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profitable trades.
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[[File:Villagers.png|frameless|right|alt=Wizard, Tinkerer, Butcher and numerous Farmer villagers mill about in a desert village with wood and cobblestone houses. The foreground is a gravel path.]]
'''Villagers''' are entities added by vanilla Minecraft that spawn in [[Village]]s during world generation. GTNH adds both new villager types and new trades for existing villagers. Not only are villages a good source of hard to acquire resources in the early game, some villagers will offer trades that are quite profitable. The Heretic and Wizard villagers are key to [https://docs.google.com/document/d/1VF9HJPsaJasY_V_3OeJOX5RIRzGx5Xjfr-iBzzjfZGU/edit Stone Age Thaumcraft] progression, Priests sell Eye of Ender that normally requires a HV Chemical Bath to make, Lumberjack and Apiarist villages can jumpstart tree or bee breeding. A group of protected villagers can also be turned into a passive Emerald farm as they will periodically shed emeralds which can be collected with item logistics, such as a Vacuum Hopper.
 
== Profitable Trades ==
In terms of easiest emerald generation, Farmers are by far the best villager to use. Most of their trades are buys, in contrast to most other villagers who have few, if any. The downside is that Farmers want a large variety of Pam's Harvestcraft crops. An extensive farm is needed to effectively generate emeralds using Farmers. Another option is to set up a passive Emerald farm by placing penned villagers near a Vacuum Hopper or other dropped item collection system. While slow, this requires no player interaction.
 
The blacksmith is also notable for potentially lucrative trades, involving certus quartz/dust and raw silicon. The variance of potential trade values is very high. With some luck, a blacksmith will offer a good rate of exchange that results in profit when sold back to the same blacksmith or another. Other easy trades include raw meat to the Butcher, and Ignoble Princess bees to the Apiarist. Paper is a less attractive option in GTNH due to the difficulty of early production, unless Paperbark trees are used.
 
== Mechanics ==
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*[https://web.archive.org/web/20190331082055/https://sites.google.com/site/witcherymod/lycanthropy Wayback Machine - Witchery Mod - Lycanthropy]
 
Coven Witches are passive modsmobs used for recruiting a coven for Witchery circle magic. They can spawn in villages as well as in single house structures in the wilderness, and randomly in magical type [[biome]]s. In villages they may generate with an apothecary house or market stall with books.
 
== Known Issues ==
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