Adventure Backpacks: Difference between revisions
trimmed out all the cosmetic bags, reformatted table, made sortable, cleanup. |
completed info about the basic backpack functions. |
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[[Category:Storage]][[Category:Mods]] |
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Adventure Backpacks is a mod that adds its titular item - backpacks - in quantity, along with several early game transportation/travel items. Most backpack variants are purely cosmetic, but a few have special abilities that vary from amusing to indispensably useful. |
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==Piston Boots== |
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==Coal Jetpack & Copterpack== |
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==Adventure Backpacks== |
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[[File:AvBackpackGUI.png|thumb|alt=GUI with a 8x6 grid of squares, with two tanks with bucket slots on either side, two green slots for tools and one brown slot for crafting output. Button in lower left corner has Steve wearing a backpack and a green arrow.|Adventure Backpack GUI]] |
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Right-click in the air to open a backpack, right-click on the ground to place it. Backpacks placed in-game can be broken with a hand or tool to collect them, and keep their contents. Adventure Backpacks can be worn by opening the interface and clicking the button in the lower left corner |
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[[File:AvBackpackEquipIcon.png|20px|alt=Square grey button showing the back of a Steve minecraft player model wearing a backpack, with a green arrow to the right.]] showing Steve wearing a backpack and a green arrow. |
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====Keybinds & Tool Cycling==== |
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While equipped, backpacks can be accessed with a keybind (default B) and the equip button will change to a unequip button with a red arrow. A second keybind for Actions is used when working with Hoses and activating flight for the Coal Jetpack and Copterpack. When a normal backpack is equipped, the Action key toggles tool cycling off/on. Both keybinds can be configured with <code>ESC > Options > Controls > Adventure Backpack</code>. The two green slots on the lower left can only hold tools, and are used for the Tool Cycling feature. When enabled (default N), tools (and only tools) can be placed in the two green slots, and swapped with the currently equipped tool with Sneak+Scroll wheel. At least one tool has to be stored for tool cycling to function, preferably two. |
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====Sleeping Bag==== |
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Hold SHIFT to change the equip/unequip button to the Sleeping Bag icon [[File:AvBackpackSleepIcon.png|20px|alt=Square grey button with a red bedroll and white pillow.]]. This will let the player sleep, if it's night as long as the ground is solid blocks and unoccupied. While placed in-game, the sleeping bag button is automatically available. |
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{{clear}} |
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====Portable Crafting==== |
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[[File:AvBackpackCraft.png|thumb|left|alt=3x3 grid of brown squares with a pink Tinker's Construct Hammer and Alumite ingots being used to repair the tool.|Tool repair, on the go!]] |
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The lower right 3x3 corner of the backpack inventory is special, and doubles as a crafting grid. Tinker's tools can be repaired by placing them in the center square with the pickaxe icon, and the repair material in any other brown square. |
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====Tanks==== |
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Adventure Backpacks can hold up to eight buckets of liquid, in two separate tanks. Fluids can be loaded/unloaded via the bucket icon slots in the upper left and right of the GUI, or with the Hose. While holding the Hose, Shift+Scroll Wheel to cycle between Drink, Suck and Spill modes. Drink has the player consume the fluid, Spill dispenses fluid from the current tank, and Suck collects the fluid into the selected tank. The active tank can be changed with the Action keybind (default N). Drop the Hose into a backpack tank with fluid to void the liquid in that tank. |
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A reference for the [https://github.com/Darkona/AdventureBackpack2/wiki| Adventure Backpack] abilities. |
A reference for the [https://github.com/Darkona/AdventureBackpack2/wiki| Adventure Backpack] abilities. |
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Any backpack not listed on this table is craftable and purely cosmetic. |
Any backpack not listed on this table is craftable and purely cosmetic. |
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|Sunflower || Craft || Slowly fills the player's hunger and saturation bar while in direct sunlight. |
|Sunflower || Craft || Slowly fills the player's hunger and saturation bar while in direct sunlight. |
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|Villager || Trade || Trade a (type? cost?) Villager to get this backpack. |
|Villager || Trade || Trade a (type? cost?) Villager to get this backpack. Cosmetic. |
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|Wolf || Craft ||Makes nearby hostile wolves passive while worn. |
|Wolf || Craft ||Makes nearby hostile wolves passive while worn. |
Revision as of 19:22, 19 May 2023
Adventure Backpacks is a mod that adds its titular item - backpacks - in quantity, along with several early game transportation/travel items. Most backpack variants are purely cosmetic, but a few have special abilities that vary from amusing to indispensably useful.
Piston Boots
Coal Jetpack & Copterpack
Adventure Backpacks
Right-click in the air to open a backpack, right-click on the ground to place it. Backpacks placed in-game can be broken with a hand or tool to collect them, and keep their contents. Adventure Backpacks can be worn by opening the interface and clicking the button in the lower left corner showing Steve wearing a backpack and a green arrow.
Keybinds & Tool Cycling
While equipped, backpacks can be accessed with a keybind (default B) and the equip button will change to a unequip button with a red arrow. A second keybind for Actions is used when working with Hoses and activating flight for the Coal Jetpack and Copterpack. When a normal backpack is equipped, the Action key toggles tool cycling off/on. Both keybinds can be configured with ESC > Options > Controls > Adventure Backpack
. The two green slots on the lower left can only hold tools, and are used for the Tool Cycling feature. When enabled (default N), tools (and only tools) can be placed in the two green slots, and swapped with the currently equipped tool with Sneak+Scroll wheel. At least one tool has to be stored for tool cycling to function, preferably two.
Sleeping Bag
Hold SHIFT to change the equip/unequip button to the Sleeping Bag icon . This will let the player sleep, if it's night as long as the ground is solid blocks and unoccupied. While placed in-game, the sleeping bag button is automatically available.
Portable Crafting
The lower right 3x3 corner of the backpack inventory is special, and doubles as a crafting grid. Tinker's tools can be repaired by placing them in the center square with the pickaxe icon, and the repair material in any other brown square.
Tanks
Adventure Backpacks can hold up to eight buckets of liquid, in two separate tanks. Fluids can be loaded/unloaded via the bucket icon slots in the upper left and right of the GUI, or with the Hose. While holding the Hose, Shift+Scroll Wheel to cycle between Drink, Suck and Spill modes. Drink has the player consume the fluid, Spill dispenses fluid from the current tank, and Suck collects the fluid into the selected tank. The active tank can be changed with the Action keybind (default N). Drop the Hose into a backpack tank with fluid to void the liquid in that tank.
A reference for the Adventure Backpack abilities. Any backpack not listed on this table is craftable and purely cosmetic.
Type | Obtained | Special Ability / Method of Acquisition |
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Bat | Craft | Provides a permanent Night Vision buff while worn. |
Bookshelf | Craft | Adds +10 enchantment power when worn near an enchanting table. |
Cactus | Craft | Slowly fills the backpack tank with water if the player is standing in water or in rain. Can also be placed on the ground to fill with water while it's raining. Damages on contact when placed. |
Chicken | Craft | Periodically drops an egg near the player. |
Cow | Craft | Slowly converts wheat in the backpack's inventory to milk. |
Creeper | Craft | Plays a creeper hiss sound when sneaking near another player. |
Deluxe | Loot | Found rarely in Stronghold chests. Cosmetic only. |
Diamond | Craft | Changes to an Electric backpack when the player is struck by lightning while wearing it. Cosmetic only. |
Dragon | Craft | Provides permanent Night Vision, Fire Resistance, Damage Boost, and Regen II buffs while worn. Requires a Dragon Egg. |
Electric | Special | Get struck by lightning while wearing a Diamond backpack. Cosmetic only. |
Glowstone | Craft | Emits a light level of 15 when placed on the ground. |
Horse | Craft | Makes tamed horses follow the player while worn; may or may not work. |
Iron Golem | Craft | Negates all fall damage while worn. |
Melon | Craft | Slowly fills the backpack tank with melon juice if the player is standing in water or in rain. Can also be placed on the ground to fill with melon juice while it's raining. |
Mooshroom | Craft | Slowly converts wheat in the backpack's inventory to mushroom soup. |
Ocelot | Craft | Scares away creepers while worn. Creepers may still explode if you get too close though. |
Pig | Craft | Randomly oinks while worn. Changes to a Pigman backpack when the player is struck by lightning while wearing it. |
Pigman | Special | Get struck by lightning while wearing a Pig backpack. Provides a permanent Fire Resistance I buff while worn. |
Rainbow | Craft | Provides Jump Boost I and Speed III buffs after eating a Golden Apple while worn. Also plays NyanCat music and gives the player musical note particles. Buffs and music last approximately 2m30s. |
Redstone | Craft | Emits a redstone signal of 15 when placed on the ground, similar to a Redstone block. |
Skeleton | Craft | Arrows stored in the backpack can be fired from a bow in the player's inventory. |
Slime | Craft | Provides a Speed buff during a full moon at night time. Makes the player glide while moving, similar to walking on ice. Plays slime sounds and displays slime particles while the player is running. |
Spider | Craft | Allows the player to right-click a spider to tame and ride it. Converts modded spiders to vanilla after they're tamed. |
Squid | Craft | Provides a permanent Water Breathing buff while under water. |
Sunflower | Craft | Slowly fills the player's hunger and saturation bar while in direct sunlight. |
Villager | Trade | Trade a (type? cost?) Villager to get this backpack. Cosmetic. |
Wolf | Craft | Makes nearby hostile wolves passive while worn. |