User:Embri/sandbox

From GT New Horizons
Revision as of 02:39, 25 May 2023 by Embri (talk | contribs) (lists)

General Rules

This page outlines the formatting and style guidelines for the GT New Horizons Wiki, to ensure quality, compatibility and consistency across all articles. If you need help, visit the GT:NH Discord and drop a note in the #wiki-dev channel.

General good practices apply:

  1. Use common sense
  2. Edit in good faith
  3. Don't copy things without permission
  4. Honor the Miraheze Code of Conduct

Scope

The scope of the average article on this wiki is broader than most other Minecraft wikis. The GTNH wiki does not seek to document every block, item or feature in its many mods, but to serve as a repository for guides, mechanics and information relevant to the modpack. Exceptions are made for mods that are poorly documented, said documentation is in danger of disappearing, or where there are significant differences between the GTNH fork and standard version of the mod beyond crafting recipes. Content exclusive to GTNH is desirable to document in detail.

Recipes as a general rule are not necessary unless they are difficult to find, unusual, incorrect in NEI, or are multi-block build instructions.

Writing & Tone

  • Formal language is preferred, especially for non-guide articles.
    • Use of "I" and "you" are discouraged. Use "the player", direct statements, or singular they.
    • Proper grammar, spelling, and punctuation are required.
  • Information should be accurate.
    • Contributors are expected to either test or have personal experience with the content they are contributing.
    • Precision and clarity should be used when describing mechanics or attributes. Avoid vague statements.
  • American English shall be used as the standard.
    • Numbers are formatted with commas (1,000) for thousands separators and periods (1.55) for decimals.
    • Small/simple numbers should be written out (one, twenty) rather than numerals (1, 20) in text. Pack and mod version numbers should always use numerals (2.2.8, not two point two point eight).
      • There are three variants of the... (yes)
      • There are 3 variants of the... (no)
    • Where in-game item names/metadata differ from American English, use the in-game spelling / capitalization.
    • Aluminium is used over Aluminum, unless it's an in-game item name.
  • Abbreviations should be used sparingly
    • Preferably only in reference to the page's main scope
    • Introduced after their full meaning; The Electric Blast Furnace (EBF) is a multi-block...


Page Layout

Pages should start with a lead paragraph - a few sentences describing the scope of the page and giving an overview of its content. A relevant image is also strongly encouraged to help orient readers.

Page Names

If the page name is an in-game item, always write it exactly as it appears in-game. This overrides any other rule.

Page names (namespaces) should:

  • Be singular (Item Conduit, not Item Conduits)
  • Be kept concise where possible, but accurately describe their scope without being ambiguous
  • Never begin with A, An, or The, nor end with punctuation
  • Have all words capitalized except for connecting words like and, of, for, etc.

Examples: Crafting Stuff (vague), Automating a Forestry Worktable in LV with pipes (too long), Worktable Automation (better)

Section Headers

Articles should be broken up into sections unless they are very short (1-2 paragraphs).

  • Section headers should be capitalized similar to page names
  • Item names in articles should be capitalized. (Item Conduit, not item conduit)
    • Partial item names used as groups should also be capitalized. i.e. Assemblers or Drones/Princesses

Section Headers should be used to separate longer pages into relevant subtopics. Related subtopics should use progressively smaller Headings (Level 2 -> Level 3 -> Level 4 -> Level 5). Not all levels of headings need to be used or are even desirable on a given article.

Links

  • Pages should be interlinked with [[Page Name]] links whenever possible
    • Long pages should use anchors [[#Section|text]] to reference other sections of the same page

Tables & Lists

Tables should use the Template:STDT template whenever possible. Lists can be made with lines starting with # for a numbered list, or * for a bulleted list. Lists should be used for sequential steps or short groups where a table isn't necessary.

Images

  • Images should use default textures/fonts at all times.
    • Exception: For illustration of a texture pack or other resource where necessary.
  • The first image on a page should be right aligned. Further images can either be right aligned or alternate, depending on what looks best.
  • Large quantities of images (3+ for a section) should be presented as a <gallery>.
  • Images should be clear and relevant
    • Include at least one image for every page when possible
    • Crop images to focus on the important area
    • Don't include unnecessary parts of the GUI / user interface / background
    • Resize or scale large images down if they are too large
    • If an image is complex or unclear at a glance, annotate it or use arrows/outlines to draw attention. (Example: File:NEI_Interface.png)

Video

  • Linked videos should be focused on the scope of the article.
  • If a video is covering a non-GTNH pack version of the scope, any differences in functionality should be clearly noted.
    • Exception: Crafting recipes. This can be noted but players should assume GTNH uses custom recipes for everything.

Categories

All pages should be placed in at least one Category. Pages can be in more than one; apply all that are relevant. Place category tags at the bottom of the page.

  • The most commonly used ones are Guides,
  • Mechanics or its subcategories,
  • and Mods or a specific Mod subcateogry.

If the scope of the article is covered by another wiki, github or other external documenation, add references to an "External Links" section at the bottom of the page.