Jump to content

Villager: Difference between revisions

m
(→‎Mechanics: more info)
m (→‎Mechanics: clarity)
Line 2:
 
== Mechanics ==
Villager trading mechanics are standard for 1.7.10. A villager begins with one trade chosen at random from their profession's pool. After 3-12 exchanges, trades will lock (marked with a red X after closing and reopening the trading interface). Completing a trade for a villager's right-most, newest trade will refresh all trades (pink potion swirl effect) and has amay chanceattempt to add another offer permanently to the villager's available trades (green sparkly particle effect). The trading window must be closed to refresh/add trades. The more trades a villager already has available, the more difficult it becomes to unlock new ones as previous trades are not excluded from potential unlocks.
 
Priest trades that require a tool do not care if the item is already enchanted nor its current durability; a fully repaired item with the listed enchantment will be given. Charcoal can be used interchangably for coal in Butcher and Blacksmith trades.
4,389

edits

Cookies help us deliver our services. By using our services, you agree to our use of cookies.