Villager: Difference between revisions
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trading post doesn't work well, cleanup
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At night, villagers will lay down to sleep. They can still be traded with and will stand up again in the morning. If the villager takes damage while asleep, they will briefly stand up, then go back to bed.
Golden Lassos or Soul Vials can pick up villagers for relocation. If damaged by a [[Smeltery]], villagers will produce blood, not liquid emerald.
== Known Issues ==
Villagers will sometimes lay down in such a way that places their head inside a wall, causing them to take damage and suffocate. Fences are highly recommended to protect valuable villagers from accidental death. The absence of Guards (added by Witchery) can cause villagers to run around in a panic, often stranding themselves in nearby caves or holes. The Healing Axe does not heal villagers, but completing trades or otherwise giving them regeneration will work.The Trading Post from Extra Utilities does not work well and will only show partial or no trades for villagers in range.
== Villager Professions ==
Item(s) listed in parenthesis are the value of the trade, usually emeralds. Randomly chosen trades are set when the villager is generated, and will not change. Different villagers of the same type may have a different variant of random items. Quantities may vary slightly from those listed here.
{|{{STDT|c_01}}
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| Wizard || Thaumcraft || Royal purple <div>coat and cap
|1x Alumentum (1x[[File:Emerald15px.png|alt=Emerald]])<div>1x Nitor (1x[[File:Emerald15px.png|alt=Emerald]])<div>1x Knowledge Fragment (6x Books)<div>1x
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<references />
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