Upcoming Features

From GT New Horizons
Revision as of 19:13, 25 October 2021 by D-Cysteine (talk | contribs)

This page lists the latest dev changes that have been made since the last stable release. Everything on this page is still subject to being modified or reverted!

Devs, please add any changes that you make and feel are interesting / significant!

Changes in 2.1.1.4QF2

  • Rails and other train-related items are now cheaper/produce more
  • Large cells now work with machines better, and show their contents
  • You can directly drain fuel from a generator, a super tank or a input hatch by clicking on the fluid display with cells now
  • NEI has many improvements, including a complete ore processing overview
  • Wonderful new aluminum line - check NEI or search the Twilight Forest for cryolite - spawns with galena (need to find new veins not found before)
  • The Naquadah power line has been reworked
  • Autoclaves have a new slot - if you want, you can remove everything from before update to prevent a fluid spill
  • Oxygen canisters can no longer be directly filled from LOX canisters - use the oxygen compressor
  • Fixed a bug that was preventing bee breeding from taking alveary climate modifiers into account. This makes several bee species possible to breed.
  • GregTech hot ingots now stack to 64, instead of 16
  • Cleanroom now supports elevator / travel anchor in floor, and more glass types in walls
  • Fixed upgrading of Tinker's bolts and arrows. If you have a broken bolt from before, upgrade it again to fix it
  • Vacuum freezer now works on fluids
  • New UI to lock output hatches with a fluid cell
  • New Thaumcraft research UI
  • Added a new tier of Ender IO fluid conduit, which is 5x as fast as the ender fluid conduit

Changes in dev (unreleased)

  • Added covered dense AE cable (doesn't show how many channels are used). This will help reduce lag.
  • Added GregTech cell support for (Railcraft) steam, bacterial sludge, mutagen, ender goo
  • Miners (single- and multi-block) now replace ores that they mine with cobble, avoiding leaving air gaps
  • Brewery now has 6000 fluid capacity (can now fill with cells)
  • Distillery now has increased fluid capacity: 8000 per tier
  • Nanosuit Boots of the Traveller now work with elevators