Controller. Alternately, fluid pipes or fluid conduit can be used to move fluids from the Smeltery into Casting Basin(s) or Casting Table(s), or the Faucets can be pulsed with a [[Redstone Clock]] for continuous output. Hoppers or other [[item logistics]] can also pull items out of Casting Basins and Casting Tables, for full automation. Molten materials in the smeltery will damage any entities that fall in. This can be used to harvest some fluids, such as Liquid Ender from Endermen, Glue from Horses, and Blood from the player/Villagers.
Items to be melted can be manually placed into the Controller, or added via a Hopper, pipe or conduit. To change what fluid is output if there are multiple, open the Controller's GUI and right-click on the desired fluid in the tank. Hold shift to see quantities displayed in mb instead of ingots/nuggets. To output fluid, right-click on a Faucet with a valid cast or basin recipe for the bottom-most liquid in the Controller. Alternately, fluid pipes or fluid conduit can be used to move fluids from the Smeltery into Casting Basin(s) or Casting Table(s), or the Faucets can be pulsed with a [[Redstone Clock]] for continuous output. Hoppers or other [[item logistics]] can also pull items out of Casting Basins and Casting Tables, for full automation. Molten materials in the smeltery will damage any entities that fall in. This can be used to harvest some fluids, such as Liquid Ender from Endermen, Glue from Horses, and Blood from the player/Villagers.


To use a Casting Table, Casts are required. These can only be made out of Aluminum Brass, which is an alloy of copper and aluminium. The Smeltery automatically alloys any molten fluids in its inventory. To make a cast, pour Molten Aluminum Brass over an appropriate item inserted into the Casting Table with right-click. The item will be lost in the process, but casts are infinitely reusable. Use Cobblestone in the Part Builder whenever possible for sacrificial cast making parts.
To use a Casting Table, Casts are required. These can only be made out of Aluminum Brass, which is an alloy of copper and aluminium, or single-use casts can be made from four Clay in a crafting table. The Smeltery automatically alloys any molten fluids in its inventory. To make a cast, pour Molten Aluminum Brass over an appropriate item inserted into the Casting Table with right-click. The item will be lost in the process, but casts are infinitely reusable. Use Cobblestone in the Part Builder whenever possible for sacrificial cast making parts.


The Casting Basin makes blocks, but has very limited uses in GT:NH. The primary one is glass, followed by Brownstone for faster paths and Seared Stone for expanding the Smeltery. Metal blocks are restricted to the [[Compressor]]. Melting stone is slow and takes twenty blocks to yield one Seared Stone, but does have the advantage of being automatic vs. crafting more grout and bricks.
The Casting Basin makes blocks, but has very limited uses in GT:NH. The primary one is glass, followed by Brownstone for faster paths and Seared Stone for expanding the Smeltery. Metal blocks are restricted to the [[Compressor]]. Melting stone is slow and takes twenty blocks to yield one Seared Stone, but does have the advantage of being automatic vs. crafting more grout and bricks.