IC2 Crops: Difference between revisions

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Added information on Crop manager usage.
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This page is a longer and more technical version of [[IC2 Crops Guide]], which covers the math, automation and detailed mechanics of IndustrialCraft 2 crops.
{{WIP}}
This page contains information on the general IC2 Crops mechanics.
 
* For a list of crops, see [[IC2 Crops List]].
* This page assumes a full familiarity with the beginner concepts covered by [[IC2 Crops Guide]].
 
For a guide on crop growing for new players, see [[IC2 Crops Guide]].
 
== Usage ==
Crops with no seed can only be produced through crossbreeding. Crops which list the same special drop multiple times have a higher chance of dropping that special drop.
 
Certain crops may require an ore block of the type of metal that they produce to fully mature to their harvestable stage. Place the ore block underneath the farm block that contains the crop.
 
Some crops are identical in appearance until they reach their final stage. Crops can be scanned with the [[Portable Scanner (Gregtech)|Portable Scanner]] to identify it as it is growing. It will tell display the plant type, the plant's stats (Growth, Gain and Resistance), the environment stats (Nutrients, Humidity and Air-Quality), the plant's attributes and who discovered the plant. This is very useful if the player is crossbreeding to get new crop types or to increase stats as all the information will be displayed on the crop before it fully matures.
 
== Automation ==
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[[File:Crop Manager positioning.png|200px|thumb|Cross-section of a three layer Crop Manager farm]]
Historically the '''Crop Harvester''' and '''Crop-Matron''' were paired together for IC2 crop automation. They each use 1 LV amp to run continuously, and together they need 2 amps to keep all crops growing fast and harvested constantly, but were less expensive to craft than the Multifarm for small applications and at a lower tier. They have been superseded by the '''Crop Manager''', which does both tasks in one block. The Crop Manager can handle three levels of farms if placed as shown to the right (just above the dirt of the middle level). Horizontal range varies with the tier of the Crop Harvester, and a few blocks are likely to be sacrificed for hydration and power delivery infrastructure. It is possible to replace dirt with fertilized dirt removing the need for water.{{clear}}
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