Biome: Difference between revisions

From GT New Horizons
Content added Content deleted
(Twilight Forest biomes added.)
m (added Twilight Lake)
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BiomeTwilightGlacier.png| Twilight Glacier - Twilight Forest
BiomeTwilightGlacier.png| Twilight Glacier - Twilight Forest
BiomeTwilightHighlands.png|Twilight Highlands - Twilight Forest
BiomeTwilightHighlands.png|Twilight Highlands - Twilight Forest
BiomeTwilightLake.png|Twilight Lake - Twilight Forest
BiomeTwilightStream.png| Twilight Stream - Twilight Forest
BiomeTwilightStream.png| Twilight Stream - Twilight Forest
BiomeTwilightSwamp.png|Twilight Swamp - Twilight Forest
BiomeTwilightSwamp.png|Twilight Swamp - Twilight Forest
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| [[:File:BiomeHighlandsCenter.png|Highlands Center]] || 0 || 0 || 30% || 20% || Cold / Arid || DRY DEAD MESA WASTELAND
| [[:File:BiomeHighlandsCenter.png|Highlands Center]] || 0 || 0 || 30% || 20% || Cold / Arid || DRY DEAD MESA WASTELAND
|-
|-
| Twilight Lake || 0 || 10 || 66% || 100% || Normal / Damp || OCEAN
| [[:File:BiomeTwilightLake.png|Twilight Lake]] || 0 || 10 || 66% || 100% || Normal / Damp || OCEAN
|-
|-
| [[:File:BiomeFireflyForest.png|Firefly Forest]] || 5 || 7 || 50% || 100% || Normal / Damp || LUSH FOREST
| [[:File:BiomeFireflyForest.png|Firefly Forest]] || 5 || 7 || 50% || 100% || Normal / Damp || LUSH FOREST

Revision as of 08:08, 21 September 2023

Biomes are a set of environmental factors for a defined area, set during world generation. Every block in a Minecraft dimension belongs to a biome. Biomes set what structures, plants, trees and animals will be placed, the color of grass, water and sky, allowed weather, temperature and humidity. Biome does not directly affect Ore Generation, which is dependent only on the presence or absence of stone at the Y-level the ore vein attempts to generate at. GTNH uses custom world generation, mostly from a combination of Biomes o' Plenty and Real World Generation (RWG). As such many of the biomes available in the game code are not actually used.

Temperature and Altitude

While humidity is a constant within a given biome, temperature varies slightly from block to block and is influenced by altitude. The values in the biome table reflect baseline values at sea level (Y63). Increasing height lowers temperature by 1°F for every six blocks of elevation. Altitude has no effect on temperatures between Y1 and Y63. In a Woodland at Y254, the climate would be 28°F / 40% humidity, while the same spot at Y63 has a 60°F / 40% humidity.

Bees

Climate Range
Icy -1% or less
Cold 0% - 34%
Normal 84% - 35%
Warm 85% - 99%
Hot 100%+
Hellish 200%+[1]
  1. Must be in a Nether biome

Bees will only work in certain climates, which varies by species & tolerances. Additionally they will only produce their specialty combs in a preferred habitat (Jubilant) - one that matches the species listed Climate/Humidity. Increases in altitude reduces temperature, which may change the climate if it's close to a break point. The maximum change possible is -32% (Y63 -> Y254). The percentage values for Temperature shown in bee housings equate directly with the F° temperature shown by InGame Info XML.

IC2 Crops

Value Tag
10 SWAMP, JUNGLE
5 FOREST, MUSHROOM
2 RIVER

IC2 takes the highest value tag associated with a biome to determine nutrients. Nutrients cannot be lower than zero, meaning that only five tags actually influence crop growth. Higher nutrient value and humidity biomes grow crops faster. The max humidity/nutrient biomes are Bamboo Forest, Bayou, Bog, Dead Swamp, Fen, Fungi Forest, Grassland, Jungle, JungleHills, JungleEdge, Land of Lakes Marsh, Lush Swamp, Marsh, Moor, Oasis, Ominous Woods, Quagmire, Rainforest, Silkglades, Sludgepit, Tropical Rainforest, Tropics, Wetland, Swampland, Swampland M, Undergarden, Fire Swamp, Twilight Swamp, rwg_riverWet, rwg_riverOasis, rwg_oceanOasis, rwg_tropical, rwg_jungle, and rwg_oceanWet. For a more in depth calculator, see the IC2 crop growth tool.

Biome Tools

  • Habitat Locator - Finds the closest biome a given Forestry bee can work in, costs Honey Drops.
  • Nature's Compass - Can locate specific biomes within a 10k block radius.
  • Book of Biomes (Extended Edition) - biome rainfall, temperature, snowfall and lightning capacity.
Caution! Caution: Not every biome on this table can generate naturally, and some are exclusive to Dimensions other than the Overworld.
Biome[1] IC2 nutrient bonus IC2 hydration bonus Temperature Humidity Climate (Temp/Humid)[2] Tags
Ocean 0 10 50% 50% Normal / Normal OCEAN
Plains 0 0 80% 40% Normal / Normal PLAINS
Desert 0 0 200% 0% Hot / Arid HOT DRY SANDY
Extreme Hills 0 5 20% 30% Cold / Normal MOUNTAIN HILLS
Forest 5 6 70% 80% Normal / Normal FOREST
Taiga 5 7 25% 80% Cold / Normal COLD CONIFEROUS FOREST
Swampland 10 10 80% 90% Normal / Damp WET SWAMP
River 2 9 50% 50% Normal / Normal RIVER
Hell 0 0 200% 0% Hellish / Arid HOT DRY NETHER
Sky 0 0 50% 50% Normal / Normal COLD DRY END
FrozenOcean 0 10 0% 50% Icy / Normal COLD OCEAN SNOWY
FrozenRiver 2 9 0% 50% Icy / Normal COLD RIVER SNOWY
Ice Plains 0 0 0% 50% Icy / Normal COLD SNOWY WASTELAND
Ice Mountains 0 5 0% 50% Icy / Normal COLD MOUNTAIN SNOWY
MushroomIsland 5 8 90% 100% Warm / Damp MUSHROOM
MushroomIslandShore 5 8 90% 100% Warm / Damp MUSHROOM BEACH
Beach 0 6 80% 40% Normal / Normal BEACH
DesertHills 0 4 200% 0% Hot / Arid HOT DRY HILLS SANDY
ForestHills 5 6 70% 80% Normal / Normal FOREST HILLS
TaigaHills 5 7 25% 80% Cold / Normal COLD CONIFEROUS FOREST HILLS
Extreme Hills Edge 0 5 20% 30% Cold / Normal MOUNTAIN
Jungle 10 10 95% 90% Warm / Damp HOT DENSE WET JUNGLE
JungleHills 10 10 95% 90% Warm / Damp HOT DENSE WET JUNGLE HILLS
JungleEdge 10 10 95% 80% Warm / Normal HOT WET JUNGLE FOREST
Deep Ocean 0 10 50% 50% Normal / Normal OCEAN
Stone Beach 0 6 20% 30% Cold / Normal BEACH
Cold Beach 0 6 5% 30% Icy / Normal COLD SNOWY BEACH
Birch Forest 5 6 60% 60% Normal / Normal FOREST
Birch Forest Hills 5 6 60% 60% Normal / Normal FOREST HILLS
Roofed Forest 5 7 70% 80% Normal / Normal DENSE SPOOKY FOREST
Cold Taiga 5 7 -50% 40% Icy / Normal COLD CONIFEROUS FOREST SNOWY
Cold Taiga Hills 5 7 -50% 40% Icy / Normal COLD CONIFEROUS FOREST HILLS SNOWY
Mega Taiga 5 7 30% 80% Cold / Normal COLD CONIFEROUS FOREST
Mega Taiga Hills 5 7 30% 80% Cold / Normal COLD CONIFEROUS FOREST HILLS
Extreme Hills+ 5 6 20% 30% Cold / Normal SPARSE FOREST MOUNTAIN
Savanna 0 0 120% 0% Hot / Arid HOT SPARSE SAVANNA PLAINS
Savanna Plateau 0 0 100% 0% Hot / Arid HOT SPARSE SAVANNA PLAINS
Mesa 0 0 200% 0% Hot / Arid MESA SANDY
Mesa Plateau F 0 0 200% 0% Hot / Arid SPARSE MESA SANDY
Mesa Plateau 0 0 200% 0% Hot / Arid MESA SANDY
Alps Forest 5 6 0% 50% Icy / Normal COLD FOREST MOUNTAIN SNOWY
Alps 0 5 0% 50% Icy / Normal COLD MOUNTAIN SNOWY
Arctic 0 0 5% 50% Icy / Normal COLD DEAD SNOWY WASTELAND
Bamboo Forest 10 10 120% 90% Hot / Damp DENSE JUNGLE LUSH FOREST
Bayou 10 10 80% 90% Normal / Damp WET LUSH OCEAN RIVER SWAMP
Bog 10 10 50% 90% Normal / Damp WET DEAD FOREST SWAMP
Boreal Forest 5 7 50% 60% Normal / Normal DENSE CONIFEROUS LUSH FOREST
Brushland 0 0 120% 10% Hot / Arid HOT DRY SAVANNA PLAINS
Canyon 0 5 100% 30% Hot / Normal HOT SPARSE DRY MOUNTAIN HILLS SANDY
Canyon Ravine 0 4 100% 30% Hot / Normal HOT DRY HILLS SANDY
Chaparral 0 0 80% 60% Normal / Normal SPARSE PLAINS
Cherry Blossom Grove 5 7 60% 80% Normal / Normal LUSH MAGICAL FOREST
Coniferous Forest 5 7 50% 50% Normal / Normal DENSE CONIFEROUS FOREST HILLS
Coral Reef 2 10 50% 90% Normal / Damp OCEAN RIVER
Crag 0 7 100% 0% Hot / Arid DRY SPOOKY DEAD MOUNTAIN WASTELAND
Dead Forest 5 7 40% 30% Normal / Normal SPARSE SPOOKY DEAD FOREST
Dead Swamp 10 10 70% 90% Normal / Damp SPARSE SPOOKY DEAD SWAMP
Deciduous Forest 5 6 60% 80% Normal / Normal DENSE DRY FOREST
Dry River 0 0 100% 0% Hot / Arid HOT DRY PLAINS SANDY
Eucalyptus Forest 0 10 90% 100% Warm / Damp HOT WET PLAINS
Fen 10 10 40% 40% Normal / Normal WET DEAD FOREST SWAMP
Flower Field 0 7 60% 70% Normal / Normal LUSH PLAINS
Frost Forest 5 6 0% 50% Icy / Normal COLD SPARSE FOREST SNOWY
Fungi Forest 10 10 90% 100% Warm / Damp WET LUSH MUSHROOM MAGICAL FOREST SWAMP
Garden 0 7 70% 80% Normal / Normal LUSH MAGICAL PLAINS
Glacier 0 4 0% 20% Icy / Arid COLD DEAD HILLS SNOWY
Grassland 10 10 60% 70% Normal / Normal SPARSE LUSH PLAINS HILLS SWAMP
Grove 0 7 70% 80% Normal / Normal DENSE LUSH FOREST PLAINS
Heathland 0 0 80% 20% Normal / Arid DRY SAVANNA PLAINS
Highland 0 5 50% 80% Normal / Normal SPARSE MOUNTAIN HILLS
Jade Cliffs 5 6 80% 90% Normal / Damp DENSE FOREST MOUNTAIN
Kelp Forest 5 10 50% 90% Normal / Damp OCEAN RIVER FOREST
Land of Lakes 0 10 50% 90% Normal / Damp WET PLAINS
Land of Lakes Marsh 10 10 50% 90% Normal / Damp WET SWAMP
Lavender Fields 0 7 60% 70% Normal / Normal SPARSE LUSH PLAINS
Lush Desert 0 7 110% 50% Hot / Normal HOT DRY SAVANNA LUSH SANDY
Lush River 2 9 70% 80% Normal / Normal RIVER PLAINS
Lush Swamp 10 10 70% 100% Normal / Damp WET LUSH OCEAN RIVER SWAMP
Mangrove 5 10 80% 90% Normal / Damp WET LUSH OCEAN RIVER FOREST
Maple Woods 5 6 20% 80% Cold / Normal COLD FOREST
Marsh 10 10 50% 90% Normal / Damp SPARSE WET LUSH OCEAN RIVER SWAMP
Meadow Forest 5 7 70% 70% Normal / Normal LUSH FOREST PLAINS
Meadow 5 7 70% 70% Normal / Normal LUSH FOREST PLAINS
Moor 10 10 50% 100% Normal / Damp SPARSE WET HILLS SWAMP
Mountain 5 6 50% 10% Normal / Arid DRY FOREST MOUNTAIN
Mystic Grove 5 10 70% 100% Normal / Damp WET LUSH MAGICAL FOREST
Oasis 10 10 200% 30% Hot / Normal HOT DRY JUNGLE LUSH SANDY
Ominous Woods 10 10 50% 90% Normal / Damp SPOOKY DEAD MAGICAL FOREST SWAMP
Orchard 5 7 70% 70% Normal / Normal SPARSE LUSH FOREST PLAINS
Origin Valley 0 0 70% 80% Normal / Normal PLAINS
Outback 0 0 130% 5% Hot / Arid HOT DRY SAVANNA PLAINS SANDY
Polar Chasm 0 0 200% 0% Hot / Arid HOT DRY SAVANNA PLAINS
Prairie 0 0 80% 30% Normal / Normal SPARSE DRY PLAINS
Quagmire 10 10 80% 90% Normal / Damp WET SPOOKY DEAD SWAMP WASTELAND
Rainforest 10 10 100% 100% Hot / Damp DENSE WET JUNGLE LUSH FOREST HILLS
Redwood Forest 5 7 70% 70% Normal / Normal DENSE CONIFEROUS FOREST
Sacred Springs 5 10 50% 50% Normal / Normal DENSE WET LUSH MAGICAL FOREST MOUNTAIN
Scrubland 0 0 120% 0% Hot / Arid HOT SPARSE DRY SAVANNA PLAINS
Seasonal Forest Clearing 0 0 50% 80% Normal / Normal PLAINS
Seasonal Forest 5 7 50% 80% Normal / Normal DENSE LUSH FOREST
Shield 5 10 50% 80% Normal / Normal WET CONIFEROUS OCEAN RIVER FOREST
Shrubland 0 0 60% 5% Normal / Arid SPARSE DRY PLAINS
Silkglades 10 10 50% 90% Normal / Damp SPOOKY DEAD FOREST SWAMP
Sludgepit 10 10 80% 90% Normal / Damp WET SPOOKY DEAD FOREST SWAMP WASTELAND
Snowy Coniferous Forest 5 7 0% 50% Icy / Normal COLD DENSE CONIFEROUS FOREST HILLS SNOWY
Spectral Garden 0 0 200% 0% Hot / Arid HOT DRY SAVANNA PLAINS
Spruce Woods 5 7 70% 80% Normal / Normal DENSE CONIFEROUS LUSH FOREST
Steppe 0 0 70% 5% Normal / Arid HOT SPARSE DRY SAVANNA DEAD PLAINS SANDY
Temperate Rainforest 5 10 80% 120% Normal / Damp WET CONIFEROUS LUSH FOREST HILLS
Thicket 5 6 60% 20% Normal / Arid DENSE DRY DEAD FOREST PLAINS
Tropical Rainforest 10 10 120% 100% Hot / Damp HOT DENSE WET JUNGLE LUSH
Tropics 10 10 120% 100% Hot / Damp WET JUNGLE LUSH OCEAN RIVER BEACH
Tundra 0 0 20% 50% Cold / Normal COLD SPARSE DRY DEAD WASTELAND
Visceral Heap 0 7 200% 0% Hellish / Arid SPOOKY NETHER
Volcano 0 5 200% 5% Hellish / Arid HOT DRY MOUNTAIN WASTELAND
Wasteland 0 7 100% 5% Hot / Arid SPARSE SPOOKY DEAD WASTELAND
Wetland 10 10 60% 90% Normal / Damp DENSE WET LUSH FOREST SWAMP
Woodland 5 6 60% 40% Normal / Normal DENSE DRY FOREST
Xeric Shrubland 0 0 100% 20% Hot / Arid HOT PLAINS SANDY
Dense Forest 0 0 70% 70% Normal / Normal PLAINS
Ocean Oil Field 2 10 50% 50% Normal / Normal OCEAN RIVER
Desert Oil Field 0 0 200% 0% Hot / Arid SANDY
Boneyard 0 7 200% 0% Hellish / Arid SPOOKY NETHER WASTELAND
Sunflower Plains 0 0 80% 40% Normal / Normal PLAINS
Desert M 0 0 200% 0% Hot / Arid HOT DRY PLAINS SANDY
Extreme Hills M 0 4 20% 30% Cold / Normal HILLS
Flower Forest 5 6 70% 80% Normal / Normal FOREST HILLS
Taiga M 0 4 25% 80% Cold / Normal HILLS
Swampland M 10 10 80% 90% Normal / Damp WET SWAMP
Storage Cell 0 0 -10000% 50% Icy / Normal COLD PLAINS
Corrupted Sands 0 7 200% 0% Hellish / Arid SPOOKY NETHER SANDY
Phantasmagoric Inferno 0 7 200% 0% Hellish / Arid SPOOKY NETHER
Undergarden 10 10 200% 0% Hellish / Arid JUNGLE SPOOKY NETHER
Ice Plains Spikes 0 4 0% 50% Icy / Normal COLD HILLS SNOWY
moon 0 0 50% 0% Normal / Arid COLD DRY DEAD
marsFlat 0 0 50% 0% Normal / Arid COLD DRY DEAD SANDY
asteroids 0 7 50% 0% Normal / Arid COLD DRY SPOOKY DEAD
space (Galacticraft) 0 0 50% 0% Normal / Arid DRY PLAINS
Jungle M 0 10 95% 90% Warm / Damp HOT WET HILLS
JungleEdge M 0 4 95% 80% Warm / Normal HOT HILLS
Birch Forest M 0 4 60% 60% Normal / Normal HILLS
Birch Forest Hills M 0 4 60% 60% Normal / Normal HILLS
Roofed Forest M 0 4 70% 80% Normal / Normal HILLS
Cold Taiga M 0 4 -50% 40% Icy / Normal COLD HILLS SNOWY
Mega Spruce Taiga 5 6 25% 80% Cold / Normal DENSE FOREST
Extreme Hills+ M 0 4 20% 30% Cold / Normal HILLS
Savanna M 0 4 110% 0% Hot / Arid HOT SPARSE DRY SAVANNA HILLS
Savanna Plateau M 0 4 100% 0% Hot / Arid HOT SPARSE DRY SAVANNA HILLS
Mesa (Bryce) 0 0 200% 0% Hot / Arid HOT DRY PLAINS SANDY
Mesa Plateau F M 5 6 200% 0% Hot / Arid HOT DRY FOREST SANDY
Mesa Plateau M 0 0 200% 0% Hot / Arid HOT DRY PLAINS SANDY
Twilight Clearing 0 0 80% 40% Normal / Normal SPARSE PLAINS
Dark Forest 5 7 70% 80% Normal / Normal DENSE SPOOKY FOREST
Dark Forest Center 5 7 70% 80% Normal / Normal DENSE SPOOKY MAGICAL FOREST
Dense Mushroom Forest 5 8 80% 100% Normal / Damp MUSHROOM FOREST
Fire Swamp 10 10 100% 40% Hot / Normal HOT SWAMP WASTELAND
Twilight Glacier 0 0 0% 10% Icy / Arid COLD SNOWY WASTELAND
Twilight Highlands 5 7 40% 70% Normal / Normal CONIFEROUS FOREST MOUNTAIN
Highlands Center 0 0 30% 20% Cold / Arid DRY DEAD MESA WASTELAND
Twilight Lake 0 10 66% 100% Normal / Damp OCEAN
Firefly Forest 5 7 50% 100% Normal / Damp LUSH FOREST
Mushroom Forest 5 8 80% 80% Normal / Normal MUSHROOM FOREST
Oak Savanna 5 6 90% 0% Warm / Arid SPARSE FOREST
Twilight Stream 2 9 50% 100% Normal / Damp RIVER
Twilight Swamp 10 10 80% 90% Normal / Damp WET SWAMP
Thornlands 0 4 30% 20% Cold / Arid DRY DEAD HILLS WASTELAND
Twilight Forest 5 6 50% 50% Normal / Normal FOREST
Dense Twilight Forest 5 6 70% 80% Normal / Normal DENSE FOREST
Enchanted Forest 5 6 50% 50% Normal / Normal MAGICAL FOREST
Eerie 0 7 50% 50% Normal / Normal SPOOKY MAGICAL
Eldritch 0 7 50% 50% Normal / Normal SPOOKY END MAGICAL
Magical Forest 5 6 70% 60% Normal / Normal MAGICAL FOREST
Tainted Land 0 6 50% 50% Normal / Normal MAGICAL WASTELAND
Snowy Forest 5 7 12.5% 90% Cold / Damp COLD CONIFEROUS FOREST SNOWY
Toxic Everglades 5 6 50% 70% Normal / Normal DENSE DEAD FOREST HILLS
rwg_riverIce 2 9 0% 10% Icy / Arid COLD RIVER SNOWY
Space (galaxyspace) 0 7 50% 0% Normal / Arid COLD, DRY, SPOOKY, DEAD
rwg_riverCold 5 9 50% 40% Normal / Normal COLD CONIFEROUS RIVER FOREST
Venus 0 7 100% 0% Hot / Arid COLD DRY SPOOKY DEAD
Pluto 0 7 50% 0% Normal / Arid COLD DRY SPOOKY DEAD
rwg_riverTemperate 5 9 80% 60% Normal / Normal COLD RIVER FOREST
Pluto2 0 7 50% 0% Normal / Arid COLD DRY SPOOKY DEAD
rwg_riverHot 2 9 80% 20% Normal / Arid HOT DRY RIVER SANDY
Pluto3 0 7 50% 0% Normal / Arid COLD DRY SPOOKY DEAD
rwg_riverWet 10 10 90% 90% Warm / Damp HOT WET JUNGLE RIVER
Pluto4 0 7 50% 0% Normal / Arid COLD DRY SPOOKY DEAD
rwg_riverOasis 10 10 90% 90% Warm / Damp HOT WET JUNGLE RIVER
Kuiper Belt 0 7 50% 0% Normal / Arid COLD DRY SPOOKY DEAD
rwg_oceanIce 0 10 0% 10% Icy / Arid COLD OCEAN SNOWY BEACH
rwg_oceanCold 5 10 50% 40% Normal / Normal COLD CONIFEROUS OCEAN FOREST BEACH
Io 0 7 50% 0% Normal / Arid COLD DRY SPOOKY DEAD
rwg_oceanTemperate 5 10 80% 60% Normal / Normal COLD OCEAN FOREST BEACH
IoAsh 0 7 50% 0% Normal / Arid COLD DRY SPOOKY DEAD
rwg_oceanHot 0 10 80% 20% Normal / Arid HOT DRY OCEAN SANDY BEACH
Titan 0 7 50% 0% Normal / Arid COLD DRY SPOOKY DEAD
BarnardaCShores 0 7 116% 0% Hot / Arid COLD DRY SPOOKY DEAD
BarnardaCHills 0 7 116% 0% Hot / Arid COLD DRY SPOOKY DEAD
BarnardaCLowPlains 0 7 116% 0% Hot / Arid COLD DRY SPOOKY DEAD
rwg_oceanOasis 10 10 90% 90% Warm / Damp HOT WET JUNGLE OCEAN BEACH
rwg_snowForest 5 7 0% 10% Icy / Arid COLD CONIFEROUS FOREST SNOWY
rwg_snowDesert 0 0 0% 10% Icy / Arid COLD SNOWY WASTELAND
rwg_coldPlains 0 0 20% 20% Cold / Arid COLD WASTELAND
rwg_coldForest 5 7 50% 40% Normal / Normal COLD DENSE CONIFEROUS FOREST HILLS
rwg_hotPlains 0 0 90% 10% Warm / Arid HOT SPARSE SAVANNA PLAINS
rwg_hotForest 0 0 80% 20% Normal / Arid HOT SPARSE SAVANNA PLAINS
rwg_hotDesert 0 0 100% 0% Hot / Arid HOT DRY SANDY
rwg_plains 0 0 60% 40% Normal / Normal PLAINS
rwg_tropical 10 10 80% 80% Normal / Normal HOT WET JUNGLE
rwg_redwood 5 7 70% 60% Normal / Normal COLD CONIFEROUS FOREST
rwg_jungle 10 10 90% 90% Warm / Damp HOT WET JUNGLE
rwg_oasis 0 10 90% 90% Warm / Damp HOT WET PLAINS
rwg_temperateForest 0 0 80% 60% Normal / Normal PLAINS
rwg_oceanWet 10 10 90% 90% Warm / Damp HOT WET JUNGLE OCEAN BEACH
BarnardaCFlowers 0 7 116% 0% Hot / Arid COLD DRY SPOOKY DEAD
BarnardaCOceans 5 7 116% 0% Hot / Arid COLD DENSE DRY SPOOKY DEAD FOREST HILLS
Australian Desert II 5 6 50% 10% Normal / Arid DENSE DRY FOREST
Australian Desert II 0 0 200% 0% Hot / Arid DENSE DRY FOREST
Plainlands 0 0 80% 40% Normal / Normal SPARSE DRY PLAINS
Australian Outback 5 6 200% 10% Hot / Arid HOT SPARSE DRY FOREST SANDY
Australian Ocean 0 10 50% 50% Normal / Normal COLD SPARSE OCEAN PLAINS
Australian Forest 5 6 110% 75% Hot / Normal HOT DENSE FOREST
TCetiE 0 7 116% 0% Hot / Arid COLD DRY SPOOKY DEAD
  1. This information is taken from the Official Spreadsheet, which contains more technical data.
  2. These values are accurate at Y63 (sea level). Increasing elevation will reduce temperature.