Version 2.0.7.5

From GT New Horizons

Mods

New Mods:

  • InGame Info XML 2.8.1.82
  • Lunatrius Core 1.1.2.21

Mod Upgrade:

  • Avaritia 1.15
  • Bartworks 0.4.16
  • Blood Arsenal 1.2-8
  • Core Mod 1.6.14
  • Crops++ 1.3.5
  • Crop Load Core 0.1.4
  • Electro Magic Tools 1.2.7.7
  • Forestry 4.2.20.0
  • Gregtech 5.09.33.16
  • Gt Nei ore plugin 1.0.7
  • GT-PlusPlus 1.7.02.99-pre
  • GT Scanner Mod 1.5.4
  • IFU 1.6
  • Loot Games 1.0.18
  • Not Enough Items 1.0.6-GTNH
  • Tec Tech 3.6.11
  • Thaumic Horizons 1.1.9.9
  • Universal Singularities 8.5
  • Warp Theory 1.0k-Dev
  • Witching Gadgets 1.2.9k-GTNH

Mod Changes:

Avaritia

  • -changed ichorium to gt mod
  • -Made project jarSign compatible
  • -Unified build-system
  • -updated gradle and forge

Bartworks

  • -smaller fixes
  • -no hardness or resistance on non gt te blocks
  • -fixed possible lesu npe
  • -maybe fixed windmill dupe?
  • -fixed circuit programmer dupe
  • -began work on Electric Implosion compressor
  • -fixed recipes
  • -added multi layer rotor recipes
  • -Giant Materials/Space Compat update
  • -added ASM
  • -added a shit ton of materials and got my own Materials system up and running
  • -added Ross128 when GC is installed
  • -code clean up
  • -made all asm patches disableable
  • -removed secondary configs
  • -added comments for config
  • -Ore Dict Support
  • -Added Y/Th Glas
  • -Added OreDict support for all Materials
  • -Added an Internal Handler for Colors
  • -Added Materials and improved Compability to GT and GT++
  • -Improved Code Quality of the BW Oregen Handler
  • -Fixed NEI handler
  • -fixed megas not working with more than one hatch
  • -finetuned the veins a bit more
  • -changed material names and colors/texture sets
  • -removed Taint Biome due to buggyness and i dont like it >:(
  • -added debug log
  • -added thaumcraft aspects for materials
  • -refractored code
  • -added a config option for the debug log
  • -fixed Graphene Typo
  • -prepared custom TC Aspects
  • -enabled a config option for the threaded loader (experimental state)
  • -Improved Threaded Loader
  • -un-threaded GameRegistry stuff
  • -Fixed Heated Water Pump
  • -will now drop its contents on removal
  • -will no longer void non-burnable Items
  • -Added ITileDropsContent for easy use
  • -Pulled delSlot into its own Class
  • -Created FuelSlot (a slot that will only accept burnable stacks)
  • -API version increase
  • -Added THTR
  • -Redid Config to work propperly
  • -added some materials/items for the THTR
  • -added additional Thorianite Recipes
  • -added InfoData on THTR
  • -added isSneaking on diode screwdriver click (reverse Actual Amps)
  • -added World Generation feature for Ross128b
  • -started on Ross128ba
  • -cleaned up code
  • -started on Werkstoff Liquids
  • -fixed small translation failure
  • -this time really fixed (#27)
  • -added small rocket gui stuff
  • -fixed a bug where the moon of ross128b would cause issues with the dim handler
  • -added Electric Implosion Compressor recipe and tooltip
  • -fixed Electric Implosion Compressor recipe "Map"
  • -moved Ross128 to t3 even with galaxyspace loaded
  • -fixes crash when ExU is installed
  • -Optimised BlockChecker
  • -made THTR structure check NOT ignore walls
  • -corrected tooltip on THTR
  • -added Empty mode on THTR
  • -fixed coords hash
  • -started work on OC integration
  • -rewrote blockchecker just to see if a loop would be faster than a recursive check
  • -fixes not enabled ASM code
  • -re-enabled the tooltip handler
  • -reworked clienteventhandler
  • -Tooltip Server Synchronisation
  • -Add thaumcraft wand pedestal fix
  • -We only add the vis into the wand
  • -added ConfigOption for TC patch
  • -added DeObfs instruction
  • -code cleanup
  • -added Miner Compability
  • -tweaked heat values for GTNH
  • -minor code changes
  • -fixed thorianit exploit
  • -fixed yttrium oxide recipe
  • -added thorium leaf recipe
  • -fixed 45% empty space
  • -Added config options
  • -removed broken IC2 recipes
  • -fixed DEHP recipe

Blood Arsenal

  • -Gadomancy Crash fix part 1
  • -Update BloodArsenal.java
  • -fixed build.grandle

CoreMod:

  • -Add login message handler
  • -Update zh_CN.lang
  • -fixes Xenoxene recipe
  • -Titanium Dust with Nitrogen same EU cost as without Nitrogen #4261
  • -remove all centrifuge recipes from gendustry bee combs and drops
  • -added a load check
  • -Let the bacteria Vat recipes only load when bartworks is loaded
  • -Field Generator Tier 2,3,4 are bugged in assembler #4292
  • -Add usage for Tantalum in SMD Capacitor recipes
  • -Missing Rockbreaker LUV+ #4374
  • -Tier 8 Rocket is Impossible to Obtain #4267
  • -re-configured Quantium Voltage to IV
  • -removed unnescarry ,new Object[0] for varargs methods
  • -#4474 gating item, updated pack version and added gendustry bees removal warning
  • -fix t8 rocket plates
  • -added Abandoned GregTechPlusPlus Aspects
  • -will hopefully doesnt cause corruption when loaded up
  • -Re-enabled Naquadah Generators at IV
  • -changed recipe time and minimal heat requirements for enriched Naquadah
  • -Awakened Draconium Coil #4647 temperature fix

Crops++

  • -Create zh_CN.lang
  • -[ImgBot] Optimize images
  • -fully implemented Speiger's Crop Plugin
  • -removed (some) duplicate code
  • -added debug command
  • -fixed magic metal berry
  • -added thauminite as supported metal due to request
  • -added vanilla Bonsai
  • -added HumidityBonus/Malus
  • -fixed scala dependency

Electro Magic Tools

  • -Refractored Code
  • -fixed Solar crash

Forestry

  • -added a null check
  • -changed crop logic a bit
  • -if crop havest is not possible at the optimal state, just harvest, ffs.
  • -remove redstone flux not working api
  • -change api adress and path
  • -added recipe

Gregtech:

  • -Trinium can't be obtained in the Tier below the T4 rocket #4221
  • -Disabled all Dimethylhydrazine recipes.
  • -Removed them in favour of the GT++ recipes which are harder.
  • -Cherry pick multiamp dynamo support for multiblock generators.
  • -Removed local explosion checks from large turbine and plasma turbine.
  • -Large turbs now support buffered 4A dynamos.
  • -salt bees equal to lithium bees #4285
  • -Impossible to craft Fusion Reactor MK1 #4276
  • -[suggestion] add a recyling recipe for brick stairs #4274
  • -Rutile processing magnesium dupe #4260
  • -Mining plascrete blocks #3998
  • -change name sparkling
  • -Problems with bee comb ore quadrupling recipes #4253
  • -all ev and iv combs have now chemical recipes
  • -Suggestion: Buff Platinum Group Sludge #4241
  • -add more comb recipes for Casseterite Sand
  • -Titanium ore nerf #3647
  • -Increase small titanium ores, change spawn range #4289
  • -Superconductor UV Wire wrong recipe #4224
  • -Field Generator Tier 2,3,4 are bugged in assembler #4292
  • -GT tool fix
  • -enable GT Tools to mine any block without tool requirements (dirt i.e.)
  • -Make use of scanner recipe map since i also inject my own recipes...
  • -refractored code,
  • -restored compability to vanilla ore gen,
  • -moved GC and Forrestry code to own classes to prevent crashes inDev
  • -implemented equals and hashcode on NearbySeeds class
  • -added an information line to the Implosion Compressor tooltip
  • -Refined last commit
  • -re-added unused, Deprecated constructors
  • -re-added unused vars
  • -treat empty string as null for GT_Tool_*.isMinableBlock
  • -allowed to mine any block that doesnt require a tool with GT tools at Hand mining speed
  • -rerouted forestry modid to the config value to prevent typos
  • -recipy change voltage coil HV,IV #4375
  • -redid fake OD
  • -removed coal from god of thunder crop
  • -beautified code for readability
  • -fixed NBT dependant Recipes
  • -duct taped import of circuits in assemblers
  • -adjusted recipe map sizes
  • -redid Item&Fluid Hatches
  • -removed rests of UndergroundBiomes & ImmersiveEngineering support
  • -added oilsands recipe
  • -might fix #3913 and #4421
  • -Change gates for Magic Energy Converters. #4324
  • -UHV Motor is uncraftable #4350
  • -[RFC] New Rocket Recipes #4409
  • -shortened sc cooling times
  • -ductape fix for fusion reactor
  • -cleaned up code
  • -Duplicate Alumite tools #4231
  • -Fix exploitive hydrogen loophole #4348
  • -add missing circuits to ProcessingCircuits
  • -added 0lafs changes
  • -make higher tier superconductors give out less wires per recipe
  • -removed nitrogen/helium cells from superconductor recipes
  • -added helium as fuid for superconductor recipes
  • -halfed the amount of pumps for superconductors
  • -Added HP Solar Steam Boiler
  • -added recipe
  • -removed unnessecary ", new Object[0]" for vargars methodes
  • -UEV Motor uncraftable #4601
  • -#4644
  • -complain about null inputs
  • -adjusted HP solar boiler to match the tooltip
  • -re-added solar GUI

Gt Nei ore plugin

  • - updated Java 7 -> 8
  • -Buffered Input from cfg
  • -refractor, code improvements
  • -small ores completely working
  • -added tooltip
  • -added logger
  • -added ic2 to gradle
  • -updated gradle deps
  • -restored base gt compability
  • -small ore csv (untested)

GT Scanner Mod

  • -refractored code
  • -added bartworks integration
  • -added automatic dev and dev-debug build to build grandle

IFU

  • -redid logic to work propperly with any type of material as input
  • -refractored code (a bit)
  • -fixed GUI
  • -restricted the wand to OW, Nether and TF (configurable)
  • -removed damage bar from Item
  • -added build wrapper
  • -make ifu buildable with the dev version we add on GTNH webpage

Loot Games

  • -Single line that prevented people from completing Stage 4
  • -Corrected some confusing messages sent to players

Not Enough Items

  • -Prevent random crashes. No idea why this happens, but deal with it gracefully.
  • -(Probably) Stop the ic2 invalid damage application messages.
  • -Update gradle wrapper
  • -bump version and specify gtnh in filename

Tec Tech

  • -Added recipes for Energy hatches 4A-64A IV/LUV/ZPM
  • -Change recipe of Biomainframe (#15)
  • -The recipe became more logic.
  • -ResearchStation,ObjectHolder and QuantumComputer recipes can only use CrystalProcessorMainframe #4361 (#16)
  • -Realy Ultimate Battery Recipe issue #4604
  • -[Recipes] Assembly line need few changes. #4636
  • -Fix Researchable scanning issue

Thaumic Horizons

  • -several fixes
  • -fixed safe handler
  • -fixed aspect fraction of the safe handler
  • -re-made it buildable for gradlew
  • -updated gitignore
  • -fixed internal stuff
  • -hopefully fixed server crashes
  • -added propper dim retrun
  • -fixed cloud client crash
  • -improved miner Math issues with pocket plane dim
  • -added "dustBlock" as default block for pocket planes
  • -fixed fps issues by removing clouds from pocket plane dim
  • -fixed another NPE

Universal Singularities

  • -name change to make Phosphorus Block working again

Warp Theory

  • -Fixed warptheory error message
  • -Always allows usage of command on server

Witching Gadgets

  • -added a catch to the duplication aswell
  • -fixed an ArrayOutOfBounds Execption
  • -OutOfBounds Execption pt2
  • -removed GT++ harddep for softdep

Config changes:

Bartworks

-add bartworks cfg

Botany

-Updating Botany glass to be pure clear glass, no dumb border.

Core Mod

-update displayed version

-update pack version

Custom Main Menu

-Update Main menu from GTNH

Enhanced Lootbags

-Reward bags are absolute trash: EV suggestions #4268

-Reward bag suggestions #4257

-Added a bunch more proper loot to the Advanced bag.

-Created IC2 Crops lootbag and added to all IC2 crops breeding quests.

-Added Bees Expert lootbags to last crafting quests, added industrial apiary items to bees expert lootbags.

-Fix to IC2 lootbag.

Gregtech

-add deep iron small ores to mecury

GT++

-enable item rendering in hand. Duct tape fix

Holo Inventory

-Due to user demand, ban drawer controller from holoinventory

InGame Info XML

-add ingameinfo xml and configs

Open Modular Turrets

-Initial Changes to turrets (more damage)

Serverlist

-Update server list #4479

Thaumic Horizons

-enabled pocket plane

-tested on zeta w/o complications so far

Witching Gadgets

-Ichorium nugget duplication in Witching Gadgets #4240

Script changes:

AE2

-AE2 Cutting Knifes #4264

Avaritia

-Make UHV circuit correspond to ore dict

-UHV circuit of Neutron Collector and Neutron Compressor Recipe corresponds to the ore dictionary

Biome O Plenty

-Calcite Synthesis #4228

Chisel

-Bauxia crop doesn't recognize TiCo Aluminum Block. #4227

EMT

-update EMT script

-fixed damage problems with EMT Recipes

-now accept any damage value

Galacticraft

-Minor issue: Unrefined Desh -> Desh Ingot (Furnace recipe) #4286

Gendustry

-remove old gendustry combs out of the recipes

Gregtech

-remove handcraft recipes from Niobtitanium and tungstencarbide

GT++

-remove max tier cheaty recipe for machine parts

-Chest loot #4251

Minecraft

-Fix Blast Furnace Convert Glass

Pams Harvest Craft

-Butchery knife duplication #4234

SG Craft

-IC2 SGPU crashes client when attempting to leave its interface #4254

Tinkers Construct

-Obsidian dusts don't smelt in the smeltery #4277

Twilight Forest

-Steeleaf issues. #4265

Quests changes:

  • -Added large gas turbine quest, fluid regulator quest, fluorine coins quest.
  • -Fixed up info on rotors in boilers and steam turbine quests.
  • -Fixed butcher knife quest to accept any knife.
  • -Fixed alumite ingot quest to oredict.
  • -Thorium Reactor Quest #4259
  • -BM quest #4250
  • -Change block needed for Pyrolusium crop. #4244
  • -O like Oxygen Quest Rewrite
  • - Slightly rewrote quest text to better direct player toward recipe that creates 2000 L Oxygen
  • from 1 Cassiterite Sand, as well as some minor reworking of the rest of the quest text.
  • -Added oxygen from sugar to quest text per request
  • -#4400 Minor quest fixes complete.
  • -$4342: Quest added for Soul Brazier to help players manage permanent warp.
  • -Quest fixes and additiona. #4911 #4323 #2358 #4216 #4342 #4320 #4232 #4169 #4245 #4298 $4198
  • -Quest fixes. #4337, #4194, #4157, #4109, #2599, #4124, #4117, #4113, #4076, #4091, #4078, #3683, #4349, #3603, #3505, #2926, #2880
  • -#3042, #4247, #4319, first pass of #2663.
  • -Fixes for crop quests from bedrill, created Botany quests for #2663
  • -Next part of #2663.
  • -#3647 redo gating for fluid quests. #4404
  • -Quests #3996 #3654 #4426 #4327 #4392 #3282 #3503
  • -#3503 warning added for Doomsquirter.
  • -First pass at TecTech quests, skeleton for Steve's Factory Manager quests.
  • -#4227, #4281, #4437, #3604
  • -Most of #4424 complete. #4448 #4449 #4447 #4441
  • -#4451, #4454, #4455
  • -#3851 #4133 #4459 #4465 #4468 #4473
  • -#4478, Started #4500 & #3626, general quest cleanup and maintenance.
  • -Minor quest changes. Added SAG mill grinding head quest.
  • -#4500, adventure backpacks, bee stuff, #4373
  • -Remove concrete bug mention.
  • -#3626, mostly finished with #4373
  • -Quests. Spray can, adventure backpacks, #4530 #4526 #4521 #4488
  • -#4373 #4407 #4542 #4555 #4551
  • -Trying out new bee quests, setup bee template quest for copying
  • -Bee breeding quests megaupdate
  • -Added a bunch of magical branch bees, at least enough to get to empowering.
  • -Didn't make it thaumic shards and salis mundus
  • -Added side effects for shard bees
  • -Added more magical bee lines, including draconic and wither bees.
  • -Fixed problem with quest unlocks. Added excited and cultivated.
  • -Added info on Botany pigmented glass not being fireproof.
  • -Fix Celebratory
  • -Converted Bee Breeding quests to use Bees Advanced lootbags.
  • -Added quest for Acid Generator after Redstone centrifuging. Fixed Slice and Splice rewards.
  • -Created IC2 Crops lootbag and added to all IC2 crops breeding quests. Needs a recipe to convert standard to fortuned bag.
  • -Spread out ic2 crops quests
  • -Added Bees Expert lootbags to last crafting quests, added industrial apiary items to bees expert lootbags.
  • -Change Gendustry quests to use proper expert bag. Change alveary quests back to using Bee Advanced.
  • -Moved upiering bee adv -> bee expert to unlocking the Genetics Sampler/Mutatron or Industrial Apiary
  • -Fixed Enderio Crafter reward bag.
  • -Quickfix for Endless Evolution, change from 1:1 to 1:4 due to player concerns.
  • -Change DE cores to 4 ichor ingots, reward 16 cores. Clean up LV window.
  • -Minor quest fixes. Changed DE quest back to 16 cores, but instead of 16 ichor changed to 4.
  • -Final quest update for 2.0.7.4.
  • -Update for Chinese translator.
  • -Minor quest fixes from Translation, #4643 #4642 #4641
  • -fix diamond hammer quest
  • -Minor fixes. Quest fixes for translator. Fix to IC2 lootbag.
  • -Updated with more bee breeding quests, translation cleanup.
  • -update Quest files us lang

Version History