Upcoming Features: Difference between revisions

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=== 2.3.0 Stable ===
=== 2.3.0 Stable ===
[[Changelog 2.3.0]]
[[Changelog 2.3.0]]

=== 2.2.0 Stable ===


==Planned Versions==
==Planned Versions==
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==== Added Content ====
==== Added Content ====


*Mars and Venus Space Stations readded with adjusted costs<ref name=":0">https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/11</ref><br />
*Dyson swarm multi-block to generate power<ref>https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/7</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8577</ref><ref>https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/20</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9850</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10162</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/pull/10003</ref><ref>https://github.com/GTNewHorizons/Galaxy-Space-GTNH/commit/a264d59f3550629cd88e16da4bc8ad7ed47759b3</ref>
*Copy/paste cover settings<ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/872</ref>
*Recipe filter block. Can filter item stacks based on recipe maps, e.g. whether an item can be processed in electrolyzer, centrifuge, sifter, etc. Expected to lag less than an item filter that enumerate all possible inputs<ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/870</ref>
*Mars and Venus Space Stations readded with adjusted costs<ref name=":0">https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/11</ref>
*Added Space Stations around Jupiter, Saturn, Uranus and Neptune<ref>https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/12</ref>
*Planetary Gas Siphon multi-block to pump fluids from gas planets<ref>https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/22</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/6886</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9921</ref><ref name=":1">https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/28</ref>
*OC Configurator Upgrade, for robots, controllers and adapters. Can set up EIO conduits
*Added Backbone ME cables (128 channels)
*New OC Crafting CPU API
*Mega Chemical Reactor
*Mega Oil Cracker
*Compact Fusion Control Computer, available in 5 different tiers. They are mega fusion reactors with increasing parallels and Laser Hatch support
*Added Pluto Glowstone<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/bc84fb2fcf41491a23b2fe64df1ce580cb2abcb8</ref>
*Added loot to UV Lootbags<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/6321ce0b95484b236357f4de60610f28b333ff0e</ref>


==== Changes/Improvements ====
==== Changes/Improvements ====


*[In progress] Better NEI bookmarks<ref>https://github.com/GTNewHorizons/NotEnoughItems/pull/174</ref>
*Fuel rebalancing to bring other options more in line with diesel<ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/878</ref>
*Oil cracker buffed to be more competitive<ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/879</ref>
*Volumetric cells stack to 64<ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/869</ref>
*Volumetric cells stack to 64<ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/869</ref>
*Botania recipes adjusted<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9314</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9322</ref>
*Significant tooltip improvements<ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/858</ref>
*Robot can use toolbox to fix maintenance problems
*Robot can use toolbox to fix maintenance problems
*Adjusted creation costs of the Earth Space Station<ref>https://github.com/GTNewHorizons/Galacticraft/pull/40</ref>
*Adjusted creation costs of the Earth Space Station<ref>https://github.com/GTNewHorizons/Galacticraft/pull/40</ref>
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*Increased drop chance of Barnarda C Saplings (1/20 -> 1/14)<ref>https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/10</ref>
*Increased drop chance of Barnarda C Saplings (1/20 -> 1/14)<ref>https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/10</ref>
*Tooltips now further the high-tier agenda<ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/903</ref>
*Tooltips now further the high-tier agenda<ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/903</ref>
*AE Interface terminal gets new GUI, also interfaces can be highlighted in world
*Rework of legacy GT++ aspects ("Custom1" to "Custom5"): unique icons, names and descriptions<ref>https://github.com/GTNewHorizons/NewHorizonsCoreMod/pull/313</ref>
*Rework of legacy GT++ aspects ("Custom1" to "Custom5"): unique icons, names and descriptions<ref>https://github.com/GTNewHorizons/NewHorizonsCoreMod/pull/313</ref>
*Various localizations<ref name=":1">https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/28</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9930</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9989</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10110</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10183</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10184</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10229</ref><ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/987</ref><ref>https://github.com/GTNewHorizons/Hodgepodge/pull/59</ref><ref>https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/34</ref><ref>https://github.com/GTNewHorizons/BloodMagic/pull/24</ref><ref>https://github.com/GTNewHorizons/Super-TiC/pull/2</ref><ref>https://github.com/GTNewHorizons/BloodArsenal/pull/12</ref><ref>https://github.com/GTNewHorizons/ForbiddenMagic/pull/7</ref>
*Add system information to the F3 overlay<ref>https://github.com/GTNewHorizons/Hodgepodge/pull/65</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10241</ref>
*Removal of Enhanced Portals
*Various localizations<ref name=":1" /><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9930</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9989</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10110</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10183</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10184</ref><ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10229</ref><ref>https://github.com/GTNewHorizons/GT5-Unofficial/pull/987</ref><ref>https://github.com/GTNewHorizons/Hodgepodge/pull/59</ref><ref>https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/34</ref><ref>https://github.com/GTNewHorizons/BloodMagic/pull/24</ref><ref>https://github.com/GTNewHorizons/Super-TiC/pull/2</ref><ref>https://github.com/GTNewHorizons/BloodArsenal/pull/12</ref><ref>https://github.com/GTNewHorizons/ForbiddenMagic/pull/7</ref>
*Move BiomesOPlenty fixes to HodgePodge<ref>https://github.com/GTNewHorizons/Hodgepodge/pull/57</ref>
*Move BiomesOPlenty fixes to HodgePodge<ref>https://github.com/GTNewHorizons/Hodgepodge/pull/57</ref>
*Removed Herobrine
*Removed Herobrine
*Spice Of Life: Update EvalEx from 2.1 to 2.6<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10267</ref><ref>https://github.com/GTNewHorizons/SpiceOfLife/issues/21</ref><ref>https://github.com/GTNewHorizons/SpiceOfLife/pull/22</ref>
*Spice Of Life: Update EvalEx from 2.1 to 2.6<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10267</ref><ref>https://github.com/GTNewHorizons/SpiceOfLife/issues/21</ref><ref>https://github.com/GTNewHorizons/SpiceOfLife/pull/22</ref>
*Better AE2 CPU selector widget on the crafting monitoring screen<ref>https://github.com/GTNewHorizons/Applied-Energistics-2-Unofficial/pull/136</ref>
*Many mandatory Quest tasks have been set to optional <ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/a5d82e53711798d26d0c5b023d54e6f041450f91</ref>
*Many LogisticPipes items have been changed to require MV stuff instead of HV<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/352dd56e74ab64bc18323f19ee302dc4aca09606</ref>
*Essentia Storage Cells now have alternative recipes that are non recursive<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/ec605920f184a7869523a7a24ee843de2729532c</ref>
*The maximum distance to travel between travel anchors was set from 128 to 512 blocks<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/ed5971411e6e96288eec83c90fcd06b3f5a30535</ref>
*The maximum distance to travel between travel anchors was set from 128 to 512 blocks<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/ed5971411e6e96288eec83c90fcd06b3f5a30535</ref>
*Liquid Air underground fluid amount was buffed (Callist: 20 -> 200, Pluto: 40 -> 300, BarnadaE: 20 -> 400)<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/10a491bcfe95e11c9e34713b7f6d1169a349a21b</ref>
*Liquid Air underground fluid amount was buffed (Callist: 20 -> 200, Pluto: 40 -> 300, BarnadaE: 20 -> 400)<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/10a491bcfe95e11c9e34713b7f6d1169a349a21b</ref>
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=== Fixes ===
=== Fixes ===


*GT ME Output bus doesn't void stuff if network is down
*Many ExtraCells2 improvements to remove exploits, bugs and laggy code<ref>https://github.com/GTNewHorizons/ExtraCells2/pull/55</ref><ref>https://github.com/GTNewHorizons/ExtraCells2/pull/54</ref><ref>https://github.com/GTNewHorizons/ExtraCells2/pull/53</ref><ref>https://github.com/GTNewHorizons/ExtraCells2/pull/51</ref>
*Fixed storage drawers, gregtech machines (single and multiblock), and Avaritia table not marking the chunks they're in for saving when automated, which was the most common source of lost/duped items - especially in void/garden worlds
*Galacticraft fuel loader no longer destroys cells, and now supports large cells
*Galacticraft fuel loader no longer destroys cells, and now supports large cells
*The Avarite Wand no longer uses an unobtainable wand<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/bfcaa7bf72e55de7e030e3948cea06e605a69712</ref>
*The Avarite Wand no longer uses an unobtainable wand<ref>https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/bfcaa7bf72e55de7e030e3948cea06e605a69712</ref>
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== Breaking Changes ==
== Breaking Changes ==


* Introduced Indalloy, a new soldering alloy that is now used in every assline recipe, replacing the normal soldering alloy
* Introduced Living Solder, a new soldering alloy that is now used in the Bioware circuit line and UEV components, replacing the normal soldering alloy
* Distillation Towers now need programmed circuits for some recipes
* Insulated Superconductor Base Wires were removed
* Fixed bug that cables weren't burned when overamping them, so check if you accidently abused this!
* Going from .0 to .3QF and higher the Circuit Wraps received an ID shift. So your Diode Wraps could accidently be converted to wafer wraps! This also breaks patterns
* Going from .0 to .3QF and higher the Circuit Wraps received an ID shift. So your Diode Wraps could accidently be converted to wafer wraps! This also breaks patterns
* Singleblock Molecular Transformer was disabled. A multiblock was introduced to replace it (with balanced recipes)
* Superconductors now need the mixer and freezer of their tier to be processed
* Samarium now has a small processing line. You get the samarium ore from processing Samarium Ore Concentrate Dust
* Large Gas Turbines are now capped at 4A EV
* Large Gas Turbines are now capped at 4A EV
* Silicon now has its own processing line
* Due to the Chemical Standardisation some of your stockpiled chemicals may be worth less than before
* The antimony-loop of the Naq-Line was changed, you may need to adjust your setups
* Multilayer Fiber-Reinforced Circuit Board now uses Palladium Sheets
* Large Titanium and Large Tungstensteel Boilers no longer accept any solid fuel - they will run much faster, outputting multiple amps of their tier, but they only accept Solid Super Fuels
* Large Titanium and Large Tungstensteel Boilers no longer accept any solid fuel - they will run much faster, outputting multiple amps of their tier, but they only accept Solid Super Fuels
* Neuro Processing Units now use Enriched Naquadah Casings instead of Fluxed Electrum Casings and Tungstensteel Bolts instead of HSS-S Bolts
* Neuro Processing Units now use Enriched Naquadah Casings instead of Fluxed Electrum Casings and Tungstensteel Bolts instead of HSS-S Bolts
* The Cleanroom can't contain any pollution generating machines anymore


==Future plans & features==
==Future plans & features==

Revision as of 21:07, 11 March 2023

Breaking Changes

Be sure to read Breaking Changes and Known Issues when updating!



This page lists details regarding upcoming updates. Since the updates described here have not been released yet, and many of these details are only conjectured based on discussions on Discord and the forum or activity on Github. All items here may be subject to change, or may not end up in a future update at all. To get more up-to-date information, please check out the "upcoming-features" channel on Discord. The invite link can be found on the Main Page of the wiki.

Released Versions

2.3.0 Stable

Changelog 2.3.0

2.2.0 Stable

Planned Versions

Next release (version x.x.x.x)

Added Content

  • Mars and Venus Space Stations readded with adjusted costs[1]

Changes/Improvements

  • Volumetric cells stack to 64[2]
  • Robot can use toolbox to fix maintenance problems
  • Adjusted creation costs of the Earth Space Station[3]
  • Minor changes to the rendering of some celestial bodies[1][4][5]
  • Increased drop chance of Barnarda C Saplings (1/20 -> 1/14)[6]
  • Tooltips now further the high-tier agenda[7]
  • Rework of legacy GT++ aspects ("Custom1" to "Custom5"): unique icons, names and descriptions[8]
  • Various localizations[9][10][11][12][13][14][15][16][17][18][19][20][21][22]
  • Move BiomesOPlenty fixes to HodgePodge[23]
  • Removed Herobrine
  • Spice Of Life: Update EvalEx from 2.1 to 2.6[24][25][26]
  • The maximum distance to travel between travel anchors was set from 128 to 512 blocks[27]
  • Liquid Air underground fluid amount was buffed (Callist: 20 -> 200, Pluto: 40 -> 300, BarnadaE: 20 -> 400)[28]
  • Recipes for DNA Dye and Fluorescent Dye now use full dusts instead of tiny dusts[29]
  • Gendustry machines can now be world accelerated[30]
  • The Questbook will now default to hide quests that are locked[31]
  • Arc Lamps now use Planet Glowstone instead of batteries[32]
  • Added fluid solidifer recipe for rubber boots[33]
  • Skystone can now be used in the Diggers Pack[34]
  • Item Buffer and Power Buffer from EIO now use Dark Steel instead of Enderium[35]
  • IC2 Heat Vents are now less recursive[36]
  • Nuclear Reactors can no longer be crafted by hand[37]
  • Added many blocks to the blacklist of the dislocation focus[38]
  • Thaumic Energistics now use AE2 parts instead of EC2 parts[39]
  • Fluid transposers now transfer up to 512.000L at a time[40]

Fixes

  • Galacticraft fuel loader no longer destroys cells, and now supports large cells
  • The Avarite Wand no longer uses an unobtainable wand[41]

Breaking Changes

  • Going from .0 to .3QF and higher the Circuit Wraps received an ID shift. So your Diode Wraps could accidently be converted to wafer wraps! This also breaks patterns
  • Large Gas Turbines are now capped at 4A EV
  • Large Titanium and Large Tungstensteel Boilers no longer accept any solid fuel - they will run much faster, outputting multiple amps of their tier, but they only accept Solid Super Fuels
  • Neuro Processing Units now use Enriched Naquadah Casings instead of Fluxed Electrum Casings and Tungstensteel Bolts instead of HSS-S Bolts

Future plans & features

  • Pollution rework
  • Blood magic rework
  • Botania integration

Version History


Reference

  1. 1.0 1.1 https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/11
  2. https://github.com/GTNewHorizons/GT5-Unofficial/pull/869
  3. https://github.com/GTNewHorizons/Galacticraft/pull/40
  4. https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/15
  5. https://github.com/GTNewHorizons/Galacticraft/pull/43
  6. https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/10
  7. https://github.com/GTNewHorizons/GT5-Unofficial/pull/903
  8. https://github.com/GTNewHorizons/NewHorizonsCoreMod/pull/313
  9. https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/28
  10. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9930
  11. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9989
  12. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10110
  13. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10183
  14. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10184
  15. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10229
  16. https://github.com/GTNewHorizons/GT5-Unofficial/pull/987
  17. https://github.com/GTNewHorizons/Hodgepodge/pull/59
  18. https://github.com/GTNewHorizons/Galaxy-Space-GTNH/pull/34
  19. https://github.com/GTNewHorizons/BloodMagic/pull/24
  20. https://github.com/GTNewHorizons/Super-TiC/pull/2
  21. https://github.com/GTNewHorizons/BloodArsenal/pull/12
  22. https://github.com/GTNewHorizons/ForbiddenMagic/pull/7
  23. https://github.com/GTNewHorizons/Hodgepodge/pull/57
  24. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10267
  25. https://github.com/GTNewHorizons/SpiceOfLife/issues/21
  26. https://github.com/GTNewHorizons/SpiceOfLife/pull/22
  27. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/ed5971411e6e96288eec83c90fcd06b3f5a30535
  28. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/10a491bcfe95e11c9e34713b7f6d1169a349a21b
  29. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/0c7c02ee4b5a3e1563ef7a3ef3834e5d1190afc1
  30. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/94e949047ad97aa89c8056f9ccd07bd92ec107d3
  31. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/af0b6a5f13a473722e5a3956a15fb35b36887968
  32. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/bc84fb2fcf41491a23b2fe64df1ce580cb2abcb8
  33. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/bc84fb2fcf41491a23b2fe64df1ce580cb2abcb8
  34. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/d4397762de066f4697e01148129bc8634609c6b1
  35. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/3bf70d924a8c6554354af7943c9f2507d10eecfe
  36. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/2f35e9f553c240751b3970b35050e7a00f536f46
  37. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/2f35e9f553c240751b3970b35050e7a00f536f46
  38. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/166f0081b51d0a0d09bf0845c17834f2af70942d
  39. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/70e4424e197c78497368db68f9f1db22d1eb11e2
  40. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/84f7c08392f1997a9c9e9f31f1958f3ddf8be3fa
  41. https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/commit/bfcaa7bf72e55de7e030e3948cea06e605a69712