Thaumcraft Tips: Difference between revisions

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config link, research & scanning
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=== Thaumometer ===
The [[#Aspects|aspects]] that make up objects can be scanned by using a '''Thaumometer'''. Not all objects are scannable, and sometimes scanning will be blocked until you have discovered aspects. The quest “quest_name” offers a list of items to scan, in order, to unlock aspects quickly. Some researches won't appear until you scan certain items in the world. For example, you must scan iron ingots to unlock Thaumium Ingots, and a torch to unlock Alumentum. Scan everything, including non-block items like Portals or entities. GT:NH includes an inventory scanning upgrade. Hold the Thaumometer over any item in an inventory to scan it without having to throw entities on the ground. New discoveries and research points will be shown in a scrolling list. The speed and number of messages can be adjusted in Thaumcraft's [[Commands and Configurations#Thaumcraft|configs]]. Scanning aspects gives points that can be used to unlock new discoveries in the Research Table via a minigamemini-game.
 
=== Research ===
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Place Research Notes and Scribing Tools in their respective slots in the Research Table to activate the minigame. Aspects must be placed in the hexagonal grid in such a way that all the initial symbols are linked together by aspects they share commonalities with. An aspect will connect to any other aspect it is made from, or can be combined to make. A completed Research Note becomes a Discovery, which can be right-clicked in hand to unlock a new section of the Thaumonomicon.
 
==== Research Completer =====
multiblock <TODO>
* [https://glowredman.github.io/tcresearch/ Research Helper] - ‘’’set for version 4.2.2.0 and all add-ons enabled’’’
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== Wands ==
*’’’Main Article: [[Thaumcraft Wands]]'''
Using wands crafted from either impregnated sticks or iron caps will harm nodes if you pull too much vis. You can do most alchemy recipes and some crafting recipes with a wooden wand, but infusion is locked until you can get stainless screws for the greatwood wand. After greatwood wands, you will need to build wands AND scepters to get the better wands. Build a Nature's Compass and look for a Thaumcraft Magical Forest. The mushrooms there can be turned into Vishrooms using alchemy that grant a little [[#Vis|Vis]] each time one is broken.
 
With a frugal 5 dislocation focus + amber wand + 14% discount from gear you can use wand to move your crops around without bothering about seeds, and wand self recharges. Amber Wand Core is in the Thaumic Exploration tab, Wand Focus: Dislocation is in the Thaumic Tinkering tab. [https://discord.com/channels/181078474394566657/181078474394566657/790951713028702279 Crop Disclocation - Discord]
 
== Locating Nodes ==
[[#Nodes|Nodes]] give off a small amount of light, so switching your [[Journeymap]] to night mode maymakes allowthem youeasier to identify them in areas you'vealready explored. YouA can[[Copter alsoPack]], usejetpack aor Copterother Packflight option can be used to spot them from the air at night. [[Bee]] Hives also give off a smallbigger amount of light, so it can be hard to tell from Journeymap alone.
 
Nodes in different biomes tend to have aspects corresponding to their environment. For example, deserts have lots of Ignis-containing nodes. Nodes often spawn along rivers and other flat bodies of water, and can even appear underground. They are much easier to spot through a Thaumometer or by wearing Goggles of Revealing (locked behind greatwood wand progression).
 
Obsidian totems always have sinister nodes, but they may have tough guardians nearby. Growing Silverwood Saplings has an ~30% chance to spawn a Pure Node inside the tree, which spreads Magical Forest [[biome]].
Nodes often spawn alongside rivers.
 
You can see nodes much easier through a Thaumometer or Goggles of Revealing (locked behind greatwood wand progression).
 
Obsidian totems always have sinister nodes, but they may have tough guardians nearby.
 
You can use the i key to list the nodes you have discovered. Once you get Goggles of Revealing you get an arrow pointing to a selected node.
 
Build a Nature's Compass and look for a Thaumcraft magical forest. The mushrooms there can be turned into vishrooms using alchemy that grant a little vis for every one you break.
 
 
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