Version 2.0.1.0
Mods
New Mods:
- Better Archivements 0.1.0
- Natures Compass 1.3.1
Mod Upgrade:
- Gregtech 5.09.32.06
- GTNewHorizonsCoreMod 1.5.10
- GT-PlusPlus 1.6.07
- Spice Of Life 1.3.11
- Storage Drawers 1.10.9
- Tec Tech 3.5.2
- Thaumic Exploration 1.1.71-0
Mod Changes:
Core Mod
- Edits to transformer render
- Recipe gating fixes for Railcraft machines in LV
- Quest for making concrete from marble
- Buff of wet transformers (now store 4 times energy)
- Changes to transformer code. Now requires GT++
- Moved high-amp transformers to coremod and added more of them
- Fix of extruder consuming wire mold when making glass fiber
- Removed GT tool and weapon parts
- Empty shape plate in bender now require 8 times less materials
- Added lapotron crystal assembler recipe
- Added universal AE2 storage housing recipe in assembler
- Fix of being unable to craft Adv. Nano Chestplate and Jetpack
- Made high-amp transformers harder to make
- Fixes to wet transformer tooltips and code
- Added assembler recipe for Nature's Compass mod
Gregtech
- Rotor solder used in recipe reverted to 16*n instead of 18*n
- Fixed Microwave Energy Transmitter crash when opening GUI after extracting nitrogen plasma
- Added more oil drills 3x3 and 6x6 chunk and cave back-filler
- Added P2P support for GT energy system
- ODP speed was improved
- Rebalanced charcoal electrolyse by-product
- Rebalanced Nitric Acid cost/usage
- Ores now generate in marble and basalt
- Fixed T2 and T3 oil drill recipes
- Increased amount of pure silver in galena vein to compensate for partial galena -> silver recipe removal
- Fixed Rotor Mold getting consumed in the Fluid Soldifier
- Fixed Heat Proof Casings Outputting 2x in the Assembling Machine
- Raw Styrene Butadiene Rubber now outputs 4 cells instead of 16
- Fixed brewery biomass recipes
- Added forestry compost recipes to Mixer
- Rebalanced Forestry biomass recipes
- Changed Fluid Extractor recipes from fruits to juice
- Fixed Electrolyser processing water instantly
- Changes to LHE, turbines and steam turbines
- Added fish oil recipe from pam's fish
- Naquadah fluid cells re-enabled
- Fixed Basic Miner being unable to work with battery in its slot
- Costs of all drillers rebalanced
GT ++
- Added Pahoehoe to Thermal Boiler
- Added Project Table
- Finished Power Sub-Station multiblock
- Fixed Tree Farm giving reduced output
- Added Large Ore Washing Plant
- Fixed cable and pipe bounding box and rendering issues
- Rebalanced Ammonia
- Fixed Sensor recipes
- Fixed some tooltips
- Added 3 new tiers of Semi-Fluid generators
NewHorizons Modpack
- Quest fixes
- Disabled requirement of machine having free side to access it
- Enabled WUSS mode back
- BC Robots were enabled
- Nuclear power nerfed 10x --> 5x
- Re-enabled Forge loading screen
- Nerfed GT++ steam boilers
- Bismuth now generate on Mars, Mercury, Phobos, Titan, VegaB
Storage Drawers
- Protection against storage upgrades with illegal level values
Tec Tech
- Nerfed and fixed Microwave grinder
- Fixes, optimisations more poorly documented features
Added new quests:
- Marble --> Concrete quest
- Ender IO Reservoir quest
- Coin quests
- Ghast hunt
- End quest that is now gating Witchery quests
- More EnderIO tool/armor/block quests
- Enchanted Earth
Full patch.diff HUGE FILE, MAY KILL YOUR BROWSER FOR AWHILE
Version History