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Stone Age: Difference between revisions

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Pick up any [[Garden]]s and berry bushes nearby. Hang onto a few of each garden and break extras for some early food. Do *not* jump or run unless necessary. Until food is renewable, hunger is a real problem. Build stairs up/down between your house and farm if they're not level as soon as possible, and between commonly traversed destinations.
 
Close combat with most mobs is likely to end in your death this early in the Stone Age. Avoid or cheese whatever you can, and run away from everything else. Many hostile mobs have dangerous abilities. Punji Sticks, Quicksand, Natura Berry Bushes or Cactus all make for good defensive barriers. Once you have a bed, sleep immediately as it turns to night (6:32pm). This will prevent hostile mobs from spawning and ruining your day. Make a [[Sleeping Bag]] for a portable bed that won't reset your spawn point.
 
Explore the immediate area around your base to ensure there aren't any environmental [[Hazard]]s. Two in particular to be wary of are Hungry Nodes and Tainted Lands. Hungry Nodes are invisible but manifest as a small localized area of block destruction. Approaching too close is lethal. Tainted Lands are dark purple and spread, slowly infecting and destroying any living things the Taint comes into contact with. Eerie biomes caused by Eldritch Obelisk's nodes and Stone Circles should also be given a wide berth, as they can spawn powerful mobs.
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