Hazard: Difference between revisions
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adding images & Thorns, Tiny Cactus, Burning Blossom. |
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=== Hilltop Stones === |
=== Hilltop Stones === |
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This obsidian structure looks similar to an Eldritch Ring on [[JourneyMap]], but instead of banners and a floating obelisk it has a ring of small obsidian pillars decorated with vines. The center has a chest of |
This obsidian structure looks similar to an Eldritch Ring on [[JourneyMap]], but instead of banners and a floating obelisk it has a ring of small obsidian pillars decorated with vines. The center has a chest of [[Loot]] and a Sinister Node. Below the block of obsidian the chest is on is a Wisp spawner, the only natural way to get Wisps outside of the Nether. All Wisps spawn Infernal and in combination with Furious Zombies from the node. |
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<gallery mode="packed"> |
<gallery mode="packed"> |
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File:EldritchConstruct.png|thumb|alt=A dark purple obsidian platform with a floating obelisk. The surrounding forested terrain is a very dark green.|Eldritch Ring and Eerie Biome |
File:EldritchConstruct.png|thumb|alt=A dark purple obsidian platform with a floating obelisk. The surrounding forested terrain is a very dark green.|Eldritch Ring and Eerie Biome |
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File:EldritchRingCultist.png|thumb|alt=Dark purple obsidian platform with a floating pillar in the middle. Two red banners with gold emblems flank it. The background is a lush forest.|Eldritch Ring with Banners |
File:EldritchRingCultist.png|thumb|alt=Dark purple obsidian platform with a floating pillar in the middle. Two red banners with gold emblems flank it. The background is a lush forest.|Eldritch Ring with Banners |
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File:ObsidianTotem.png|alt=A five block tall, dark purple obsidian pillar with a node in the top block. The surrounding grass is dark green, with a sandy desert and stunted trees in the background.|Obsidian Totem |
File:ObsidianTotem.png|alt=A five block tall, dark purple obsidian pillar with a node in the top block. The surrounding grass is dark green, with a sandy desert and stunted trees in the background.|Obsidian Totem |
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File:FuriousZombies.png|thumb|alt=Steep grass and stone hillside with a four block tall dark purple obsidian pillar in the center. Three zombies with red eyes and red/blue/purple particle effects stand nearby.|Spawned Furious Zombies |
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File:HilltopStones.png|thumb|alt=A dark purple obsidian platform with matching pillars overgrown with vines. An oak chest sits in the center, with vivid green grass and pinkish brown mangrove trees in the background.|Hilltop Stones |
File:HilltopStones.png|thumb|alt=A dark purple obsidian platform with matching pillars overgrown with vines. An oak chest sits in the center, with vivid green grass and pinkish brown mangrove trees in the background.|Hilltop Stones |
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[[File:HilltopStonesTreasure.png|thumb|alt=Grey inventory grid with scattered item icons. Various metal ingots, chrome dust, gems, epic bacon, iron door, catalyst, bread and holy water.|Typical Hilltop Chest]] |
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</gallery> |
</gallery> |
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===Poison Ivy=== |
===Poison Ivy=== |
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This innocuous looking plant can be found rarely in most Biomes o' Plenty biomes with lots of trees. Poison Ivy blends in well amongst other ground cover sprites like grass and ferns. Any entity that comes into contact with it will be poisoned. It can be collected with shears, and occasionally emits green potion particles. |
This innocuous looking plant can be found rarely in most Biomes o' Plenty biomes with lots of trees. Poison Ivy blends in well amongst other ground cover sprites like grass and ferns. Any entity that comes into contact with it will be poisoned. It can be collected with shears, and occasionally emits green potion particles. |
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===Tiny Cactus=== |
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Tiny Cactus is a plant that can generate in hot, sandy biomes. Like its larger vanilla variant, tiny cacti will hurt entities that come into contact with them. Breaking a Tiny Cactus will drop the item which can be replanted or smelted into Cactus Green dye. A similar looking but harmless plant is added by Pam's Harvestcraft, the Desert Garden, which causes no damage. |
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===Thorns=== |
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Thorns are an uncommon, greyish brown 1x1 plant that can generate in both the Overworld and Nether. Like Cactus it does contact damage to any entity, and also causes damage when broken. Thorns can be harvested with shears and are sometimes found in loot chests. |
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===Burning Blossom=== |
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Burning Blossoms are a flower found only in the Nether. As their name suggests, contact with this flower causes fire damage to any entities. Breaking a Burning Blossom also inflicts fire damage. They can be safely collected by breaking the block below or using Shears. One of the few flowers from Biomes o' Plenty that is not spread by bees and is required for making Rainbow Curry, part of the [[Healing Axe]] quest. |
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<gallery mode="packed"> |
<gallery mode="packed"> |
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File:Quicksand1.png|alt=Grassy foreground with darker yellow quicksand, center. The gently rising hill is normal sand, with a few stunted trees on the right.|Quicksand |
File:Quicksand1.png|alt=Grassy foreground with darker yellow quicksand, center. The gently rising hill is normal sand, with a few stunted trees on the right.|Quicksand |
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File:MysticGrovePoisonPool.png|alt=A top down view of a cyan hued forest, with a reddish purple water pool in the upper left and a greyish purple poison pool bottom right.|Poison, bottom right, in Mystic Grove |
File:MysticGrovePoisonPool.png|alt=A top down view of a cyan hued forest, with a reddish purple water pool in the upper left and a greyish purple poison pool bottom right.|Poison, bottom right, in Mystic Grove |
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File:PoisonIvy.png|Poison Ivy |
File:PoisonIvy.png|Poison Ivy |
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File:TinyCactus.png|thumb|alt=Steep sandy hill with sky in the upper left corner. Many small, round cacti dot the land with black thorns and pink flower buds.|Tiny Cactus |
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File:DesertGarden.png|thumb|100px|right|alt=A small, round dark green cactus with red dots and pale green thorns, on pale yellow sand.|Desert Garden |
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File:ThornsPlant.png|thumb|alt=Two light grey-brown bushes with grey spikes, on grass. Behind the plants is a low sandy hill.|Thorns |
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File:BurningBlossom.png|thumb|alt=An orange flame-like flower with an olive green stem and fire particle effects. The background is dark red netherrack.|Burning Blossom |
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</gallery> |
</gallery> |
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Revision as of 15:54, 6 June 2023
Hazards are notable features of world generation that add dangerous features to the landscape. Hazardous landmarks often include monster spawners or are traps by their nature. While potentially dangerous to the unwary, most Hazards are paired with Loot, resources, or are even needed for progression.
Thaumcraft
Tainted Land
Tainted Land is a special biome modifier added by Thaumcraft as part of world generation. Like Eerie and Magical Forest, Tainted Lands overrides the local biome. It actively transforms and spreads tainted blocks, decaying any living or organic matter. Stopped only by water or empty voids. Most natrual Tainted Land biomes will have a Tainted Node somewhere nearby. Contact with tainted blocks or even picking up tainted items can inflict the 'Taint Poison' effect that causes damage over time and can infect mobs it kills, spawning more powerful tainted versions.
Tainted Land is extremely hard to eradicate once established. Crusted Taint is slow to break, and the liquified version Flux Goo needs to be washed away with a water bucket. It can be kept at bay by a line of Silverwood trees with Pure nodes, which will stop the spread, and the natural biome reverted with Ethereal Blooms. However any remaining Fibrous Taint or tainted blocks will reinfect the area if not completely removed.
- See the Thaumcraft 4 Wiki for an in-depth guide
Webbed Greatwood
Greatwood trees are a fairly common sight, but rarely they may spawn with cobwebs hanging from the lower branches. This is a warning that a nest of Cave Spiders has made this tree their home. Approaching a webbed Greatwood will activate the Cave Spider spawner below its trunk. For the brave or well-equipped, there is also a chest of treasure to loot. These chests contain mostly mid-tier metal ingots and gems.
Hungry Node
Loose blocks, a mysteriously growing crater and mobs being tossed up into the air are all signs of a Hungry Node. This destructive node pulls in and consumes anything that gets within a fifteen block radius, potentially increasing its primal aspects in the process. Entities in contact with a Hungry Node take void damage. There are very few blocks a Hungry Node will not destroy, such as Obsidian and warded blocks. Being mostly invisible except for its effects, the Hungry Node is one of the more dangerous hazards; thankfully it's also one of the rarest. Experienced Thaumaturges can manipulate a captive Hungry Node.
- See the Thaumcraft 4 Wiki for an in-depth guide
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Tainted Land
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Webbed Greatwood
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Greatwood Spawner
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Hungry Node
Eldritch Ring
This structure is comprised of an Eldritch Obelisk, with a platform of Obsidian Tile and Obsidian capped with Eldritch Tiles. The center contains a Sinister Node that slowly converts the local biome to Eerie and spawn Infernal Furious Zombies. It may generate with a pair of Crimson Banners and Crimson Cultists or spawn Eldritch Guardians, both hostile.
- See the Thaumcraft 4 Wiki for an in-depth guide
Obsidian Totem
This small 1x1 pillar of obsidian has a Sinister Node just like the larger structures, and thus also spawns Infernal Furious Zombies when a player is in range and spreads Eerie biome. The node is contained in the top-most obsidian block.
Hilltop Stones
This obsidian structure looks similar to an Eldritch Ring on JourneyMap, but instead of banners and a floating obelisk it has a ring of small obsidian pillars decorated with vines. The center has a chest of Loot and a Sinister Node. Below the block of obsidian the chest is on is a Wisp spawner, the only natural way to get Wisps outside of the Nether. All Wisps spawn Infernal and in combination with Furious Zombies from the node.
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Eldritch Ring and Eerie Biome
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Eldritch Ring with Banners
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Obsidian Totem
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Spawned Furious Zombies
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Hilltop Stones
Witchery
Stone Circle
Stone Circles generate at high altitudes under open sky, accompanied by a Coven Witch. The center well has a hidden Dispenser with mineshaft table loot. Below two opposite diagonal corners of the well are a pair of Witch spawners, making this an excellent place to create a simple mob farm.
Wicker Man
A vaguely humanoid structure made of Hay Bales, Wicker Man structures are placed during world generation along with a ring of flowers and a single spawner below.
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Stone Circle & Coven Witch
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Witch Spawners
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Wicker Man & Spawner
Biomes o' Plenty
Quicksand
This slightly darker golden yellow sand block is a natural trap. Entities in contact with quicksand cannot jump, are pulled downwards and significantly slowed. If the quicksand is only one block deep this is merely an annoyance, but two or more blocks can suffocate and kill. Keep a shovel at hand as it's the only way to quickly remove quicksand blocks. Quicksand is most common in desert biomes and lush jungles, where it's far easier to spot.
Poisonous Liquid
Pools of poisonous liquid only generate in SWAMP tagged biomes. They are easy to distinguish by the dull purple colour and blotchy surface pattern, except in Mystic Groves which have similar purple water that is harmless. Poison can be collected in a metal bucket, and is non-renewable. Contact inflicts Hunger and Poison debuffs.
Poison Ivy
This innocuous looking plant can be found rarely in most Biomes o' Plenty biomes with lots of trees. Poison Ivy blends in well amongst other ground cover sprites like grass and ferns. Any entity that comes into contact with it will be poisoned. It can be collected with shears, and occasionally emits green potion particles.
Tiny Cactus
Tiny Cactus is a plant that can generate in hot, sandy biomes. Like its larger vanilla variant, tiny cacti will hurt entities that come into contact with them. Breaking a Tiny Cactus will drop the item which can be replanted or smelted into Cactus Green dye. A similar looking but harmless plant is added by Pam's Harvestcraft, the Desert Garden, which causes no damage.
Thorns
Thorns are an uncommon, greyish brown 1x1 plant that can generate in both the Overworld and Nether. Like Cactus it does contact damage to any entity, and also causes damage when broken. Thorns can be harvested with shears and are sometimes found in loot chests.
Burning Blossom
Burning Blossoms are a flower found only in the Nether. As their name suggests, contact with this flower causes fire damage to any entities. Breaking a Burning Blossom also inflicts fire damage. They can be safely collected by breaking the block below or using Shears. One of the few flowers from Biomes o' Plenty that is not spread by bees and is required for making Rainbow Curry, part of the Healing Axe quest.
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Quicksand
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Natural animal trap
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Quicksand cross-section
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Poisonous Liquid
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Poison, bottom right, in Mystic Grove
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Poison Ivy
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Tiny Cactus
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Desert Garden
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Thorns
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Burning Blossom