From GT New Horizons


New Mods:

  • Command Blocks for Better Questing 1.0
  • GT nei ore plugin 1.0.5b
  • Supersolarpanels 1.1.2
  • Super Tic 1.0

Mod Upgrade:

  • Adventure Backpack 0.9h8
  • AppleCore 3.1.1
  • Applied Energistics rv3beta17
  • Architecture Craft 1.7.1
  • Binnie Mods 2.0-23
  • Berries ++ 1.2.6c
  • Electro Magic Tools
  • Galacticraft
  • Gregtech
  • GT++ 1.7.0-pre8-final
  • GT New Horizons Core Mod 1.5.18
  • IC2 Nuclear Control 2.4.3a
  • Open Security 1.0-109
  • TecTech 3.6.3
  • Thaumic Bases
  • Thaumic Exploration 1.1.73
  • Thaumic Tinkerer 2.5.554-GTNH
  • Tinker's Construct

Config changes:

  • Adventure Backpacks(Update config for gbeta20)
  • Ender IO(Electromagnet Flings Items Behind Player #2608)
  • Forestry(prevent TPS issures caused by butterflies)
  • Gregtech(Deep Dark Ores need to be stretched from Y 250 to 0)
  • GT++(update gt++ cfg and enable capes)
  • Loot Bags(Remove blue steel from the high tier loot bag tables #2631)
  • Open Computers(remove allrecipes from oc config)
  • Super Solar Pannels(add new super solar panel cfg and script)

Added/Changed Recipes:

  • Adventure Backpacks(fix script adv backpack for newest version h8)
  • AE2(AE2 is EV Tier so they use EV Machines now)
  • Biome o Plenty([] Easy unlimited calcite in early game. #2642, Add recipe for BoP Hardened Dirt #2534)
  • Build Craft([Quest] Create new firestone ore quest #2664)
  • Chisel([Suggestion] Glowstone related changes #2473)
  • Electro Magic Tools(gated essentia gens at mv, added GT description, update emt script for new version)
  • Ender IO(Farming Station recipe only accepts fully discharged Electric Hoe. #2561)
  • Extra Tree(Fix #2259 - Crafting fences makes "_Wood Slab")
  • Extra Utilities(extra utilities filter pipe is missing circuit options #2571, Add recipes obsidian glass #2470)
  • Flood Lights(Flood Lights Recipe Exploit Possible #2573)
  • Forbidden Magic(thaumcraft broken recipes #2506)
  • Forestry(Frame Tooltips #2621 (#2623) Added Frame Descriptions in minetweaker script update frame file, Quest for Clockwork engine #2579 Add more Tube quests and engine quests, Forestry Farm #2540, remove stamps via minetweaker again, Clockwork Engine #2533)
  • Gadomancy(Flint&steel in infusion #2520)
  • IC2([]Incorrect recipe (ult lappack) #2464, add more and more ic2 and addon items to code, Neutron reflectors #2504)
  • Magic Bees("Enchanted Earth" research in Thaumcraft unlocks Infusion #2554)
  • Minecraft(moss stone recipe probably not intended #2572)
  • Project Red(Allow using synthetic rubber to insulate ProjectRed cables, project red add circuit plate recipe to core mod)
  • Railcraft(Electric switch track uncraftable #2661)
  • Random Things(Spectre dim recipe change #2576)
  • SG Craft(Added complety OP Stargate Recipes+fixed some SG recipes)
  • Super Solar Pannels(add new super solar panel cfg and script)
  • Tainted Magic(An error in the required aspects of the staff #2489)
  • Tinkers Construct(Quest 33 (Tinker-time) only detects part builders made of oak barricades #2656, Spectre dim recipe change #2576, Obsidian Extruder Recipes #2549)
  • Witchery(Witchery gypsum, and therefore chalk, is currently impossible to make. #2476)
  • More Mods(heavily nerved Teleporters Inter-Dim-TP requieres Startgate parts now, Engraved energy chip from GTnewhorizons mod... #2507, disassembling solar panels #2512)

Code changes:

Core Mod(Battery storage above UEV seems broken #2654, Iron duplication #2665, Make Superconducter Coil Block craftable earlyier (LuV), drop computronics for now, remove unused imports, recipe fixes (Open Security), Finish Open security recipes, nerf Open Printers Mod, added OreDict for Space Rocks +increased version number, added OreDict for SpaceDusts, oc recipe done, fixing brocken recipes from oc, +fixed sg crystal, -revert autoclave to ZPM one, -revert fluid from 64L to 8L, fixed non-working StargateShieldingFoil recipe, fixed non-working StargateShieldingFoil recipe, stargate parts, + fixed get(1) -> get(1L)

+ fixed get(2) -> get(2L) + fixed get(3) -> get(3L) + fixed get(4) -> get(4L) + added complety OP recipes for stargate parts, added comments on OC, added Thaumic Bases Pulveriser recipe, +added Comments on OC recipes +fixed eeprom +added tobaccoleaf -> tobacco powder pulveriser recipe, [Suggestion] Centrifuge recipe for dissassembling fire charges #2628, Update, fix super conductor LuV, [Suggestion] Cheaper Project Red Stuff & High Tier Vacuum Tube Recipe #2587, fix solar panel recipe, Integrate Super Solar Panel, circuit / pcb crafting issue #2586, change recipes using to high superconductor wires, finishing Super conductor wire recipes, bugfixes make mixer internal tank bigger, add the correct dust amount in the mixer recipes, add Mixer recipes for the alloys, Add ebf recipes for new super conductors, Allow IC2 shafts to be made using the GT++ extruder shape #2546, remove jetpack recipes, change ore dictionary entry's, try this change to disable Forestry recipes, Clockwork Engine #2533, Adjust GT dye fluid solidifier recipe #2537, []Incorrect recipe (ult lappack) #2464 add more and more ic2 and addon items to code, Add eyebulb -> spider eye recipe in extractor #2468, Some items from the mod GT New Horizons don't stack if crafted slightly diffrently. #2480, Venus Stone Dust centrifuging recipe inconsistent #2503, add dismantel to solar covers, Assembler recipes for LV-EV Electric Pump can use natural or synthetic rubber, fix gs dust extraction recipes, GTNewHorizons/NewHorizons#1270 Scan Mine&Blade Slots for Dangerous items; Prepared for future mod-addons (...Backpacks?), UV machines req UHV circuits #2498, Change to get not Europium before make a Fusion reactor mark 1 #2505, [Suggestion] Glowstone related changes #2473, Some items from the mod GT New Horizons don't stack if crafted slightly diffrently. #2480, GTNewHorizons/NewHorizons#2088

Added Range and Speed overrides, by using screwdriver and wrench, GTNewHorizons/NewHorizons#2160 - Fixed BabyChest GUI not opening - Fixed Hitbox being too large - Fixed BabyChest orientation not persisted

Assembler recipes for Electric Pump accept any synthetic rubber)

Gergtech(change gt localizer DD Dim Ore Spawn Text #2492 i catch not all but Ore Plugin will help, #2650 - Fix single-block miners mining bedrock May also stop them from mining through protected blocks, warded glass,

etc?, +added achievement for Stargate-Radiation-Containment-Plate,Stargate Chevron,Stargate Frame Part, 2 recipes for Sulfur trioxide #2634, No large chemical reaction recipe for styrene #2635, Missing alternate record for nitric acid in LCR #2637, Revert "Electrolyzer Wishes #2622", Add vac freezer recipes to superconductors, Make Large Turbine getInfoData() work better with nuclear control displays, remove last recipes that using 32/t AE2added missing water to the Epichlorohydrin change Anti Knock recipe and add it with circuit to the LCR, fixed Superconductor material, Add recipe for the Data Access Hatch UV, Added autamatable data hatch, Make LCR accept 6 inputs, any combination of items or liquids, change recipes using to high superconductor wires, change superconductor wires to be assembler recipe disable crafting recipes, second try to make Superconductor wires more expensive change names of the materials, reduce ampere of the wires, try to add more parts to barium, add new tank capacity to mixer, switch ids because of cables overlapping ids, Suggestion: Superconductors #2433, Upstream texture changes, Fix translations, electro magic nanosuit loses pollution protection #2541, Rock-Breaker LV and MV not craftable due to IndustrialDiamond requirement #2544, Revert "Fix: Fluid pipes transfer capacity #1378", Allow IC2 shafts to be made using the GT++ extruder shape #2546, Electrolyzing distilled water takes shorter time than normal water makes no sense #2547, Chlorobenzene cannot be crafted in large chemical reactor #2553, Fix: Fluid pipes transfer capacity #1378, Vibrant Alloy dust with Fluid Extractor #2530, Uneven Input Numbers In Distillation Tower #2528, []Incorrect recipe (ult lappack) #2464 add more and more ic2 and addon items to code, Rotor suggestion #2469, Gas Turbine missing pollution tooltip #2519, Fix End Asteroid worldgen putting all asteroids in the center of the end, Distillation Tower in wrong tier? #2494, Arsenic/Bismuth/Antimony Ore Vein on Mercury #2484, obsidian electron tube recipe broken #2488, Input Hatch tooltip #2481, Fix multipipes, I like this fix better, upstream in the ore layer instead of downstre…, Debug/ore ratios, Seismic Prospector Blocks incorrectly name for LV/MV #2430, Added UUM support for Oriharukon, Desh and Meteoric Iron, Possible fix for ic2 cells interacting with fluid pipes)

Quests changes:

Biomass quests shouldn't require machines in the quest #2445, power of the sun LV level quest #2436, Dragons not dropping Dragon essence #2640, Quest Butcher knife looting #2648, [Quest] Quest for Primal Shrooms #2660, [Quest] Create new firestone ore quest #2664, Crafting quest at LV and name mistake #2668, [Suggestion] Some quest changes #2666, changed EMT Gen Quest, fixed a type in "questID": 671 "Electric boat", added various quests +added LV quests for brewery and fermenter, +added HV quest for Plate Bender, +added various Food quests, Kinetic generators quests should be oredict #2624, remove Trigger Quests from the Page, Fix spelling expoxid, Spell checked various old and new quests. Quests 1224 and 1252 still …, more high power/amp quests in lv and mv, Crossbow bolt quest on steam #2609, Quest #217 Void Portal Reward #2610, Add IV Quest and EV Battery and Buffer quest, Add Text to ae2 Quests, add more rewards to AE2 Quests, Ae System have now new Tab in Quest book, More quests in HV and EV, More Quest added like Data Stick, Microprocessor , Wafers etc. Exposit Quest addon, More circuit Quests, Coins Coins Coins Twillight eggs? #2595 [quests] Damascus steel from coins unlocks too early #2591, Moon quest requirements weird #2584, Quest for Clockwork engine #2579, Add more Tube quests and engine quests, Gate Forestry worktable quest behind Steam Compressor quest #2585, Cetane Quest still gated behind Glyceryl Trinitrate #2588, MV fluid solidifier quest has LV solidifier #2589, New Quests in Fusion section thanks to Olafe, Add more Steve carts quest. Add a light and a heavy fuel coins coins quest, GC parachute quest only asks for 4 woven/3 poly rods = enough for 1 canvas #2566, Add Hopper Quest and Info, 20 rocket fuel canisters is excessive #2559, Fueled Jetpack Quest/Recipe Issue #2548, More efficient transition from LV to MV #2542, Forestry Advanced Rewards Bag Quest Issue #2539, [Suggestion] New early quest Main/2nd #2497, Quest #169 can't be completed #2500, Quest 997 Dark steel armor advanced upgrades #2508, Sodium Persulfate Quest #2509, I hope this works. It should be the first stage of the fusion quests, [suggestion] Quest make gas turbine and diesel generator optional #2495, [suggestion][quests] change ore/xp berry quest to only give items (not bushes) / promote using crops #2474, quests not oredicting circuits #2485, hydrogen quest need now cells too

Version History