Villager: Difference between revisions

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== Villager Professions ==
== Villager Professions ==
Item(s) listed in parenthesis are the cost for the trade, usually emeralds. Randomly chosen trades are set when the villager is generated, and will not change. Different villagers of the same type may have a different item.
{|{{STDT|c_01}}
{|{{STDT|c_01}}
|-
|-
!Profession !! Source !! Appearance !! Sells !! Buys
!Profession !! Source !! Appearance !! Sells !! Buys
|-
|-
| Lumberjack || Forestry || Lime green coat || 1x Random<ref name="random">Randomly chosen trades are set when the villager is generated, and will not change. Different villagers of the same type may have a different item.</ref> Forestry Sapling (8[[File:Emerald15px.png|alt=Emerald]])<div>1x Proven Grafter (2[[File:Emerald15px.png|alt=Emerald]])<div>32x Random<ref name="random" /> Forestry Plank (1[[File:Emerald15px.png|alt=Emerald]]) || None
| Lumberjack || Forestry || Lime green coat || 1x Random Forestry Sapling (8x[[File:Emerald15px.png|alt=Emerald]])<div>1x Proven Grafter (2x[[File:Emerald15px.png|alt=Emerald]])<div>32x Random Forestry Plank (1x[[File:Emerald15px.png|alt=Emerald]]) || None
|-
|-
| Apothecary || Witchery || Brick red coat &<div>dark purple hat || 1x Slimeball (8[[File:Emerald15px.png|alt=Emerald]])<div> 5x Clay (5[[File:Emerald15px.png|alt=Emerald]])<div> 1x Garlic (Witchery, 5[[File:Emerald15px.png|alt=Emerald]])<div>1x Wool of Bat (1[[File:Emerald15px.png|alt=Emerald]])<div>5x Poppy (7[[File:Emerald15px.png|alt=Emerald]])<div> || None
| Apothecary || Witchery || Brick red coat &<div>dark purple hat || 1x Slimeball (8x[[File:Emerald15px.png|alt=Emerald]])<div> 5x Clay (5x[[File:Emerald15px.png|alt=Emerald]])<div> 1x Garlic (Witchery, 5x[[File:Emerald15px.png|alt=Emerald]])<div>1x Wool of Bat (1x[[File:Emerald15px.png|alt=Emerald]])<div>5x Poppy (7x[[File:Emerald15px.png|alt=Emerald]])<div> || None
|-
| Apiarist || Forestry || Pastel yellow coat || 1x Random Wild Hive Comb<ref>Combs sold include Simmering, Silky, (WIP)</ref> (2x Wheat) || None
|-
| Wizard || Thaumcraft || Royal purple <div>coat and cap
|1x Alumentum (1x[[File:Emerald15px.png|alt=Emerald]])

1x Nitor (1x[[File:Emerald15px.png|alt=Emerald]])

1x Knowledge Fragment (6x Books or 1x[[File:Emerald15px.png|alt=Emerald]])

2x Random Primal Shard<ref name="primal">Aer, Aqua, Ignis, Ordo, Perditio or Ordo</ref> (1x[[File:Emerald15px.png|alt=Emerald]])

1x Ring of Protection (6x[[File:Emerald15px.png|alt=Emerald]])

1x Mana Bean<ref>The essentia type is randomized at time of purchase and ''again'' when the mana bean is picked up for the first time or the trade window closed. If multiple beans are shift-click purchased, they will all be the same type and only randomize once.</ref> (1x[[File:Emerald15px.png|alt=Emerald]])

1x Vis Stone (6-7x[[File:Emerald15px.png|alt=Emerald]])

1x Apprentices Ring of [Primal Vis Type]<ref name="primal/> (6x[[File:Emerald15px.png|alt=Emerald]])

1x Purifying Bath Salts (7x[[File:Emerald15px.png|alt=Emerald]])

| 4-6x Quicksilver (1x[[File:Emerald15px.png|alt=Emerald]])<div> 25-30x Meat Nugget<ref>Beef, Chicken or Pork</ref> (1x[[File:Emerald15px.png|alt=Emerald]])<div>5x Amber (1x[[File:Emerald15px.png|alt=Emerald]])<div>
|}
|}
<references />
<references />

Revision as of 03:09, 7 August 2023

Villagers are entities added by vanilla Minecraft that spawn in Villages during world generation. GTNH adds both new villager types and new trades for existing villagers. Not only are villages a good source of hard to acquire resources in the early game, some villagers will offer trades that are quite profitable. The Heretic and Wizard villagers are key to Stone Age Thaumcraft progression, Priests sell Eye of Ender that normally requires a HV Chemical Bath to make, Lumberjack and Apiarist villages can jumpstart tree or bee breeding. A group of protected villagers can also be turned into a passive Emerald farm as they will periodically shed emeralds which can be collected with item logistics, such as a Vacuum Hopper.

Mechanics

At night, villagers will lay down to sleep. They can still be traded with and will stand up again in the morning. If the villager takes damage while asleep, they will briefly stand up, then go back to bed.

Golden Lassos or Soul Vials can pick up villagers for relocation.

Known Issues

Villagers will sometimes lay down in such a way that places their head inside a wall, causing them to take damage and suffocate. Fences are highly recommended to protect valuable villagers from accidental death. The absence of Guards (added by Witchery) can cause villagers to run around in a panic, often stranding themselves in nearby caves or holes. The Healing Axe does not heal villagers, but completing trades or otherwise giving them regeneration will work.

Villager Professions

Item(s) listed in parenthesis are the cost for the trade, usually emeralds. Randomly chosen trades are set when the villager is generated, and will not change. Different villagers of the same type may have a different item.

Profession Source Appearance Sells Buys
Lumberjack Forestry Lime green coat 1x Random Forestry Sapling (8xEmerald)
1x Proven Grafter (2xEmerald)
32x Random Forestry Plank (1xEmerald)
None
Apothecary Witchery Brick red coat &
dark purple hat
1x Slimeball (8xEmerald)
5x Clay (5xEmerald)
1x Garlic (Witchery, 5xEmerald)
1x Wool of Bat (1xEmerald)
5x Poppy (7xEmerald)
None
Apiarist Forestry Pastel yellow coat 1x Random Wild Hive Comb[1] (2x Wheat) None
Wizard Thaumcraft Royal purple
coat and cap
1x Alumentum (1xEmerald)

1x Nitor (1xEmerald)

1x Knowledge Fragment (6x Books or 1xEmerald)

2x Random Primal Shard[2] (1xEmerald)

1x Ring of Protection (6xEmerald)

1x Mana Bean[3] (1xEmerald)

1x Vis Stone (6-7xEmerald)

1x Apprentices Ring of [Primal Vis Type][2] (6xEmerald)

1x Purifying Bath Salts (7xEmerald)

4-6x Quicksilver (1xEmerald)
25-30x Meat Nugget[4] (1xEmerald)
5x Amber (1xEmerald)
  1. Combs sold include Simmering, Silky, (WIP)
  2. 2.0 2.1 Aer, Aqua, Ignis, Ordo, Perditio or Ordo
  3. The essentia type is randomized at time of purchase and again when the mana bean is picked up for the first time or the trade window closed. If multiple beans are shift-click purchased, they will all be the same type and only randomize once.
  4. Beef, Chicken or Pork