Backpack (Forestry): Difference between revisions
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== Usage == |
== Usage == |
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[[File:ForestryBackpackModes.png|thumb|alt=Four dark forest green backpack icons. The first has no additional decoration, the second has a dark gold padlock, the third a neon green up arrow, the fourth a yellow down arrow.|Modes - Normal, Locked, Receiving, Resupply]] |
[[File:ForestryBackpackModes.png|thumb|alt=Four dark forest green backpack icons. The first has no additional decoration, the second has a dark gold padlock, the third a neon green up arrow, the fourth a yellow down arrow.|Modes - Normal, Locked, Receiving, Resupply]]Any backpack can be opened by holding it and right-clicking to access its contents. Backpacks have four modes that can be cycled through by shift-right-clicking while holding the backpack. The backpack's tooltip will say what mode it's in and stack count/capacity. |
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* ''Normal'' - anything on the backpack's list of allowed items will be picked up upon entry to the player's inventory |
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* ''Locked'' - auto-pickup is disabled and items must be manually added to the backpack |
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* ''Receiving'' - Quick Deposit disabled, instead collects eligible items from inventories with Shift + right-click |
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* ''Resupply'' - Refills item stacks in the player's inventory and hotbar from its contents. |
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Quick Deposit - in any mode except Receiving, Shift + right-clicking on an inventory will dump as much of a backpack's contents as possible. This can be done with Drawer Controllers to quickly empty items into the correct drawers. In Receiving Mode, Shift + right-clicking will collect as many eligible items as possible from the inventory instead. |
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== Crafting == |
== Crafting == |
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With the exception of Apiarist and Lepidopterist, each Forestry backpack comes in two sizes. The basic version has fifteen slots, and the upgraded |
With the exception of Apiarist and Lepidopterist, each Forestry backpack comes in two sizes. The basic version has fifteen slots, and the upgraded versions, marked with gold buckles, have forty five. Upgrading any of the backpacks requires a Carpenter and Woven Silk, which is only made by [[Bees]]. Silky Combs can be collected from wild-caught Tropical Bees cycling in a Bee House or Apiary (beware their Poison effect) or generated with the Escritore mini-game and a Silky Comb producing bee. |
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{{Box-round|title=Can't upgrade your backpack?|The Forestry Carpenter is picky about metadata, to the point where it won't accept previously used backpacks. Pop an empty backpack into a crafting grid to refresh it and fix the problem.}} |
{{Box-round|title=Can't upgrade your backpack?|The Forestry Carpenter is picky about metadata, to the point where it won't accept previously used backpacks. Pop an empty backpack into a crafting grid to refresh it and fix the problem.}} |
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== Backpack Types == |
== Backpack Types == |
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Each backpack only accepts specific items, as defined by <code>/your_instance/config/forestry/backpacks.cfg</code> |
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* '''Apiarist''' |
* '''Apiarist''' |
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* '''Lepidopterist''' |
* '''Lepidopterist''' |
Revision as of 01:38, 2 July 2023
![Fourteen backpack icons of various colors.](http://static.miraheze.org/gtnhwiki/thumb/2/2e/ForestryBackpacks.png/300px-ForestryBackpacks.png)
Forestry's Backpacks, like their Backpack (Editted for ModdedNetwork) and Adventure Backpacks counterparts, expand the total number of things a player can carry at once. Unlike the others, Forestry's entry is notable for having predefined item types that go into each of its backpacks, built-in auto-pickup without any configuration necessary, and quick refill / deposit. These Backpacks are also technically the only ones available at the Stone Age, requiring leather, cotton, wood, and a variable third item depending on type.
Usage
![Four dark forest green backpack icons. The first has no additional decoration, the second has a dark gold padlock, the third a neon green up arrow, the fourth a yellow down arrow.](http://static.miraheze.org/gtnhwiki/thumb/6/64/ForestryBackpackModes.png/300px-ForestryBackpackModes.png)
Any backpack can be opened by holding it and right-clicking to access its contents. Backpacks have four modes that can be cycled through by shift-right-clicking while holding the backpack. The backpack's tooltip will say what mode it's in and stack count/capacity.
- Normal - anything on the backpack's list of allowed items will be picked up upon entry to the player's inventory
- Locked - auto-pickup is disabled and items must be manually added to the backpack
- Receiving - Quick Deposit disabled, instead collects eligible items from inventories with Shift + right-click
- Resupply - Refills item stacks in the player's inventory and hotbar from its contents.
Quick Deposit - in any mode except Receiving, Shift + right-clicking on an inventory will dump as much of a backpack's contents as possible. This can be done with Drawer Controllers to quickly empty items into the correct drawers. In Receiving Mode, Shift + right-clicking will collect as many eligible items as possible from the inventory instead.
Crafting
With the exception of Apiarist and Lepidopterist, each Forestry backpack comes in two sizes. The basic version has fifteen slots, and the upgraded versions, marked with gold buckles, have forty five. Upgrading any of the backpacks requires a Carpenter and Woven Silk, which is only made by Bees. Silky Combs can be collected from wild-caught Tropical Bees cycling in a Bee House or Apiary (beware their Poison effect) or generated with the Escritore mini-game and a Silky Comb producing bee.
Can't upgrade your backpack?
Backpack Types
Each backpack only accepts specific items, as defined by /your_instance/config/forestry/backpacks.cfg
- Apiarist
- Lepidopterist
- Miner
- Digger
- Forester
- Hunter
- Adventurer
- Builder