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==Enhanced Lootbags==
[[File:Lootbags2.png|102px|right|alt=Two paper bag icons, the right one with a purple glow overlay showing it is enchanted.]]
'''Enhanced Lootbags''' are the items handed out by the quest book. They can be enchanted with Fortune III. Non-enchanted bags will pull items from both their own item pools and the common ([[Enhanced_Lootbags#Default_Pool_(Trash|trash]]) pool.
*Lootbag Contents: [[Enhanced Lootbags]]
 
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==Lootgames Dungeons==
The [[Lootgames]] mod adds square "dungeons" to world generation, which can offer one of two games; minesweeper or simon says. Both games have four success thresholds, each of which adds one increasingly valuable chest of loot to the rewards. Failure can result in an [[explosion]], zombies or lava. Unexplored lootgames will periodically make spooky whispering sounds when the player is nearby.
* Lootgames Chests: [[Lootgames#Rewards|Lootgames Rewards]]
 
==Roguelike Dungeons==
[[Roguelike Dungeons]] are expansive, multi-level dungeon structures filled with spawners, traps and loot chests. They are extremely dangerous places to explore early, so players are advised to either do torch "death runs" to light up the corridors or bring powerful gear. The rewards tend to be poor for the amount of danger, with a few exceptions. These dungeons can rarely spawn with a secret room that contains a [[Brewing Stand]] or [[Enchanting Table]], and the fourth level commonly has an Enderman spawner in a white/black checkerboard room. Certain variants can also spawn with Quartz and Glowstone structure blocks, and the brick house version is an ideal early source of brick dust.
 
==Webbed Greatwoods==
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*[[Village Loot Table]]s
 
{{Navbar GTNH}}
[[Category:Loot]][[Category:Resources]]
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