From GT New Horizons


New Mods:

  • Bartworks 0.3.21

Mod Upgrade:

  • Core Mod 1.6.07
  • Electromagictools
  • Gregtech
  • GT++
  • IFU 1.5
  • Open Computers
  • Open Security 1.0.117
  • Special Mobs 3.3.1
  • Tec Tech 3.3.9
  • Waila Plugins 0.2.1
  • Witching Gadgets 1.2.9h

Mod Changes:


  • -Name fix for Raw Casing/Cell
  • -Russification new sentences for EMT
  • -small graphical update (tooltips adjusted) to provide clearance
  • -made tooltips on EMT solars coherent
  • -added the real output power of the Essentia Gens to the tooltip
  • -updated the de_DE.lang


  • -Did block blacklisting smarter so it uses less server load.


  • -move neutronium ebf to max tier
  • -Helium from Aurora Blocks [Suggestion] #3929
  • -mica insulator in awakened coil to 40
  • -IV Mainframe recipe is wrong. #3924
  • -add new Item Raw Neutronium for Neutronium Process.
  • -renerf quantium ebf recipe
  • -change circuit to 11 because it use a fluid/gas (neutronium)
  • -Suggestion: Modify SMD Diodes #3945
  • -GT Block of Cobalt can't be crafted #3888
  • -Magnalium Recipe Bug #3946
  • -Brick dust recipe change #3868
  • -Thick Neutron Reflector wrong recipe(It don't show on NEI) #3962
  • -change resistance from Reinforced Blocks be similar to gt change harvet level as well
  • -fixed Venus Blocks OreDict Issure
  • -added blockOlivine as blockPeridot in OreDict
  • -Endium Blocks cannot be broken back down into ingots #3957
  • -Hazelnut Wood not working to make heavy oil in pyrolyse oven #3956
  • -change Neutronium Mixer recipe to zpm
  • -add uhv cutting machine recipes for power ics
  • -add fusion mk 4 recipes to core mod
  • -removed unused bat file


  • -Fix flask crash on server
  • -More Osmiridium Wires per recipe,
  • -Lower Osmiridium and Europium wires in Motors
  • -Adjust a few Fusion recipes
  • -remove europium from pure generation on Planets
  • -Add simple mass overrides for replicator
  • -reactor coolant change
  • -[2062]assembling machine energy-dynamo hatch mistake #3907
  • -Deep iron can still be smelted #3900
  • -Clear glass recipe inconsistencies #3895
  • -redid small boiler logic, added blocks, added diamond
  • -rescaled burn value of coal coke to 3200 instead of 6400 in small boilers
  • -added everything burnable else
  • - that is not in a bucket or cell (No Fluids)
  • - has at least 2000 burntime (No Wood/Saplings)
  • -[] Phatlic Acid recipe consumes second cell #3938
  • -fix lce 9x output
  • -add wiremill recipe for Fine Wire Americium recipe
  • -Input grid in 9-input assembler is not centered to items #3865
  • -change hardness from the Reinforce Blocks to be core mod equivalent
  • -add missing Core mod reinforced blocks to gt
  • -restore compability for mods (superconductor wires)
  • -reroute Superconductor to SuperconductorUHV and mark Superconductor as Deprecated
  • -also fixes a possible NPE in dev enviroments
  • -MV lathe requires industrial diamond? #3980
  • -No machine automated recipe for Iridium-Tngstensteel Reinforced Blocks #3961
  • -Changed Crops
  • -Buffed Lemon crossbreed chance to a reasonable rate
  • -Buffed Oil Output from Rape since IC2 crops cant be sprinklered like Pam's
  • -Buffed CompressedPlantball recipes to use less Crop Drops since they are rarer than other stuff
  • -Buffed Milkwart to always produce a dust instead of a small dust in the extractor, this reflects the chanche of the Fluid Extractor recipe
  • -adding the liquid fuel back for campatibility reasons (GT++)
  • -Change fuel requirements
  • -Increase stone chances. Increased small ore for silver, realgar, zinc. Decreased density of some oreveins. Increased orevein percentage to 100%
  • -Fix problem with genertor leaving 1L and IC2 universal fluid cells providing random EU.
  • -Re-enable filling containers from generators.
  • -Lower densities for rest of ores.
  • -Fix for oreveins not always taking on color of surround GT stones.
  • -oreveins were being placed first, changed to now place GT stones first.
  • -Increased GT stone changes again. Added feature that GT stones will now replaced hardened stained clay and cobblestone in the worldgen. -This will allow small ores and potentially oreveins to be seen higher up in mountains and in canyon biomes.
  • -Add support for placer ores, including config options for enable/disable and density.
  • -Increase orevein height to 9 layers. Give small ores a free 1 fortune boost to compensate for lower orevein densities.
  • -Fix copper tin orevein to be 80-200, not 180-200. Minor orevein optimization.
  • -Add more messages during startup so players know things are working.
  • -change Neutronium comb recipe use more eu/t now
  • -changed processing time and tier for cosmic neutronium, infinity catalyst and infinity
  • -add materials Curium, Californium and Flerovium 
  • -add new fusion recipes mk 4
  • -fixed NPE related to custom materials, might break their language support.
  • -restored compability for the Driller Base
  • -Update assemby line info in nei for scanner recipes

Special Mobs:

  • -Fixed internal MCP code usage.
  • -Pain will now trigger death events properly.

Tec Tech

  • -fixed ur thing (#12)
  • -moved gtnh circuits in if clause and disabled non-existant circuit
  • -Update
  • -change Nano circuit recipe

Witching Gadgets:

  • -add more Materials to Blacklist

Config changes:

  • Correct server properties

Core Mod-

  • No machine automated recipe for Iridium-Tngstensteel Reinforced Blocks #3961

Ender IO:

  • -Eener io tp is now 2 secs cooldown like the quest book said


  • -add 4 item to protein vanilla porkchop, beef, chicken, fish


  • -changed europium mix to uranmix
  • - Updated gregtech orevein percentage to 100 in prep for changes.
  • -update GT cfg


  • -Updated IFU config with blacklisted blocks to prevent mineshaft/dungeon exploiting.

Witching Gadgets:

  • -update WG config

Added/Changed Recipes:

  • replaced dremcraft and ic2 item casing by gt (in bq and script)
  • Solar Pannel nerf

Bio o Plenty:

  • -Bamboo (Sticks replacement) have no burnvalue #3978


  • Clear glass recipe inconsistencies #3895

Core Mod:

  • -Fix Neutron Reflector Parts
  • -No machine automated recipe for Iridium-Tngstensteel Reinforced Blocks #3961

Extra Utilities:

  • Fix can't craft Bedrock Drum Because don't use the ore dictionary,can't make Bedrock drum


  • -added mortar recipes for cooked/uncooked minced meat - issue 4039


  • -Add recipes for disabled Harvestcraft cooking tools #3878


  • -Can not craft the OC:CHARGER in #4067

Magic Bees:

-Thaumcraft's research Magic Bees's frames introduction #3939

Project Red:

  • -Indigo dye needs Blue Illuminar recipe #3896


  • -Assembler recipes needed for HS booster and HS transition track #3933

Steve Carts:

  • -change chest pane recipe from steve carts

Tainted Magic:

  • -tainted magic messed up after 2.7 #4030
  • -fix broken Tainted magic page

Tinker Construct:

  • -add cobalt ingots and nuggets back to smeltery

Quests changes:

  • -update translate able version to
  • -Major update with new IC2 quests and PTFE quests.
  • -Re-ararnged some quests to make better sense.
  • -Fixed minor typos. Added super tank 2 and 3 quests.
  • -Addeed some more info for newbies to understand pipes and water generation.
  • -Added printer quest for Seismic Prospector.
  • -Added info on steam outputs cannot be blocked.
  • -Removed outdated oil cracker info.
  • -Added info on more ways to get gallium and arsenic.
  • -add new Quests for Bartworks thanks to @bartimaeusnek
  • -correct Windmil quest (hardened clay amount)
  • -add new ebf coil quests for 12k and 15k coils
  • -add quest early on about mushroom islands #3932
  • -Quest 1200 Plasma Generator should ask for a lower tier dynamo #3931
  • -New ore mix quests #3887
  • -Add Kitchenware 2.0 Quest (HV Age)
  • -fix quest "Radon Decay"
  • -added chinese quest file. Thanks to Kiwi
  • -Cant complete the Crossbow-Bolt Quests #1154 and #1156 #3884
  • -Quest ID 1156 Not Completing (iron tiped bolts) #3808
  • -Add a few more Quest like Ironwood Tools and Armor or Canopy Tree quest.
  • -moved redstone quest to after upgrade 2.0 so players find out about cauldron cleaning sooner and can clean redstone for their ore wand
  • underground fluids quest after moon.
  • -updated ic2 crops starting quest
  • -Tips for monsters
  • -Railcraft boiler tips
  • -Backpacks config option to wear backpack
  • -Bees breeding - Need purebreed bees
  • -tier 0 quests for tips on dealing with infernals and other monsters
  • -spectre glass for nether portals, spectre key, spectral armor
  • -stairs quest
  • -Openblocks fan quest
  • -EBF tips
  • -A bunch of new pam's foods quests
  • -enderio magnet
  • -Added some base tier coins quests for animal products like leather/wool/eggs
  • -Added flood gate quest
  • -correcting coin amounts and change some minor quest stuff
  • -seismic prospector - added that it also finds ores.
  • -added quest that tells you ball of moss is not shown because of thaumcraft
  • -added quest talking about alternatives to aluminium gravel ore.
  • -Made Alu gravel no longer required to progress Making Better Tools
  • -re-arranged Quest in MV and HV
  • -Add a few new Quests like PVC, Field Gen I, Power ICs and MV Motor
  • -add more quest for uu mater and replication
  • -quest 1078 and 1079 need to change #4031
  • -Add a GT crowbar quest #4052
  • -fix description of quest 1703 and correct some Chinese translations
  • -update questfile (us) to lastest Questfile
  • -Tetrahedrite unlock, made redstone mainline
  • -made iron tipped bolts and ticon Forge tools generic
  • -fix Large Bronze Boiler quest-
  • -set oreberry coin rewards to 10
  • -added some new coins rewards and adjusted others
  • -AE System - Cables #184 reward is a T5 EV lootbag #4058
  • -Add Quest: Basic Electric Oven #4054
  • -Rubber armor repair recipe or quest #4049

Version History