Charging
Many items in GT:NH require Electricity to work. Machines can be connected directly to power generators, but items must be charged in an appropriate GUI. Items will only charge in a machine that matches their desired power tier and type, which is usually the same tier of battery or circuit used to craft them if not listed. Virtually all single-block GregTech machines can charge EU by placing items in their power slot (center bottom, lightning bolt icon).
Battery Buffers can charge multiple items at once, not just batteries. For even faster charging, Battery Charger can be used which will provide up to 8A at once, power permitting.
Redstone Flux Charging
RF consumers such as the Electromagnet require a Redstone Flux charging option like a Capacitor Bank. They cannot be charged in GT devices with EU directly, but EU can be converted into RF by plugging a RF storage block (such as a Capacitor) into GT power. The reverse is not possible; RF cannot be converted into EU.
Armor | Power |
---|---|
Advanced NanoChestPlate | HV |
Advanced Electric Jetpack | HV |
Draconic Armor | RF |
Electric Boots of the Traveller | MV |
Electric Jetpack (IC2) | LV |
GraviChestPlate | EV |
Nanosuit Armor | HV |
Nightvision Goggles | LV |
QuantumSuit | IV |
Wyvern Armor | RF |
SpaceSuit Jetpack[1] | GC |
Item | Power |
---|---|
Cropnalyzer | MV |
Electromagnet | RF |
Energy Crystal | HV |
Industrial Grafter | MV |
Lapotron Crystal | EV |
Lapotronic Orb | IV |
OV Scanner | MV |
OD Scanner | LV |
Portable Scanner (Gregtech) | MV |
Scooporator MX200 Turbo | MV |
Staff of Travelling | RF |
- ↑ The SpaceSuit Jetpack needs a GalaxySpace or GalactiCraft EU storage block to charge in - Energy Storage Cluster, Energy Storage Module, Basic/Advanced/Hybrid Solar Panel.