Hazard: Difference between revisions

From GT New Horizons
Content added Content deleted
m (→‎Hungry Node: added graves)
m (swapping out links)
 
(4 intermediate revisions by the same user not shown)
Line 17: Line 17:
<gallery mode="packed">
<gallery mode="packed">
File:TaintedLands1.png|thumb|alt=A garden biome being overtaken by dark purple taint. Pools of bright purple liquid taint dot the land beside dark fiberious taint blocks. |Tainted Land
File:TaintedLands1.png|thumb|alt=A garden biome being overtaken by dark purple taint. Pools of bright purple liquid taint dot the land beside dark fiberious taint blocks. |Tainted Land
File:TaintedLands2.png|thumb|alt=A forest biome being overtaken by dark purple taint. The tree leaves have turned a sickly grey-purple color. |Tainted Land
File:WebbedGreatwood.png|thumb|alt=A tall 2x2 trunk Greatwood tree with cobwebs hanging from the bottom leaf blocks. The background has normal sized trees in fall leaf colors.|Webbed Greatwood
File:WebbedGreatwood.png|thumb|alt=A tall 2x2 trunk Greatwood tree with cobwebs hanging from the bottom leaf blocks. The background has normal sized trees in fall leaf colors.|Webbed Greatwood
File:GreatwoodSpawner.png|thumb|alt=Small dirt pit below a 2x2 Greatwood tree with a cave spider spawner block emitting flame particle effects. There is an oak chest below the spawner.|Greatwood Spawner
File:GreatwoodSpawner.png|thumb|alt=Small dirt pit below a 2x2 Greatwood tree with a cave spider spawner block emitting flame particle effects. There is an oak chest below the spawner.|Greatwood Spawner
Line 26: Line 27:


* See the [https://thaumcraft-4.fandom.com/wiki/Crimson_Cult Thaumcraft 4 Wiki] for an in-depth guide
* See the [https://thaumcraft-4.fandom.com/wiki/Crimson_Cult Thaumcraft 4 Wiki] for an in-depth guide

=== Mound ===
Mounds are the rarest of the Thaumcraft generated structures, requiring a large flat open area of grass with no close nodes to be placed. The entrance is made of cobblestone, mossy cobble, chiseled stone and iron bars. Inside is a sinister node, two spawners (zombie & skeleton) and some loot. The presence of a sinister node will cause the surrounding biome to change to eerie over time.

* [https://thaumcraft-4.fandom.com/wiki/Mound TC4 Fandom Wiki - Mound]
<gallery mode="packed">
File:EldritchConstruct.png|thumb|alt=A dark purple obsidian platform with a floating obelisk. The surrounding forested terrain is a very dark green.|Eldritch Ring and Eerie Biome
File:EldritchRingCultist.png|thumb|alt=Dark purple obsidian platform with a floating pillar in the middle. Two red banners with gold emblems flank it. The background is a lush forest.|Eldritch Ring with Banners
File:EldritchRingCultists.png|thumb|alt=Dark purple obsidian platform with a floating pillar and sinister node in the center. Hooded figures in red and black armor surround it, while knights with iron swords, red capes and black armor gather nearby.|Crimson Cultists
File:TCMound.png|thumb|alt=A grassy mound with cobblestone and iron bars marking the entrance. Tall coniferous trees are in the background with a large hill on the right.|Mound exterior
File:TCMoundInterior.png|thumb|alt=A cobblestone pit with several floors, monster spawner in the upper left, a skeleton wearing a quiver and a second disguised as a sponge block. A sinister node shines in the middle above a ladder, loot chest and urn.|Mound interior
</gallery>
=== Obsidian Totem ===
=== Obsidian Totem ===
Line 33: Line 46:
This obsidian structure looks similar to an Eldritch Ring on [[JourneyMap]], but instead of banners and a floating obelisk it has a ring of small obsidian pillars decorated with vines. The center has a chest of [[Loot]] and a Sinister Node. The chest will contain two sets of rolls from the [[dungeonChest Loot Table]]. Below the block of obsidian the chest is on is a Wisp spawner, the only natural way to get Wisps outside of the Nether. All Wisps spawn Infernal and in combination with Furious Zombies from the node.
This obsidian structure looks similar to an Eldritch Ring on [[JourneyMap]], but instead of banners and a floating obelisk it has a ring of small obsidian pillars decorated with vines. The center has a chest of [[Loot]] and a Sinister Node. The chest will contain two sets of rolls from the [[dungeonChest Loot Table]]. Below the block of obsidian the chest is on is a Wisp spawner, the only natural way to get Wisps outside of the Nether. All Wisps spawn Infernal and in combination with Furious Zombies from the node.
<gallery mode="packed">
<gallery mode="packed">
File:EldritchConstruct.png|thumb|alt=A dark purple obsidian platform with a floating obelisk. The surrounding forested terrain is a very dark green.|Eldritch Ring and Eerie Biome
File:EldritchRingCultist.png|thumb|alt=Dark purple obsidian platform with a floating pillar in the middle. Two red banners with gold emblems flank it. The background is a lush forest.|Eldritch Ring with Banners
File:ObsidianTotem.png|alt=A five block tall, dark purple obsidian pillar with a node in the top block. The surrounding grass is dark green, with a sandy desert and stunted trees in the background.|Obsidian Totem
File:ObsidianTotem.png|alt=A five block tall, dark purple obsidian pillar with a node in the top block. The surrounding grass is dark green, with a sandy desert and stunted trees in the background.|Obsidian Totem
File:FuriousZombies.png|thumb|alt=Steep grass and stone hillside with a four block tall dark purple obsidian pillar in the center. Three zombies with red eyes and red/blue/purple particle effects stand nearby.|Spawned Furious Zombies
File:FuriousZombies.png|thumb|alt=Steep grass and stone hillside with a four block tall dark purple obsidian pillar in the center. Three zombies with red eyes and red/blue/purple particle effects stand nearby.|Spawned Furious Zombies
File:HilltopStones.png|thumb|alt=A dark purple obsidian platform with matching pillars overgrown with vines. An oak chest sits in the center, with vivid green grass and pinkish brown mangrove trees in the background.|Hilltop Stones
File:HilltopStones.png|thumb|alt=A dark purple obsidian platform with matching pillars overgrown with vines. An oak chest sits in the center, with vivid green grass and pinkish brown mangrove trees in the background.|Hilltop Stones
[[File:HilltopStonesTreasure.png|thumb|alt=Grey inventory grid with scattered item icons. Various metal ingots, chrome dust, gems, epic bacon, iron door, catalyst, bread and holy water.|Typical Hilltop Chest]]
File:HilltopStonesTreasure.png|thumb|alt=Grey inventory grid with scattered item icons. Various metal ingots, chrome dust, gems, epic bacon, iron door, catalyst, bread and holy water.|Typical Hilltop Chest
</gallery>
</gallery>


Line 65: Line 76:


===Tiny Cactus===
===Tiny Cactus===
Tiny Cactus is a plant that can generate in hot, sandy biomes. Like its larger vanilla variant, tiny cacti will hurt entities that come into contact with them. Breaking a Tiny Cactus will drop the item which can be replanted or smelted into Cactus Green dye. A similar looking but harmless plant is added by Pam's Harvestcraft, the Desert Garden, which causes no damage.
Tiny Cactus is a plant that can generate in hot, sandy biomes. Like its larger vanilla variant, tiny cacti will hurt entities that come into contact with them. Breaking a Tiny Cactus will drop the item which can be replanted or smelted into Cactus Green dye. A similar looking but harmless plant is added by Pam's Harvestcraft, the Desert [[Garden]], which causes no damage.


===Thorns===
===Thorns===
Line 87: Line 98:
==External Links==
==External Links==
* [https://thaumcraft-4.fandom.com/wiki/Category:Generated_structures Thaumcraft 4 Wiki - Structures]
* [https://thaumcraft-4.fandom.com/wiki/Category:Generated_structures Thaumcraft 4 Wiki - Structures]
* [https://ftb.fandom.com/wiki/Category:Landmarks FTB Wiki - Landmarks]
* [https://biomesoplenty.fandom.com/wiki/Poisonous_Liquid BoP Wiki - Poisonous Liquid]
* [https://biomesoplenty.fandom.com/wiki/Poisonous_Liquid BoP Wiki - Poisonous Liquid]
* [https://ftbwiki.org/Twilight_Forest_Landmarks Twilight Forest Landmarks - FTBwiki.org]
[[Category:Worldgen]][[Category:Thaumcraft]][[Category:Witchery]][[Category:Biomes o' Plenty]]

{{Navbar GTNH}}
[[Category:Worldgen]][[Category:Thaumcraft]][[Category:Witchery]][[Category:Biomes o' Plenty]][[Category:Mobs]]

Latest revision as of 10:16, 25 September 2023

Hazards are notable features of world generation that add dangerous features to the landscape. Hazardous landmarks often include monster spawners or are traps by their nature. While potentially dangerous to the unwary, most Hazards are paired with Loot, resources, or are even needed for progression.

Thaumcraft

Tainted Land

Tainted Land is a special biome modifier added by Thaumcraft as part of world generation. Like Eerie and Magical Forest, Tainted Lands overrides the local biome. It actively transforms and spreads tainted blocks, decaying any living or organic matter. Stopped only by water or empty voids. Most natrual Tainted Land biomes will have a Tainted Node somewhere nearby. Contact with tainted blocks or even picking up tainted items can inflict the 'Taint Poison' effect that causes damage over time and can infect mobs it kills, spawning more powerful tainted versions.

Tainted Land is extremely hard to eradicate once established. Crusted Taint is slow to break, and the liquified version Flux Goo needs to be washed away with a water bucket. It can be kept at bay by a line of Silverwood trees with Pure nodes, which will stop the spread, and the natural biome reverted with Ethereal Blooms. However any remaining Fibrous Taint or tainted blocks will reinfect the area if not completely removed.

Webbed Greatwood

Greatwood trees are a fairly common sight, but rarely they may spawn with cobwebs hanging from the lower branches. This is a warning that a nest of Cave Spiders has made this tree their home. Approaching a webbed Greatwood will activate the Cave Spider spawner below its trunk. For the brave or well-equipped, there is also a chest of treasure to loot. These chests contain mostly mid-tier metal ingots and gems.

Hungry Node

Loose blocks, a mysteriously growing crater and mobs being tossed up into the air are all signs of a Hungry Node. This destructive node pulls in and consumes anything that gets within a fifteen block radius, potentially increasing its primal aspects in the process. Entities in contact with a Hungry Node take void damage. There are very few blocks a Hungry Node will not destroy, such as Obsidian, graves and warded blocks. Being mostly invisible except for its effects, the Hungry Node is one of the more dangerous hazards; thankfully it's also one of the rarest. Experienced Thaumaturges can manipulate a captive Hungry Node.

Eldritch Ring

This structure is comprised of an Eldritch Obelisk, with a platform of Obsidian Tile and Obsidian capped with Eldritch Tiles. The center contains a Sinister Node that slowly converts the local biome to Eerie and spawn Infernal Furious Zombies. It may generate with a pair of Crimson Banners and Crimson Cultists or spawn Eldritch Guardians, both hostile.

Mound

Mounds are the rarest of the Thaumcraft generated structures, requiring a large flat open area of grass with no close nodes to be placed. The entrance is made of cobblestone, mossy cobble, chiseled stone and iron bars. Inside is a sinister node, two spawners (zombie & skeleton) and some loot. The presence of a sinister node will cause the surrounding biome to change to eerie over time.

Obsidian Totem

This small 1x1 pillar of obsidian has a Sinister Node just like the larger structures, and thus also spawns Infernal Furious Zombies when a player is in range and spreads Eerie biome. The node is contained in the top-most obsidian block.

Hilltop Stones

This obsidian structure looks similar to an Eldritch Ring on JourneyMap, but instead of banners and a floating obelisk it has a ring of small obsidian pillars decorated with vines. The center has a chest of Loot and a Sinister Node. The chest will contain two sets of rolls from the dungeonChest Loot Table. Below the block of obsidian the chest is on is a Wisp spawner, the only natural way to get Wisps outside of the Nether. All Wisps spawn Infernal and in combination with Furious Zombies from the node.

Witchery

Stone Circle

Stone Circles generate at high altitudes under open sky, accompanied by a Coven Witch. The center well has a hidden Dispenser with mineshaft table loot. Below two opposite diagonal corners of the well are a pair of Witch spawners, making this an excellent place to create a simple mob farm.

Wicker Man

A vaguely humanoid structure made of Hay Bales, Wicker Man structures are placed during world generation along with a ring of flowers and a single spawner below.

Biomes o' Plenty

Quicksand

This slightly darker golden yellow sand block is a natural trap. Entities in contact with quicksand cannot jump, are pulled downwards and significantly slowed. If the quicksand is only one block deep this is merely an annoyance, but two or more blocks can suffocate and kill. Keep a shovel at hand as it's the only way to quickly remove quicksand blocks. Quicksand is most common in desert biomes and lush jungles, where it's far easier to spot.

Poisonous Liquid

Pools of poisonous liquid only generate in SWAMP tagged biomes. They are easy to distinguish by the dull purple colour and blotchy surface pattern, except in Mystic Groves which have similar purple water that is harmless. Poison can be collected in a metal bucket, and is non-renewable. Contact inflicts Hunger and Poison debuffs.

Poison Ivy

This innocuous looking plant can be found rarely in most Biomes o' Plenty biomes with lots of trees. Poison Ivy blends in well amongst other ground cover sprites like grass and ferns. Any entity that comes into contact with it will be poisoned. It can be collected with shears, and occasionally emits green potion particles.

Tiny Cactus

Tiny Cactus is a plant that can generate in hot, sandy biomes. Like its larger vanilla variant, tiny cacti will hurt entities that come into contact with them. Breaking a Tiny Cactus will drop the item which can be replanted or smelted into Cactus Green dye. A similar looking but harmless plant is added by Pam's Harvestcraft, the Desert Garden, which causes no damage.

Thorns

Thorns are an uncommon, greyish brown 1x1 plant that can generate in both the Overworld and Nether. Like Cactus it does contact damage to any entity, and also causes damage when broken. Thorns can be harvested with shears and are sometimes found in loot chests.

Burning Blossom

Burning Blossoms are a flower found only in the Nether. As their name suggests, contact with this flower causes fire damage to any entities. Breaking a Burning Blossom also inflicts fire damage. They can be safely collected by breaking the block below or using Shears. One of the few flowers from Biomes o' Plenty that is not spread by bees and is required for making Rainbow Curry, part of the Healing Axe quest.

External Links