Electric Blast Furnace: Difference between revisions

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120 EU/t is insufficient power to smelt many recipes, the most important one being stainless steel. The EBF must be supplied with 4 amps of MV into two MV Energy Hatches to achieve 480EU/t, the required power for stainless steel. Keep in mind that running 120 EU/t recipes (such as aluminium or steel) will consume TWICE as much power at 480 EU/t. It may be desirable to set up a second EBF dedicated to higher power recipes if resources allow.
 
==== Heating Coils ====
[[Coil]]s determine what recipes the EBF can do, and how well it does them. Some recipes will require more heat than Cupronickel coils provide. For instance, Energetic Alloy requires 2200K, while Cupronickel Coils only provide 1800K- thus, a EBF cannot smelt Energetic Alloy until its coils are upgraded. An EBF or group of wallsharing EBF's can only have one coil type.
 
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==== Gas Recovery ====
The '''Output Hatch''' is optional and will collect waste gasses for some recipes (C0<sub>2</sub>/CO/SO<sub>2</sub>), mostly ore dusts. The amount collected is based on the tier of the Muffler Hatch and at LV it will get nothing (0%); a MV Muffler recovers 13% of the possible total. The quantities shown in NEI are for the 'best' Output Hatch (UHV).
 
=== Automation ===
Thankfully, automating an EBF is extremely easy. Input hatches accept fluids from any pipe, or manually in the GUI using cells. Input buses accept items from item pipes or hoppers. Output Hatches will auto-output fluids into pipes, but will void them automatically if the hatch is full. Output Buses will automatically output items into any container in front of them, or into an item pipe or hopper, but will void any new outputs if completely full.
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