Space Elevator: Difference between revisions

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[[Category:GT_Multiblock_Machines]]
{{Infobox Test
|name=Space Elevator
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|machinesize=35x48x35
}}
 
The Space Elevator is a modular structure. It can be equipped with Space Elevator modules, which then can take on different tasks.
 
It my also be a reference to a game called Satisfactory.
 
== Construction ==
 
For general construction refer to the Multiblock Structure Hologram Projector.
 
The Space Elevator has up to 1224 module slots that can be used. The first 6 slots are free, while you need atleast MK-II motors to unlock the next 36. MK-III motors unlock all15 slots, Mk-IV motors 18 and Mk-V motors all 24. The motor [[tier]] also determinsdetermines the module tier that you can use.
The IO is not shared between modules, each module only sees their own slots IO. Energy is only provided to the central structure of the Space Elevator and then automatically distributed to all modules.
 
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== Usage ==
 
After a module has been inserted and supplied with the right IO, it can be configured further using a Parametrizer. Without a Parametrizer you can't use the full potential of your modules.
 
=== Space Pumping Module ===
The Space Pumping Module needs to be supplied with a Rocket Control Computer in its GUI slot. Then you can select the gas type that should be pumped using the Parametrizer. The module consumedconsumes 1A UHV to work. Following fluids can be pumped:
 
The Space Pumping Module needs to be supplied with a Rocket Control Computer in its GUI slot. Then you can select the gas type that should be pumped using the Parametrizer. The module consumed 1A UHV to work. Following fluids can be pumped:
 
{| class="wikitable" style="margin:auto"
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|-
|rowspan="4"|4
| 1 || Sulfuric Acid || 448784,000
|-
| 2 || Molten Iron || 512896,000
|-
| 3 || Oil || 1,400,000
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|-
|rowspan="9"|5
| 1 || Carbon Monoxid || 24,560480,000
|-
| 2 || Helium-3 || 12,600800,000
|-
| 3 || Salt Water || 12,600800,000
|-
| 4 || Helium || 201,400,000
|-
| 5 || Liquid Oxygen || 1896,500000
|-
| 6 || Neon || 432,500000
|-
| 7 || Argon || 232,250000
|-
| 8 || Krypton || 18,000
|-
| 9 || Methane|| 1,792,000
|-
|rowspan="5"|6
| 1 || Deuterium || 8961,568,000
|-
| 2 || Tritium || 15240,000
|-
| 3 || Ammonia || 2240,000
|-
| 4 || Xenon || 116,750000
|-
| 5 || Ethylene|| 1,792,000
|-
|rowspan="4"|7
| 1 || Hydrofluoric Acid || 384672,000
|-
| 2 || Fluorine || 1,024792,000
|-
| 3 || Nitrogen || 1,024792,000
|-
| 4 || Oxygen || 1,024792,000
|-
|rowspan="6"|8
| 1 || Hydrogen || 8961,568,000
|-
| 2 || Liquid Air || 500875,000
|-
| 3 || Molten Copper || 384672,000
|-
| 4 || Unknown WaterLiquid || 384672,000
|-
| 5 || Distilled Water || 1017,240920,000
|-
| 6 || Radon || 64,000
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=== Space Mining Module ===
 
The Space Mining Module needs to supplied with a drone, which will act as catalyst, a set of input items, computation and either Helium, Bismuth or Radon plasma. The plasma will boost both the recipe time and the amount of bonus stacks you get out of a recipe.
 
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When multiple recipes have the same input and you have the distance set to a value that they share, the module will pick a random one, taking the recipes weights into consideration.
 
When the mining module randomly selects a recipe based on Distance and Weight, it will calculate its output and time using the following formula:
The output chance is calculated as follows:
 
min((50% + 10% * (plasmaTier - 1) * (2 - overdrive)), 75%)
Let <math>p = \min((0.5 + 0.1 \times (\mathrm{PT} - 1)) \times (2 - \mathrm{OD}), 0.75) </math>,PT=PlasmaTier,Helium Plasma=1,Bismuth Plasma=2,Radon Plasma=3;OD=overdrive
 
Expected output:<math>e = p\times \mathrm{maxSize} + (1-p)\times \mathrm{minSize} </math>
 
Time:<math>t = \max([1 - 0.1 \times (\mathrm{PT} - 1)] / \mathrm{OD}, 0.5)\times \mathrm{RT}</math>,RT=recipeTime,PT=PlasmaTier,OD=overdrive
 
[[Category:Multiblocks]][[Category:Gregtech]]
The recipe time is calculated as follows:
max((1 - 0.1 * (plasmaTier - 1)) / overdrive, 0.5) * recipeTime