Tinkers Tools: Difference between revisions

intro paragraph, explanation of levelling, Tool Level vs. Mining Level.
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(intro paragraph, explanation of levelling, Tool Level vs. Mining Level.)
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The primary content of '''Tinker's Construct''' (TiCon) are the [[Smeltery]] and customizable tools. Similar to their vanilla counterparts, there are shovels, pickaxes, hoes, swords and axes. TiCon offers many additional unique tool and weapon variants, each of which is made up of two or more parts. Each tool part can be made from a different material and will have varying attributes depending on what it's made out of. Tool parts are combined in a Tool Station or it's upgrade, the Tool Forge. Tools and weapons can also be repaired in the same interface by adding the main part's raw material, typically an ingot. Some tools have a "Mining Level" that determines what blocks they can break, and all tools/weapons have a "Tool Level" that increases the more it's used.
 
Given that there are so many materials in GT:NH, it can be overwhelming to try and pick just one. The listings below offer suggestions of the most useful materials at each tier.
 
''This page provides data and information about the Tinker's Construct tools. You may be looking for [[GT Tools|GregTech Tools]] instead.''
 
If you want to look at spreadsheet data yourself, look at* [https://docs.google.com/spreadsheets/d/1Rsz0rH9tIVJxr18b1Z6-QxOSaEKssxF7u2naQTq2Mqg/edit#gid=200787025 this part of theSpreadsheet spreadsheetData] (slightly outdated).
 
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== Levels ==
[[File:TiConIron1.png|thumb|right|Iron Tool Material stats.]][[File:TiConIron2.png|thumb|right|Iron Pickaxe head stats.]]
There are ''two'' separate levelling systems associated with TiCon tools/weapons.
==== Mining Level ====
The first is Mining Level/XP, which is only present on tools that break stone/ore blocks like Pickaxes and Hammers. Mining XP will either be two numbers divided by a slash showing the current / needed XP, or "Boosted", which means the tool is fully powered up. When a new tool is made or the tool head is replaced, Mining XP will reset to zero. Until it reaches "Boosted" status, the tool's Mining Level will be reduced by one. Any tool can only go up by one Mining Level using this method. The maximum/Boosted Mining Level is shown in the Tool Materials tab of [[NEI]], while looking at the TiCon part will show the Mining Level it starts off with, which is -1 its potential. Compare the two images to the right.
 
A tool's Mining Level determines what blocks it can break. Most blocks that are not ores don't require a specific Mining Level; if one is needed it will be displayed in the [[Waila]] tooltip i.e. "Harvest Level: 05-Obsidian". The text will be green if the current tool meets the requirement, or red if it does not.
{|{{STDT|c_01 floatright}}
! Level !! Block Tier !! Notable Materials
|-
| 00 || Stone || Flint, Bone, Netherrack, Paper, Magical Wood
|-
| 01 || Copper || Copper
|-
| 02 || Iron || Iron, Thaumium
|-
| 03 || Tin || Bronze
|-
| 04 || Redstone || Steel, Damascus Steel, Vanadiumsteel
|-
| 05 || Obsidian || Alumite, Shadow Metal, Manasteel, Unstable
|-
| 06 || Ardite || Ardite, Infinity
|-
| 07 || Cobalt || Cobalt
|-
| 08 || Manyullyn || Manyullyn, Bedrockium, Draconium
|-
| 09+ || --- || Awakened Draconium, Infinity Catalyst, Ichorium, Gaia Spirit, Transcendent Metal
|}
 
==== Tool Level ====
{|{{STDT|c_01 floatright}}
! Mod Slot !! Level
|-
| Every Level || 2 & 3
|-
| Every 2 Levels || 5 to 11
|-
| Every 3 Levels || 14 to 20
|-
| Every 4 Levels || 24 to 40
|-
| Every 5 Levels || 45 to 99
|}
The second level is Tool Level, which all TiCon tools/weapons have thanks to Iguana Tinker's Tweaks. Unlike Mining Level/XP, there is no practical cap on tool levels, though it takes progressively more XP for each increase. Tool Levels go up as the tool/weapon is used appropriately, accumulating 1 XP per block harvested / enemy killed until a new level is reached. Tool Level maxes out at 100, and grants [[#Modifiers|modifiers]] at certain levels. When a tool gains XP, it will do so for both Mining and Tool (if possible) at the same time. The amount of XP it takes to level up is based on the tool's speed, or damage dealt for weapons.
 
== Tools ==
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===== MV =====
 
* Head: Cobalt Head,or Vanadiumsteel (post MV extruder)
* Binding: Paper or Thaumium
* Reinforced Tool Rod (The metal "Reinforced Ingot", requires an implosion compressor or luck from loot bags) > Damascus Steel > Vanadiumsteel, or stick with Thaumium
 
===== After thatHV+ =====
Energetic Alloy, Vibrant Alloy, or most other GT metals are good upgrades for later on, but by then you will be using the tools exclusively for base building. Later on you can make a [[Vajra]] which essentially acts as all tools plus GT tools in one and insta-mines blocks.
 
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== Modifiers ==
|}Modifiers are special abilities independent of material traits. They require Modifier Slots to be applied to tools, which are acquired either by sacrificing valuable materials for a once-per-tool extra slot, or by [[#Tool Level|levelling up]]. All tools start with zero modifiers unless one of their materials gives modifier slots as its bonus. Up to three modifier slots can be added to any tool using the items below, by combining them with a tool in a Tool Station or Tool Forge. Some [[Enhanced Lootbags]] have a chance to drop a Creative Tool Modifier for an additional slot. Creative modifiers are unlimited in uses-per-tool but a non-renewable and chance based acquisition.
{|{{STDT|c_01 floatright}}
! Mod Slot !! Level
|-
| Every Level || 2 & 3
|-
| Every 2 Levels || 5 to 11
|-
| Every 3 Levels || 14 to 20
|-
| Every 4 Levels || 24 to 40
|-
| Every 5 Levels || 45 to 99
|}Modifiers are special abilities independent of material traits. They require Modifier Slots to be applied to tools, which are acquired either by sacrificing valuable materials for a once-per-tool extra slot, or by levelling up. All tools start with zero modifiers unless one of their materials gives modifier slots as its bonus. Up to three modifier slots can be added to any tool using the items below, by combining them with a tool in a Tool Station or Tool Forge. Some [[Enhanced Lootbags]] have a chance to drop a Creative Tool Modifier for an additional slot. Creative modifiers are unlimited in uses-per-tool but a non-renewable and chance based acquisition.
 
Once-per-tool Add Modifier Combos
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